[0.15.19] Factorio unexpectedly starts in full screen

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Gergely
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[0.15.19] Factorio unexpectedly starts in full screen

Post by Gergely »

After updating, Factorio started up full screen, even though I already have set it to windowed mode. Factorio should only default to full screen when starting up for the first time.

What I did:
1. I started up Factorio 0.15.19
2. It went full screen
3. I waited the even longer loading period
4. I have immediately ran into the settings to get back into windowed.
5. I exited the game.

Factorio-current.log (First time run of 0.15.19)

Code: Select all

   0.040 2017-06-08 17:27:16; Factorio 0.15.19 (build 30238, win64, steam)
   0.040 Operating system: Windows 10 (build 15063) 
   0.040 Program arguments: "C:\Program Files\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.041 Read data path: C:/Program Files/Steam/steamapps/common/Factorio/data
   0.041 Write data path: C:/Users/<user>/AppData/Roaming/Factorio
   0.041 Binaries path: C:/Program Files/Steam/steamapps/common/Factorio/bin
   0.139 System info: [CPU: Intel(R) Core(TM) i5-4200U CPU @ 1.60GHz, 4 cores, RAM: 6032MB]
   0.148 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
   0.156 Available display adapters: 1
   0.156  [0]: \\.\DISPLAY1 - Intel(R) HD Graphics Family {0x05, [0,0], 1366x768, 32bit, 60Hz}
   0.157 Create display on adapter 0. Size 1280x720 at position [33, 6].
   1.234 Initialised Direct3D:[0] AMD Radeon HD 8670M; driver: aticfx64.dll 8.17.10.1395
   1.771     Video memory size (dedicated video/dedicated system/shared system/available): 2038/0/3016/4092 MB
   1.876 DSound: Starting _dsound_update thread
   2.158 DSound: Enter _dsound_update; tid=5408
   2.159 DSound: Enter _dsound_update; tid=5408Device reset internal.
   3.078 Desktop composition is active.
   3.113 Graphics settings preset: high
   3.116 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 100%] [DXT: false]
   4.522 Loading mod core 0.0.0 (data.lua)
   5.008 Loading mod base 0.15.19 (data.lua)
  19.754 Loading mod base 0.15.19 (data-updates.lua)
  19.876 Checksum for core: 4170786945
  19.876 Checksum of base: 2966998318
  20.850 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1496907719
  20.850 Info PlayerData.cpp:61: Cloud player-data.json available, timestamp 1496239878
  21.940 Loaded shader file C:/Program Files/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
  21.986 Loaded shader file C:/Program Files/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
  21.986 Crop bitmaps.
  89.261 Initial atlas bitmap size is 16384
  89.266 Created atlas bitmap 16384x9662
  89.267 Created atlas bitmap 16384x3212
  89.268 Created atlas bitmap 16384x2545
  89.269 Created atlas bitmap 8192x1920
  89.269 Created atlas bitmap 8192x800
  89.270 Created atlas bitmap 8192x2028
 158.121 Sprites loaded
 158.121 Convert atlas 8192x1920 to: mipmap 
 158.267 Convert atlas 8192x800 to: mipmap 
 158.423 Convert atlas 8192x2028 to: trilinear-filtering 
 159.660 Loading sounds...
 166.963 Custom inputs active: 0
 167.387 Factorio initialised
 173.982 Device reset internal.
 176.135 Device reset internal.
 177.613 Device reset internal.
 188.284 DSound: Stopping voice
 188.284 DSound: Joining thread
 188.286 DSound: Exit _dsound_update; tid=5408
 188.286 DSound: Waiting for voice to stop ... signaled
 188.286 DSound: Joined thread
 188.286 DSound: Destroying thread
 188.286 DSound: Thread destroyed
 188.286 DSound: Releasing buffer
 188.286 DSound: Voice stopped
 188.286 DSound: Deallocating voice
 188.286 DSound: Deallocated voice
 188.470 Steam API shutdown.
 189.153 Goodbye
factorio-previous.log (Last run of Factorio 0.15.18) It went fully windowed.

