I tried starting a game with high frequency of small resource patches and enemy bases. The idea being that scouting out a good starting area while being under threat, and then being forced to relocate to get more resources would make for a different gameplay experience.
Unfortunate even the "Very small" starting area size setting gives you a LOT of resources and a significantly sized starting area without biters.
Options like this, which add replay value, would be really nice, and this suggestion should be very easy to implement.
Resource settings, Starting Area Size = None
Post your ideas and suggestions how to improve the game.
Moderator: ickputzdirwech
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