https://mods.factorio.com/mods/Erdbeerb ... discussion
_surface.freeze_daytime(true) no longer proper as of one of the later versions of 0.15.
Changing Events.lua line 91 to
_surface.freeze_daytime = true
Surfaces_remake please help fix
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- Fast Inserter
- Posts: 127
- Joined: Fri May 08, 2015 2:25 pm
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Re: Surfaces_remake please help fix
The field is still there. The screenshot means that it is a boolean instead of a function now, which is fixed with that proposition made by DarkSlayerEx.Airat9000 wrote:https://mods.factorio.com/mods/Erdbeerb ... discussion
_surface.freeze_daytime(true) no longer proper as of one of the later versions of 0.15.
Changing Events.lua line 91 to
_surface.freeze_daytime = true
What is it that you wanted to say with your post?
My RSO+Bob's+Angel's modpack: Farlands (outdated)
Mods (current): Resource Labels
Mods (old): Biter Spires
Mods (current): Resource Labels
Mods (old): Biter Spires
Re: Surfaces_remake please help fix
Say in this message - new version add pleasePandemoneus wrote:The field is still there. The screenshot means that it is a boolean instead of a function now, which is fixed with that proposition made by DarkSlayerEx.Airat9000 wrote:https://mods.factorio.com/mods/Erdbeerb ... discussion
_surface.freeze_daytime(true) no longer proper as of one of the later versions of 0.15.
Changing Events.lua line 91 to
_surface.freeze_daytime = true
What is it that you wanted to say with your post?
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- Burner Inserter
- Posts: 6
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- Contact:
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- Burner Inserter
- Posts: 6
- Joined: Mon Feb 27, 2017 8:24 pm
- Contact:
Re: Surfaces_remake please help fix
find bug!Erdbeerbaer wrote:Update is out!
mod no lakes
https://mods.factorio.com/mods/Pithlit/no-lakes
and mod desert planet
https://mods.factorio.com/mods/Pithlit/desert-planet
alien biomes - off