Code: Select all

   0.035 2017-06-08 08:05:59; Factorio 0.15.18 (build 30150, win64, steam)
   0.035 Operating system: Windows 10 (build 15063) 
   0.036 Program arguments: "C:\Program Files\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.036 Read data path: C:/Program Files/Steam/steamapps/common/Factorio/data
   0.036 Write data path: C:/Users/<user>/AppData/Roaming/Factorio
   0.036 Binaries path: C:/Program Files/Steam/steamapps/common/Factorio/bin
   0.121 System info: [CPU: Intel(R) Core(TM) i5-4200U CPU @ 1.60GHz, 4 cores, RAM: 6032MB]
   0.208 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
   0.212 Available display adapters: 1
   0.212  [0]: \\.\DISPLAY1 - Intel(R) HD Graphics Family {0x05, [0,0], 1366x768, 32bit, 60Hz}
   0.213 Create display on adapter 0. Size 1280x720 at position [33, 6].
   0.678 Initialised Direct3D:[0] AMD Radeon HD 8670M; driver: aticfx64.dll 8.17.10.1395
   0.700     Video memory size (dedicated video/dedicated system/shared system/available): 2038/0/3016/4092 MB
   0.809 DSound: Starting _dsound_update thread
   0.809 DSound: Enter _dsound_update; tid=1784
   0.809 Device reset internal.
   0.819 Desktop composition is active.
   0.819 Graphics settings preset: high
   0.820 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 100%] [DXT: false]
   1.546 Loading mod core 0.0.0 (data.lua)
   1.690 Loading mod base 0.15.18 (data.lua)
   3.117 Loading mod base 0.15.18 (data-updates.lua)
   3.323 Checksum for core: 368996287
   3.323 Checksum of base: 3838408653
   4.725 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1496848358
   4.726 Info PlayerData.cpp:61: Cloud player-data.json available, timestamp 1496239878
   5.160 Loaded shader file C:/Program Files/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   5.163 Loaded shader file C:/Program Files/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   5.180 Initial atlas bitmap size is 16384
   5.186 Created atlas bitmap 16384x9662
   5.187 Created atlas bitmap 16384x3212
   5.189 Created atlas bitmap 16384x2545
   5.189 Created atlas bitmap 8192x1920
   5.190 Created atlas bitmap 8192x800
   5.190 Created atlas bitmap 8192x2028
  75.769 Sprites loaded
  75.769 Convert atlas 8192x1920 to: mipmap 
  75.916 Convert atlas 8192x800 to: mipmap 
  76.003 Convert atlas 8192x2028 to: trilinear-filtering 
  77.383 Loading sounds...
  93.092 Custom inputs active: 0
  93.387 Device reset internal.
  94.891 Factorio initialised
 262.845 Loading map C:\Users\<user>\AppData\Roaming\Factorio\saves\_sandbox0.zip: 17461912 bytes.
 262.928 Loading Level.dat: 39421336 bytes.
 262.938 Info Scenario.cpp:134: Map version 0.15.18-0
 267.042 Info BlueprintLibrary.cpp:190: Loaded library shelves:
 267.042 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493480150; records:
 267.042 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 94; timestamp = 1495781433; records: (id: 0, 11; label: "Big Wall", preview: false, empty: false; book [id: 0, 8; label: "Big Wall", preview: false, empty: false] [id: 0, 9; label: "Corner Wall", preview: false, empty: false] [id: 0, 10; label: "Gate", preview: false, empty: false]) (id: 0, 51; label: "CompactOilRefinery", preview: false, empty: false; book [id: 0, 42; label: "SimpleRef", preview: false, empty: false] [id: 0, 43; label: "MiddleRight", preview: false, empty: false] [id: 0, 44; label: "ShaftTop", preview: false, empty: false] [id: 0, 45; label: "Shaft", preview: false, empty: false] [id: 0, 46; label: "ShaftBottom", preview: false, empty: false] [id: 0, 47; label: "TopLeft", preview: false, empty: false] [id: 0, 48; label: "TopComp", preview: false, empty: false] [id: 0, 49; label: "TopRight", preview: false, empty: false] [id: 0, 50; label: "MiddleLeft", preview: false, empty: false]) (id: 0, 83; label: "Research Registry", preview: false, empty: false; book [id: 0, 73; label: "Quick Minded Research", preview: false, empty: false] [id: 0, 74; label: "Single Belt Science", preview: false, empty: false] [id: 0, 75; label: "Dual Belt Enrichment", preview: false, empty: false] [id: 0, 76; label: "Military Hassle", preview: false, empty: false] [id: 0, 77; label: "Late Game Layout", preview: false, empty: false] [id: 0, 78; label: "Express Labolatory", preview: false, empty: false] [id: 0, 79; label: "Endgame Experiment", preview: false, empty: false] [id: 0, 80; label: "Secret Catch", preview: false, empty: false] [id: 0, 81; label: "Tier 1", preview: false, empty: false] [id: 0, 82; label: "Tier 2", preview: false, empty: false]) (id: 0, 61; label: "Gear Processor note", preview: false, empty: false; single) (id: 0, 1; label: "Panel Grid", preview: false, empty: false; single) (id: 0, 0; label: "Sun Solar", preview: false, empty: false; single) (id: 0, 93; label: "Wave Def", preview: false, empty: false; single)
 267.565 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 94; timestamp = 1495781433; records: (id: 0, 11; label: "Big Wall", preview: false, empty: false; book [id: 0, 8; label: "Big Wall", preview: false, empty: false] [id: 0, 9; label: "Corner Wall", preview: false, empty: false] [id: 0, 10; label: "Gate", preview: false, empty: false]) (id: 0, 51; label: "CompactOilRefinery", preview: false, empty: false; book [id: 0, 42; label: "SimpleRef", preview: false, empty: false] [id: 0, 43; label: "MiddleRight", preview: false, empty: false] [id: 0, 44; label: "ShaftTop", preview: false, empty: false] [id: 0, 45; label: "Shaft", preview: false, empty: false] [id: 0, 46; label: "ShaftBottom", preview: false, empty: false] [id: 0, 47; label: "TopLeft", preview: false, empty: false] [id: 0, 48; label: "TopComp", preview: false, empty: false] [id: 0, 49; label: "TopRight", preview: false, empty: false] [id: 0, 50; label: "MiddleLeft", preview: false, empty: false]) (id: 0, 83; label: "Research Registry", preview: false, empty: false; book [id: 0, 73; label: "Quick Minded Research", preview: false, empty: false] [id: 0, 74; label: "Single Belt Science", preview: false, empty: false] [id: 0, 75; label: "Dual Belt Enrichment", preview: false, empty: false] [id: 0, 76; label: "Military Hassle", preview: false, empty: false] [id: 0, 77; label: "Late Game Layout", preview: false, empty: false] [id: 0, 78; label: "Express Labolatory", preview: false, empty: false] [id: 0, 79; label: "Endgame Experiment", preview: false, empty: false] [id: 0, 80; label: "Secret Catch", preview: false, empty: false] [id: 0, 81; label: "Tier 1", preview: false, empty: false] [id: 0, 82; label: "Tier 2", preview: false, empty: false]) (id: 0, 61; label: "Gear Processor note", preview: false, empty: false; single) (id: 0, 1; label: "Panel Grid", preview: false, empty: false; single) (id: 0, 0; label: "Sun Solar", preview: false, empty: false; single) (id: 0, 93; label: "Wave Def", preview: false, empty: false; single)
 267.566 Loading script.dat: 51 bytes.
 267.572 Checksum for script C:/Users/<user>/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2418268802
3346.300 Loading map C:\Users\<user>\AppData\Roaming\Factorio\saves\_autosave3.zip: 17315080 bytes.
3346.316 Loading Level.dat: 39380709 bytes.
3346.329 Info Scenario.cpp:134: Map version 0.15.18-0
3348.576 Info BlueprintLibrary.cpp:190: Loaded library shelves:
3348.600 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493480150; records:
3348.600 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 94; timestamp = 1495781433; records: (id: 0, 11; label: "Big Wall", preview: false, empty: false; book [id: 0, 8; label: "Big Wall", preview: false, empty: false] [id: 0, 9; label: "Corner Wall", preview: false, empty: false] [id: 0, 10; label: "Gate", preview: false, empty: false]) (id: 0, 51; label: "CompactOilRefinery", preview: false, empty: false; book [id: 0, 42; label: "SimpleRef", preview: false, empty: false] [id: 0, 43; label: "MiddleRight", preview: false, empty: false] [id: 0, 44; label: "ShaftTop", preview: false, empty: false] [id: 0, 45; label: "Shaft", preview: false, empty: false] [id: 0, 46; label: "ShaftBottom", preview: false, empty: false] [id: 0, 47; label: "TopLeft", preview: false, empty: false] [id: 0, 48; label: "TopComp", preview: false, empty: