hello,
in my current playthrough on v0.15.28, i have a graphics bug in the map-view: a wall which crosses a cole-field is on the map not shown as a wall.
tenim
graphics bug in map view
Re: graphics bug in map view
This is how it works with the map pretty much from the start.
There is no priority, so the coal versus wall or belt or miner is a semi random thing.
There is no priority, so the coal versus wall or belt or miner is a semi random thing.
Re: graphics bug in map view
Would be nice if some priorities would be given though. Water and walls should trump ore fields.