how many machine until your game getting lag ?
how many machine until your game getting lag ?
i have 7000 machine, and no problem so far. (mostly accumulator and solar panel --> 4000 items) on 4GB RAM. intel core i7 laptop
Re: how many machine until your game getting lag ?
Well, accumulators and solar panels are unified into one calculation. Something like (SolarPanelQuantity * SunlightPercentage * 60kW). So the entire set of wired up solars and accus in one power network only take one calculation for a practically unlimited number of them.
The real UPS loss comes from belts, inserters, and pipes. Things that need to be simulated per-tile, instead of per-group. And UPS loss doesn't really come until you notice it, due to differences in your factory, and the computer you use to run factorio.
The real UPS loss comes from belts, inserters, and pipes. Things that need to be simulated per-tile, instead of per-group. And UPS loss doesn't really come until you notice it, due to differences in your factory, and the computer you use to run factorio.
Re: how many machine until your game getting lag ?
how can u even tell how many "machines u have" ?
but dont start fearing lag until u reached at least the 1k science / 1rpm size.
Atleast on my i5 im now on +- 1.5K science/min on a full belt set-up and im just now dipping getting 55-60 UPS.
And still 60 as soon as the research stops.
on that note, how long is the wait till .16 and belt optimisation, i wanna continue my game![Razz :P](./images/smilies/icon_razz.gif)
but dont start fearing lag until u reached at least the 1k science / 1rpm size.
Atleast on my i5 im now on +- 1.5K science/min on a full belt set-up and im just now dipping getting 55-60 UPS.
And still 60 as soon as the research stops.
on that note, how long is the wait till .16 and belt optimisation, i wanna continue my game
![Razz :P](./images/smilies/icon_razz.gif)