false] [id: 0, 49; label: "TopRight", preview: false, empty: false] [id: 0, 50; label: "MiddleLeft", preview: false, empty: false]) (id: 0, 83; label: "Research Registry", preview: false, empty: false; book [id: 0, 73; label: "Quick Minded Research", preview: false, empty: false] [id: 0, 74; label: "Single Belt Science", preview: false, empty: false] [id: 0, 75; label: "Dual Belt Enrichment", preview: false, empty: false] [id: 0, 76; label: "Military Hassle", preview: false, empty: false] [id: 0, 77; label: "Late Game Layout", preview: false, empty: false] [id: 0, 78; label: "Express Labolatory", preview: false, empty: false] [id: 0, 79; label: "Endgame Experiment", preview: false, empty: false] [id: 0, 80; label: "Secret Catch", preview: false, empty: false] [id: 0, 81; label: "Tier 1", preview: false, empty: false] [id: 0, 82; label: "Tier 2", preview: false, empty: false]) (id: 0, 61; label: "Gear Processor note", preview: false, empty: false; single) (id: 0, 1; label: "Panel Grid", preview: false, empty: false; single) (id: 0, 0; label: "Sun Solar", preview: false, empty: false; single) (id: 0, 93; label: "Wave Def", preview: false, empty: false; single)
3348.945 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 94; timestamp = 1495781433; records: (id: 0, 11; label: "Big Wall", preview: false, empty: false; book [id: 0, 8; label: "Big Wall", preview: false, empty: false] [id: 0, 9; label: "Corner Wall", preview: false, empty: false] [id: 0, 10; label: "Gate", preview: false, empty: false]) (id: 0, 51; label: "CompactOilRefinery", preview: false, empty: false; book [id: 0, 42; label: "SimpleRef", preview: false, empty: false] [id: 0, 43; label: "MiddleRight", preview: false, empty: false] [id: 0, 44; label: "ShaftTop", preview: false, empty: false] [id: 0, 45; label: "Shaft", preview: false, empty: false] [id: 0, 46; label: "ShaftBottom", preview: false, empty: false] [id: 0, 47; label: "TopLeft", preview: false, empty: false] [id: 0, 48; label: "TopComp", preview: false, empty: false] [id: 0, 49; label: "TopRight", preview: false, empty: false] [id: 0, 50; label: "MiddleLeft", preview: false, empty: false]) (id: 0, 83; label: "Research Registry", preview: false, empty: false; book [id: 0, 73; label: "Quick Minded Research", preview: false, empty: false] [id: 0, 74; label: "Single Belt Science", preview: false, empty: false] [id: 0, 75; label: "Dual Belt Enrichment", preview: false, empty: false] [id: 0, 76; label: "Military Hassle", preview: false, empty: false] [id: 0, 77; label: "Late Game Layout", preview: false, empty: false] [id: 0, 78; label: "Express Labolatory", preview: false, empty: false] [id: 0, 79; label: "Endgame Experiment", preview: false, empty: false] [id: 0, 80; label: "Secret Catch", preview: false, empty: false] [id: 0, 81; label: "Tier 1", preview: false, empty: false] [id: 0, 82; label: "Tier 2", preview: false, empty: false]) (id: 0, 61; label: "Gear Processor note", preview: false, empty: false; single) (id: 0, 1; label: "Panel Grid", preview: false, empty: false; single) (id: 0, 0; label: "Sun Solar", preview: false, empty: false; single) (id: 0, 93; label: "Wave Def", preview: false, empty: false; single)
3348.945 Loading script.dat: 51 bytes.
3348.948 Checksum for script C:/Users/<user>/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2418268802
5762.554 DSound: Stopping voice
5762.554 DSound: Joining thread
5762.574 DSound: Exit _dsound_update; tid=1784
5762.574 DSound: Waiting for voice to stop ... signaled
5762.575 DSound: Joined thread
5762.575 DSound: Destroying thread
5762.575 DSound: Thread destroyed
5762.575 DSound: Releasing buffer
5762.575 DSound: Voice stopped
5762.575 DSound: Deallocating voice
5762.575 DSound: Deallocated voice
5762.882 Steam API shutdown.
5763.642 Goodbye
EDIT: Linking with topic: viewtopic.php?f=55&t=49590
Last edited by Gergely on Sat Jun 10, 2017 6:12 pm, edited 2 times in total.
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Gergely
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Re: [0.15.19] Factorio unexpectedly starts in full screen

