The hoses on a pump appear longer than the arm of a red inserter. It would be awesome if pumps could connect to a train car one space away rather than just adjacent.
This is a silly request, and I'm only making it because my current attempt at a "no blah blah blah pipes blah blah" rocket launch is being hampered by pump+refinery+pump being an odd number of tiles so it doesn't fit between two train tracks.
Longer pump reach
Moderator: ickputzdirwech
Re: Longer pump reach
I have to ask...Why no pipes?
- Deadly-Bagel
- Smart Inserter
- Posts: 1498
- Joined: Wed Jul 13, 2016 10:12 am
- Contact:
Re: Longer pump reach
You can't suggest a feature just to make a "challenge mode" possible. By that logic could I request that Solar Panels be made available right at the start of the game so I can do a "no water" run?
Money might be the root of all evil, but ignorance is the heart.
Re: Longer pump reach
Same reason as no belts, no bots, no chests, etc. Makes for a fun design challenge.Shokubai wrote:I have to ask...Why no pipes?
As things stand now, I have to use barreling instead of pumps for half of my fluids, which is a significantly more tedious challenge.
Re: Longer pump reach
Of course I can. It probably won't get implemented, but next time someone requests the same feature for a more serious reason, my post will be here to support them.Deadly-Bagel wrote:You can't suggest a feature just to make a "challenge mode" possible
That would be a trivially easy mod to write.Deadly-Bagel wrote:By that logic could I request that Solar Panels be made available right at the start of the game so I can do a "no water" run?