Map: Magic Kingdom
Freeplay, version 0.15.30-1
Difficulty: normal
Playtime: 231:16:50
Mods Used:
- Rampant 0.15.17, https://mods.factorio.com/mods/Veden/Rampant
- Swarm 1.1.0, https://mods.factorio.com/mods/Supercheese/Swarm
- automatic-belt-direction 1.0.0, own made mod, not on any mod portal
- base 0.15.30
- rso-mod 3.3.11, https://mods.factorio.com/mods/orzelek/rso-mod
- what-is-it-really-used-for 1.2.5, https://mods.factorio.com/mods/Coppermi ... y-used-for
Rampant makes biters have AI (attack/retreat etc), Swarm spawn smaller childs of biters when they die. rso-mod changes the map generation, and what-is-it-really-used-for let's you browse items for where and how it can be used.
automatic-belt-direction is a custom mod I made myself, it turns belts placed in the direction you're laying them.
It is a single player map, and as far as I know, no-one has been on it but me (Magic Kyrano).
The crash happens everytime I try to load the map from the load menu, both without and with mods loaded.
There is one thing I've done that may be of interest: The map is started with enemy-expansion set to disabled, that means enemies/biters will not expand their bases. I've used this command to enable the enemy expansion a few hours before I had this savegame crash problem:
Code: Select all
/c game.map_settings.enemy_expansion.enabled = true
Code: Select all
/c game.player.print(game.map_settings.enemy_expansion.enabled)
I also used this command to sort-of reset the biters for the new expansion setting, in hopes of the new biters have the enemy expansion setting set and them trying to expand now:
Code: Select all
/c game.forces["enemy"].kill_all_units()
However, after going out of the game entirely (menu->quit), and then reloading the game and loading the map, it crashed the game consistently.
The log file of the crash is attached to this post.
I do have an (somewhat older) savegame in my backup system, but it would be nice if you could find a way for me to play this map again.
Thanks in advance,
Magic Kyrano