Post by Gergely »

Loewchen wrote:See change log.
I have read the changelog before posting this thankyou! They did not mention anything about the game starting up in full screen after setting it to windowed mode.

Proof: viewtopic.php?f=3&t=49485#p287245 I made this post before making the bug report.
posila
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Re: [0.15.19] Factorio unexpectedly starts in full screen

Post by posila »

1) It sounds like your config is not saving properly. But I don't see any errors in the log. Try to delete config.ini (in %APPDATA%\Factorio\config\config.ini). If that doesn't help, try to disable Steam Cloud for Factorio.

2) The game is loading incredibly slowly on your computer, not only loading assets, everything everything is slow. For comparison here is my log from the first launch of 0.15.19 on Steam.

Code: Select all

   0.001 2017-06-12 15:32:03; Factorio 0.15.19 (build 30238, win64, steam)
   0.001 Operating system: Windows 10 (build 15063) 
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--max-texture-size=0" "--force-opengl" 
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/micha/AppData/Roaming/Factorio
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.006 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 16299MB]
   0.007 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 85%] [MultiSampling: OFF] [Screen: 0]
   0.010 Available display adapters: 2
   0.010  [0]: \\.\DISPLAY1 - AMD Radeon (TM) R7 360 Series {0x80005, [0,0], 1920x1200, 32bit, 60Hz}
   0.010  [6]: \\.\DISPLAY7 - NVIDIA GeForce GTX 750 Ti {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
   0.010 Create display on adapter 0. Size 1280x720 at position [310, 222].
   0.322 Initialised OpenGL:[0] AMD Radeon (TM) R7 360 Series; driver: 4.5.13474 Compatibility Profile Context 22.19.162.4
   0.362 DSound: Starting _dsound_update thread
   0.362 DSound: Enter _dsound_update; tid=34736
   0.362 Desktop composition is active.
   0.362 Graphics settings preset: medium
   0.363 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 25%] [DXT: false]
   0.886 Loading mod core 0.0.0 (data.lua)
   0.894 Loading mod base 0.15.19 (data.lua)
   1.009 Loading mod base 0.15.19 (data-updates.lua)
   1.031 Checksum for core: 4170786945
   1.031 Checksum of base: 2966998318
   1.413 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1496396245
   1.413 Info PlayerData.cpp:63: Cloud player-data.json unavailable
   1.669 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.glsl
   1.684 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl
   1.692 Crop bitmaps.
  12.353 Initial atlas bitmap size is 16384
  12.357 Created atlas bitmap 16384x9662
  12.359 Created atlas bitmap 16384x3212
  12.360 Created atlas bitmap 16384x2545
  12.360 Created atlas bitmap 8192x1920
  12.360 Created atlas bitmap 8192x800
  12.361 Created atlas bitmap 8192x2028
  33.389 Sprites loaded
  33.389 Convert atlas 8192x1920 to: mipmap 
  33.484 Convert atlas 8192x800 to: mipmap 
  33.568 Convert atlas 8192x2028 to: trilinear-filtering 
  33.714 Loading sounds...
  35.717 Custom inputs active: 0
  35.761 Factorio initialised
  48.402 DSound: Stopping voice
  48.402 DSound: Joining thread
  48.406 DSound: Exit _dsound_update; tid=34736
  48.406 DSound: Waiting for voice to stop ... signaled
  48.406 DSound: Joined thread
  48.406 DSound: Destroying thread
  48.406 DSound: Thread destroyed
  48.406 DSound: Releasing buffer
  48.406 DSound: Voice stopped
  48.406 DSound: Deallocating voice
  48.406 DSound: Deallocated voice
  49.360 Unable unset the current context! The handle is invalid.

