[0.15.14] Game crashed when selecting a research (linux)

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AFactorioPlayer
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[0.15.14] Game crashed when selecting a research (linux)

Post by AFactorioPlayer »

Hi,

This is my first post, so I'd like to start by thanking you for an excellent game.

Today I experienced my first crash of the game (after 70 hours of playing without issues).

It happened in the "research complete" popup, when I tried to click on the next research in the tree (I believe I completed construction robot speed 4, and tried to click on the 5th).
The game then just crashed and closed itself without any message. In the log I see only a "7493.746 Error Util.cpp:62: std::bad_alloc" message.

I am under Linux without mods.

After restarting the game, and loading the auto save, I waited until the popup again, and tried the same action, but the game didn't crash (so it looks like a one-time thing).

Code: Select all

   0.000 2017-05-26 16:25:08; Factorio 0.15.14 (build 30011, linux64, steam)
   0.060 Operating system: Linux (Ubuntu 16.04)
   0.060 Program arguments: "/home/jean/.local/share/Steam/steamapps/common/Factorio/bin/x64/factorio" 
   0.060 Read data path: /home/jean/.local/share/Steam/steamapps/common/Factorio/data
   0.060 Write data path: /home/jean/.factorio
   0.060 Binaries path: /home/jean/.local/share/Steam/steamapps/common/Factorio/bin
   0.068 System info: [CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz, 8 cores, RAM: 15915MB]
   0.071 Display options: [FullScreen: 1] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
   0.074 Available display adapters: 1
   0.074  [0]: resolution 1920x1080px at [0,0]
   0.074 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.303 Initialised OpenGL:[0] Mesa DRI Intel(R) Kabylake GT2 ; driver: 3.0 Mesa 12.0.6
   0.335 Graphics settings preset: medium
   0.335 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false]
   0.394 Loading mod core 0.0.0 (data.lua)
   0.403 Loading mod base 0.15.14 (data.lua)
   0.484 Loading mod base 0.15.14 (data-updates.lua)
   0.545 Checksum for core: 2224076952
   0.545 Checksum of base: 2355693671
   0.638 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1495808553
   0.638 Info PlayerData.cpp:61: Cloud player-data.json available, timestamp 1493657293
   0.681 Loaded shader file /home/jean/.local/share/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.glsl
   0.686 Loaded shader file /home/jean/.local/share/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl
   0.703 Initial atlas bitmap size is 8192
   0.712 Created atlas bitmap 8192x8190
   0.712 Created atlas bitmap 8192x1676
   0.712 Created atlas bitmap 8192x2101
   0.712 Created atlas bitmap 8192x1443
   0.712 Created atlas bitmap 4096x3648
   0.713 Created atlas bitmap 4096x1568
   0.713 Created atlas bitmap 4096x1860
   9.220 Sprites loaded
   9.220 Convert atlas 4096x3648 to: mipmap 
   9.302 Convert atlas 4096x1568 to: mipmap 
   9.341 Convert atlas 4096x1860 to: trilinear-filtering 
   9.392 Loading sounds...
  11.305 Custom inputs active: 0
  11.338 Factorio initialised
  54.965 Loading map /home/jean/.factorio/saves/echo149.zip: 7641651 bytes.
  54.977 Loading Level.dat: 15891089 bytes.
  54.982 Info Scenario.cpp:134: Map version 0.15.13-3
  55.298 Info BlueprintLibrary.cpp:190: Loaded library shelves:
  55.298 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493558600; records:
  55.298 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 6; timestamp = 1495715791; records: (id: 0, 0; label: "", preview: false, empty: false; book) (id: 0, 1; label: "", preview: false, empty: false; single) (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single) (id: 0, 5; label: "", preview: false, empty: false; single)
  55.346 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 6; timestamp = 1495807218; records: (id: 0, 0; label: "", preview: false, empty: false; book) (id: 0, 1; label: "", preview: false, empty: false; single) (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single) (id: 0, 5; label: "", preview: false, empty: false; single)
  55.347 Loading script.dat: 190 bytes.
  55.349 Checksum for script /home/jean/.factorio/temp/currently-playing/control.lua: 282129324
1584.182 Info BlueprintShelf.cpp:632: Saving blueprint storage.
4886.818 Loading map /home/jean/.factorio/saves/_autosave2.zip: 9462212 bytes.
4886.831 Loading Level.dat: 19786535 bytes.
4886.836 Info Scenario.cpp:134: Map version 0.15.14-1
4887.241 Info BlueprintLibrary.cpp:190: Loaded library shelves:
4887.241 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493558600; records:
4887.241 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 7; timestamp = 1495807218; records: (id: 0, 0; label: "", preview: false, empty: false; book) (id: 0, 1; label: "", preview: false, empty: false; single) (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single) (id: 0, 5; label: "", preview: false, empty: false; single) (id: 0, 6; label: "", preview: false, empty: false; single)
4887.293 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 7; timestamp = 1495810292; records: (id: 0, 0; label: "", preview: false, empty: false; book) (id: 0, 1; label: "", preview: false, empty: false; single) (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single) (id: 0, 5; label: "", preview: false, empty: false; single) (id: 0, 6; label: "", preview: false, empty: false; single)
4887.293 Loading script.dat: 190 bytes.
4887.295 Checksum for script /home/jean/.factorio/temp/currently-playing/control.lua: 282129324
4892.897 Loading map /home/jean/.factorio/saves/_autosave2.zip: 9462212 bytes.
4892.909 Loading Level.dat: 19786535 bytes.
