[Request] - Wood Rail Bridge
[Request] - Wood Rail Bridge
Hi,
I have Wooden rail that can cross water. Currently just using default rail.
Was hoping I could get slightly different rail images that look a little more like a Bridge vs Standard Rail.
Thanks.
I have Wooden rail that can cross water. Currently just using default rail.
Was hoping I could get slightly different rail images that look a little more like a Bridge vs Standard Rail.
Thanks.
Re: [Request] - Wood Rail Bridge
This is probably no help at all; but figured I'd throw it out there.
Finished slicing functions in tool... download can be found here... viewtopic.php?f=135&t=51913
I sort of thought it would be easier to work with rail pictures in a single image instead of all the multiple images that they exist in right now.
I made a program that can composite and decompose rail images.... (the -composite flavor of the image in these shows the masks applied to the rails so you know what areas to avoid putting stuff in... The masks file is a png with the area that should be masked within each section drawn.)
https://drive.google.com/open?id=0B812E ... HppcXMxWjg (rail composits 2; standard factorio rails)
https://drive.google.com/open?id=0B812E ... U5zOXcyOWc (rail masks; probably not useful for others, was mostly a debug file for me)
https://drive.google.com/open?id=0B812E ... TB0U01DRDg (current scrap-rail composites)
composite for low res rail example. There are colored squares on the first composite image, all other images are just the image data. There are some small squares on the diagonals, these are overlaps of the sliced image where the diagonal peices are not clipped. This gives better coverage of the corners between diagonal and curved rail bits, but will overlayed on diagonals... the original images don't have any data there, but it is techincally available.... if it's semi-transparent background area it may overlap and be darker...haven't actually finished the slicing part; but would only be a few hours to do so.
Finished slicing functions in tool... download can be found here... viewtopic.php?f=135&t=51913
I sort of thought it would be easier to work with rail pictures in a single image instead of all the multiple images that they exist in right now.
I made a program that can composite and decompose rail images.... (the -composite flavor of the image in these shows the masks applied to the rails so you know what areas to avoid putting stuff in... The masks file is a png with the area that should be masked within each section drawn.)
https://drive.google.com/open?id=0B812E ... HppcXMxWjg (rail composits 2; standard factorio rails)
https://drive.google.com/open?id=0B812E ... U5zOXcyOWc (rail masks; probably not useful for others, was mostly a debug file for me)
https://drive.google.com/open?id=0B812E ... TB0U01DRDg (current scrap-rail composites)
composite for low res rail example. There are colored squares on the first composite image, all other images are just the image data. There are some small squares on the diagonals, these are overlaps of the sliced image where the diagonal peices are not clipped. This gives better coverage of the corners between diagonal and curved rail bits, but will overlayed on diagonals... the original images don't have any data there, but it is techincally available.... if it's semi-transparent background area it may overlap and be darker...
Re: [Request] - Wood Rail Bridge
Rough draft...
Edit: Thought maybe I should try and patch it into bridge rails...
Edit: Thought maybe I should try and patch it into bridge rails...
- Attachments
-
- lr-bridge-bed.png (208.34 KiB) Viewed 8991 times
Re: [Request] - Wood Rail Bridge
Edit: Updated with better horizontals
Edit2: nevermind; low res version were displaced. have to fix my slicer...
(how do you show full res version?) zipped wood bed graphics...
includes a script 'prototypes/wood_products/entities-update.lua (just copy this into tail of entities)
Didn't make remnant version
(.psd version)
https://drive.google.com/open?id=0B812E ... W9TOUY3NUE
did it in paint shop pro (.psp)
https://drive.google.com/open?id=0B812E ... kZkRXMzaW8
Edit2: nevermind; low res version were displaced. have to fix my slicer...
(how do you show full res version?) zipped wood bed graphics...
includes a script 'prototypes/wood_products/entities-update.lua (just copy this into tail of entities)
Didn't make remnant version
(.psd version)
https://drive.google.com/open?id=0B812E ... W9TOUY3NUE
did it in paint shop pro (.psp)
https://drive.google.com/open?id=0B812E ... kZkRXMzaW8
Re: [Request] - Wood Rail Bridge
d3x0r,
I think you removed the download, I only see the PSD.
I downloaded it earlier, but it's now missing. The version I did get has an offset issue with the low res version.
(HQ looked good)

