I have a slight glitch in the map view. ( vertical bar of "random" pixels)
The issue persisted after a save-reload.
When moving, the vertical line moved "correctly" with the rest of the map.
http://i.imgur.com/39tDwsU.jpg
http://i.imgur.com/xJhWOqp.jpg
[0.15.12] Vertical line in minimap
Re: [0.15.12]Minor minimap glitch
Post your log please, see my signature.
See: viewtopic.php?f=11&t=45834
See: viewtopic.php?f=11&t=45834
Re: [0.15.12] Vertical line in minimap
https://pastebin.com/2XuBSS3S
Reading the other thread suggested me to mention i have ui scale set to 80%
Reading the other thread suggested me to mention i have ui scale set to 80%
Re: [0.15.12] Vertical line in minimap
I'm seeing something similar, but in the map view at certain zoom levels.
It only started happening since the 0.15.12 smooth map zoom changes - before the problem zoom levels weren't possible.
The corruptions scroll around with the map itself - they're not at fixed locations on the screen.
They seem persistant after map save+load - although there's some in this screenshot I didn't notice the first time I saw the issue, so it could be related to video ram texture allocation or similar. A closeup view (zoomed to 400%) of one of the glitches,
It only started happening since the 0.15.12 smooth map zoom changes - before the problem zoom levels weren't possible.
The corruptions scroll around with the map itself - they're not at fixed locations on the screen.
They seem persistant after map save+load - although there's some in this screenshot I didn't notice the first time I saw the issue, so it could be related to video ram texture allocation or similar. A closeup view (zoomed to 400%) of one of the glitches,
Re: [0.15.12] Vertical line in minimap
Can you provide the save file?
Re: [0.15.12] Vertical line in minimap
I've had a quick play, and managed to reproduce it in a fresh save.
It definitely seems related to texture allocation or similar - the first time it happened in the new save it wasn't reproduceable after a save+load, but after a bit more revealing of the map, and save/load to check I have a case that reproduces.
Load the attached save, and zoom out about 6 steps with the mouse wheel.
As it seems texture allocation related, I've included the log file too, for details such as video card and bitmap allocation sizes.
It's a little hard to see as it's a new game without radar coverage, but here's a closeup to help
It definitely seems related to texture allocation or similar - the first time it happened in the new save it wasn't reproduceable after a save+load, but after a bit more revealing of the map, and save/load to check I have a case that reproduces.
Load the attached save, and zoom out about 6 steps with the mouse wheel.
As it seems texture allocation related, I've included the log file too, for details such as video card and bitmap allocation sizes.
It's a little hard to see as it's a new game without radar coverage, but here's a closeup to help
- Attachments
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- factorio-current.log
- (4.23 KiB) Downloaded 141 times
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- MapZoomGlitchBug.zip
- (11.75 MiB) Downloaded 130 times
Re: [0.15.12] Vertical line in minimap
Thanks for the info, I could reproduce it. Fixed for 0.15.14
Re: [0.15.12] Vertical line in minimap
While this specific case was fixed, there's still problems at some zoom levels.
and a closeup of the crossing area
Save file attached. Load the map, then zoom out about 5 steps on the mouse wheel.- Attachments
-
- MapZoomGlitch3Bug.zip
- (15.73 MiB) Downloaded 128 times
Re: [0.15.12] Vertical line in minimap
I'm also still getting them in 0.15.16