- Set the rocket silo to auto-launch.
- Allow silo inventory to reach 2.0k science packs without removing them.
- Observe that the rocket continues to launch and science packs are not provided.
Rocket will not continue to auto-launch if the silo's inventory is >=1,001, similarly to how mining drills, furnaces, assembly machines, etc, stop when their output buffer is full.
Actual result:
Rocket will auto-launch as long as possible, wasting resources and not providing an additional 1,000 science packs.