I think you removed the download, I only see the PSD.
I downloaded it earlier, but it's now missing. The version I did get has an offset issue with the low res version.
(HQ looked good)

Re: [Request] - Wood Rail Bridge
psd should still be shared... I did remove the rail download; I tested the low res version and saw that too.
have to figure out what's causing that; the position of high res and low res chops seems to be different for some reason. the vertical rails are aligned correctly
have to figure out what's causing that; the position of high res and low res chops seems to be different for some reason. the vertical rails are aligned correctly

Re: [Request] - Wood Rail Bridge
Okay fixed alignment issues.
fixed my composite/slicer tool too ( viewtopic.php?f=135&t=51913 )
Dirt roads
paved roads ( this one probably needs layers...)
fixed my composite/slicer tool too ( viewtopic.php?f=135&t=51913 )
Dirt roads

- Attachments
-
- woodbridge.zip
- (1.5 MiB) Downloaded 168 times
Re: [Request] - Wood Rail Bridge
bridge should have a drop shadow somehow... I'll work on that in a bit; need to do some work first 

Re: [Request] - Wood Rail Bridge
I don't understand how to shadow this....
I did a simple drop shadow on the top layer (bars under the ties and the ties) that is a 45 degree drop (orange line)
So along the upper-left diagonal, it's obvious the poles should be shorter, 45 degree shadows (purple lines)
But then along the horizontal top, this stops making sense, WHY? I'm confused.
I did a simple drop shadow on the top layer (bars under the ties and the ties) that is a 45 degree drop (orange line)
So along the upper-left diagonal, it's obvious the poles should be shorter, 45 degree shadows (purple lines)
But then along the horizontal top, this stops making sense, WHY? I'm confused.
Re: [Request] - Wood Rail Bridge
With all the nice examples you posted it's a bit of a shame that devs needed to remove various rail typessince they werent fully working.
Roads with cars would be cool
Roads with cars would be cool

Re: [Request] - Wood Rail Bridge
I was thinking something like semi trucks ( even with multiple trailers)orzelek wrote:With all the nice examples you posted it's a bit of a shame that devs needed to remove various rail typessince they werent fully working.
Roads with cars would be cool
I can in a mod protect 'this type of thing can't be placed on this type of rail' and deconstruct it back to your inventory and prevent rails of different types from being connected.
I need to start a thread to request some new vehicle animations

Re: [Request] - Wood Rail Bridge
I agree, there is a lot of potential here d3x0r.
Hope you do something like truck, would be fun.
Looking very nice.
I can't help out with the shadows, but they don't have to be 100%, they are on water, so you can blame refraction of the water
Hope you do something like truck, would be fun.
Looking very nice.
I can't help out with the shadows, but they don't have to be 100%, they are on water, so you can blame refraction of the water

Re: [Request] - Wood Rail Bridge
haha I guess
I didn't notice before... shadows aren't all the same direction
http://i.imgur.com/Lx2KDvJ.png
I'll probably finish shadows today somtime...
I do like the shadows from the posts added... but that's lots of little lines to draw
I'll probably make the 'bed-background' layer be the shadow and just use the posts on -bed layer.
I didn't notice before... shadows aren't all the same direction

http://i.imgur.com/Lx2KDvJ.png
I'll probably finish shadows today somtime...
I do like the shadows from the posts added... but that's lots of little lines to draw

I'll probably make the 'bed-background' layer be the shadow and just use the posts on -bed layer.
Re: [Request] - Wood Rail Bridge
Cool, I'll wait for that before releasing the next version.
Re: [Request] - Wood Rail Bridge
Okay. (zip attached)
There's an issue (sort of) with factorio rendering variations...
The bed, and bed-background layers don't get the same variation in the same spot nessecarily...
There's an issue (sort of) with factorio rendering variations...
The bed, and bed-background layers don't get the same variation in the same spot nessecarily...
- Attachments
-
- woodbridge.zip
- (3.73 MiB) Downloaded 153 times
Re: [Request] - Wood Rail Bridge
(and more off-topic) I exported my paved road in layers....