Download : mod portal
GitHub : https://github.com/Ncrpts/bobmods_gfxtweak
Removed stuff because it was implemented better elsewhere:
Description :
New animated sprites for Construction and Logistics robots mk2 mk3 and mk4 made by CitizenJoe :
Construction idle/moving :
working :
Logistics :
(Sorry for bad gif quality, used a script to make them they dont have this white outline ingame)
new Research icons for Advanced Robots 1, 2 & 3 :
This is a set of alternate textures for Bob's mods the goal was to make them more "vanilla friendly" while keeping bob's spirit in them, you can configure wich textures you'd like to use in the mods settings menu.
Bob's Electronics new components [/img]are based on vanilla Factorio components.
Bob's Warfare new textures were made by CitizenJoe.
More textures to come later, if you'd like to contribute to this project please show us what you got in here, if it fits vanilla more than what bob's mod currently use we would love to add it to this project.
Also, all the textures are unlicensed, feel free to use them anywhere you'd like.
Changelog :
0.15.1 - Added to mod portal (previously known as Bob's Electronics alternate textures), Added Bob's Warfare icons made by CitizenJoe, added mod settings in settings menu.
0.15.2 - Added the new icons to their corresponding tech (you were still seeing the old tech icons wich was creating inconsistency in the color scheme)
0.15.3 - Added new animated sprites for Construction and Logistic robots MK2, MK3 and MK4 made by CitizenJoe, see gifs in the post
0.16.0 - Updated to version .16, nothing new has been added yet, they are new robots (logistics and construction mk4) that will not be retextured yet. everything else should looks the same as it did in .15
0.17.0 - Updated to version .17, very late update i'm sorry, removed robots because the ones in bob's mode are of higher quality, updated code to allow my lower res picture to overwrite the higher res one from bob's.
0.18.0 - Updated to version .18, not much changed, added optional settings to disable tech icons override.
1.1.0 - Updated to version 1.1, No changes, tech icons are no longer being replaced by this mod.
Upcoming Features :
- Nothing new really planned anymore, i'll try to keep the mod updated to newer versions when someone reminds me and I'm open for requests.
Other:
- Note that the mod is not compatible with Shiny mod, as of right now shiny mod will overwrite all the textures by default because it will be loaded last, you can get the components textures if you disable the component textures from shiny bob's in it's mod settings, but when both mods are active at the same time there is no way to get the other textures because shiny mod's warfare textures are not disable-able. I strongly recommend you to pick one or the other.