4892.915 Info Scenario.cpp:134: Map version 0.15.14-1
4893.312 Info BlueprintLibrary.cpp:190: Loaded library shelves:
4893.312 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493558600; records:
4893.312 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 7; timestamp = 1495807218; records: (id: 0, 0; label: "", preview: false, empty: false; book) (id: 0, 1; label: "", preview: false, empty: false; single) (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single) (id: 0, 5; label: "", preview: false, empty: false; single) (id: 0, 6; label: "", preview: false, empty: false; single)
4893.362 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 7; timestamp = 1495810292; records: (id: 0, 0; label: "", preview: false, empty: false; book) (id: 0, 1; label: "", preview: false, empty: false; single) (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single) (id: 0, 5; label: "", preview: false, empty: false; single) (id: 0, 6; label: "", preview: false, empty: false; single)
4893.363 Loading script.dat: 190 bytes.
4893.364 Checksum for script /home/jean/.factorio/temp/currently-playing/control.lua: 282129324
4898.527 Loading map /home/jean/.factorio/saves/_autosave2.zip: 9462212 bytes.
4898.538 Loading Level.dat: 19786535 bytes.
4898.544 Info Scenario.cpp:134: Map version 0.15.14-1
4898.940 Info BlueprintLibrary.cpp:190: Loaded library shelves:
4898.940 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493558600; records:
4898.940 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 7; timestamp = 1495807218; records: (id: 0, 0; label: "", preview: false, empty: false; book) (id: 0, 1; label: "", preview: false, empty: false; single) (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single) (id: 0, 5; label: "", preview: false, empty: false; single) (id: 0, 6; label: "", preview: false, empty: false; single)
4898.989 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 7; timestamp = 1495810292; records: (id: 0, 0; label: "", preview: false, empty: false; book) (id: 0, 1; label: "", preview: false, empty: false; single) (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single) (id: 0, 5; label: "", preview: false, empty: false; single) (id: 0, 6; label: "", preview: false, empty: false; single)
4898.989 Loading script.dat: 190 bytes.
4898.991 Checksum for script /home/jean/.factorio/temp/currently-playing/control.lua: 282129324
4904.508 Loading map /home/jean/.factorio/saves/_autosave2.zip: 9462212 bytes.
4904.520 Loading Level.dat: 19786535 bytes.
4904.526 Info Scenario.cpp:134: Map version 0.15.14-1
4904.924 Info BlueprintLibrary.cpp:190: Loaded library shelves:
4904.924 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493558600; records:
4904.924 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 7; timestamp = 1495807218; records: (id: 0, 0; label: "", preview: false, empty: false; book) (id: 0, 1; label: "", preview: false, empty: false; single) (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single) (id: 0, 5; label: "", preview: false, empty: false; single) (id: 0, 6; label: "", preview: false, empty: false; single)
4904.974 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 7; timestamp = 1495810292; records: (id: 0, 0; label: "", preview: false, empty: false; book) (id: 0, 1; label: "", preview: false, empty: false; single) (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single) (id: 0, 5; label: "", preview: false, empty: false; single) (id: 0, 6; label: "", preview: false, empty: false; single)
4904.974 Loading script.dat: 190 bytes.
4904.975 Checksum for script /home/jean/.factorio/temp/currently-playing/control.lua: 282129324
4918.144 Loading map /home/jean/.factorio/saves/_autosave1.zip: 9307495 bytes.
4918.155 Loading Level.dat: 19322732 bytes.
4918.160 Info Scenario.cpp:134: Map version 0.15.14-1
4918.560 Info BlueprintLibrary.cpp:190: Loaded library shelves:
4918.560 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493558600; records:
4918.560 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 7; timestamp = 1495807218; records: (id: 0, 0; label: "", preview: false, empty: false; book) (id: 0, 1; label: "", preview: false, empty: false; single) (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single) (id: 0, 5; label: "", preview: false, empty: false; single) (id: 0, 6; label: "", preview: false, empty: false; single)
4918.609 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 7; timestamp = 1495810292; records: (id: 0, 0; label: "", preview: false, empty: false; book) (id: 0, 1; label: "", preview: false, empty: false; single) (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single) (id: 0, 5; label: "", preview: false, empty: false; single) (id: 0, 6; label: "", preview: false, empty: false; single)
4918.609 Loading script.dat: 190 bytes.
4918.611 Checksum for script /home/jean/.factorio/temp/currently-playing/control.lua: 282129324
7493.746 Error Util.cpp:62: std::bad_alloc
7494.105 Steam API shutdown.
7499.112 Goodbye
Viz
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Re: [0.15.14] Game crashed when selecting a research (linux)

Post by Viz »

I upgraded 0.15.14 via steam today and experience the same issue, without any mods.

The game log is attached.
Attachments
factorio-current.log
Crash Log
(8.5 KiB) Downloaded 112 times
CodeZ
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Re: [0.15.14] Game crashed when selecting a research (linux)

Post by CodeZ »

Probably duplicate? viewtopic.php?t=48609
posila
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Re: [0.15.14] Game crashed when selecting a research (linux)

Post by posila »

Thanks for the report.
Should be fixed in 0.15.15
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