[0.16.5] Multiplayer crash constructing and deconstructing

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zajosk
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[0.16.5] Multiplayer crash constructing and deconstructing

Post by zajosk » Mon Dec 18, 2017 7:03 pm

Hi,

I had 2 crashes in short succession. Both times it was a LAN game, 2 players connected, the game was a map from 0.15, converted to 0.16 about 4 days ago and played days before the first crash.

The crash happened both times with me, as the host, I was deconstructing a smelting line with bots, the other player was laser turret creeping and killing biters. We tried to narrow it down. The crash didn't occur, when only I was deconstructing, nor did it occur when the other player was killing biters with laser turrets, but we didn't have enough time to narrow it down further.

I'm sending both crash logs. Unfortunately I didn't keep the savefile from the time of the crash, I have just some autosaves from later, when it didn't occur a third time.
Attachments
factorio-dump-previous.dmp
(602.79 KiB) Downloaded 6 times
factorio-previous.log
(16.81 KiB) Downloaded 7 times
factorio-dump-current.dmp
(602.79 KiB) Downloaded 4 times
factorio-current.log
(16.81 KiB) Downloaded 7 times

posila
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Re: [0.16.5] Multiplayer crash constructing and deconstructing

Post by posila » Mon Dec 18, 2017 7:07 pm

Thanks for the report.
This is fixed in version 0.16.6 which has been just released :)

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