  49.361 Steam API shutdown.
  49.363 Goodbye
  • line "Desktop composition is active.": 0.362 vs 3.078 sec
  • line "Loading mod base 0.15.19 (data-updates.lua)": 1.009 vs 19.754 sec
Does your laptop run in some power-saving mode or something like that? Or do you have internet browser with hunder tabs opened so it eats all your RAM?
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Gergely
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Re: [0.15.19] Factorio unexpectedly starts in full screen

Post by Gergely »

posila wrote:1) It sounds like your config is not saving properly. But I don't see any errors in the log. Try to delete config.ini (in %APPDATA%\Factorio\config\config.ini). If that doesn't help, try to disable Steam Cloud for Factorio.

2) The game is loading incredibly slowly on your computer, not only loading assets, everything everything is slow. For comparison here is my log from the first launch of 0.15.19 on Steam.

Code: Select all

   0.001 2017-06-12 15:32:03; Factorio 0.15.19 (build 30238, win64, steam)
   0.001 Operating system: Windows 10 (build 15063) 
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--max-texture-size=0" "--force-opengl" 
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/micha/AppData/Roaming/Factorio
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.006 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 16299MB]
   0.007 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 85%] [MultiSampling: OFF] [Screen: 0]
   0.010 Available display adapters: 2
   0.010  [0]: \\.\DISPLAY1 - AMD Radeon (TM) R7 360 Series {0x80005, [0,0], 1920x1200, 32bit, 60Hz}
   0.010  [6]: \\.\DISPLAY7 - NVIDIA GeForce GTX 750 Ti {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
   0.010 Create display on adapter 0. Size 1280x720 at position [310, 222].
   0.322 Initialised OpenGL:[0] AMD Radeon (TM) R7 360 Series; driver: 4.5.13474 Compatibility Profile Context 22.19.162.4
   0.362 DSound: Starting _dsound_update thread
   0.362 DSound: Enter _dsound_update; tid=34736
   0.362 Desktop composition is active.
   0.362 Graphics settings preset: medium
   0.363 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 25%] [DXT: false]
   0.886 Loading mod core 0.0.0 (data.lua)
   0.894 Loading mod base 0.15.19 (data.lua)
   1.009 Loading mod base 0.15.19 (data-updates.lua)
   1.031 Checksum for core: 4170786945
   1.031 Checksum of base: 2966998318
   1.413 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1496396245
   1.413 Info PlayerData.cpp:63: Cloud player-data.json unavailable
   1.669 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.glsl
   1.684 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl
   1.692 Crop bitmaps.
  12.353 Initial atlas bitmap size is 16384
  12.357 Created atlas bitmap 16384x9662
  12.359 Created atlas bitmap 16384x3212
  12.360 Created atlas bitmap 16384x2545
  12.360 Created atlas bitmap 8192x1920
  12.360 Created atlas bitmap 8192x800
  12.361 Created atlas bitmap 8192x2028
  33.389 Sprites loaded
  33.389 Convert atlas 8192x1920 to: mipmap 
  33.484 Convert atlas 8192x800 to: mipmap 
  33.568 Convert atlas 8192x2028 to: trilinear-filtering 
  33.714 Loading sounds...
  35.717 Custom inputs active: 0
  35.761 Factorio initialised
  48.402 DSound: Stopping voice
  48.402 DSound: Joining thread
  48.406 DSound: Exit _dsound_update; tid=34736
  48.406 DSound: Waiting for voice to stop ... signaled
  48.406 DSound: Joined thread
  48.406 DSound: Destroying thread
  48.406 DSound: Thread destroyed
  48.406 DSound: Releasing buffer
  48.406 DSound: Voice stopped
  48.406 DSound: Deallocating voice
  48.406 DSound: Deallocated voice
  49.360 Unable unset the current context! The handle is invalid.

  49.361 Steam API shutdown.
  49.363 Goodbye
  • line "Desktop composition is active.": 0.362 vs 3.078 sec
  • line "Loading mod base 0.15.19 (data-updates.lua)": 1.009 vs 19.754 sec
Does your laptop run in some power-saving mode or something like that? Or do you have internet browser with hunder tabs opened so it eats all your RAM?
Ever since 0.15, the game loads incredibly slow. (Compared to 0.14 which is used to load within 2-3 seconds.) I haven't made a bug report because I thought it is just the high res stuff. Which is worth the wait. I usually don't have my internet explorer (Google Chrome with ABP) open, and even then I only look into my Gmail inbox which is a single page. I only play games when my laptop is plugged in, but I don't have any power saving mode set up other than reduced screen brightness.
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