Since .15.9 I see performance issues whenever a few bots leave my inventory to place/deconstruct objects. This issue did not occur for me on .14.x or prior to .15.7.
I have 3 mk 2 roboports on, and the more robots that leave, the worse the performance gets. Placing ~30 objects will cause it, but placing 70 objects makes it really bad.
I feel the game drag (e.g. player movement slows visually, rate of things happening appears to drop)
I'm reporting this as a new issue in case it's something that was made worse in one of the recent releases. If not, apologies, please close.
[SOLVED] .15.9 New performance issue with bots from personal
[SOLVED] .15.9 New performance issue with bots from personal
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Last edited by brevven on Thu May 11, 2017 2:55 am, edited 1 time in total.
Re: .15.9 New performance issue with bots from personal roboport
Post a save where this issue can be created easily with instructions please.
Re: .15.9 New performance issue with bots from personal roboport
There's a known performance problem when the player inventory changes related to sorting it in all current versions of 0.15. It's solved in the next version of 0.15 (0.15.10).
If you want to get ahold of me I'm almost always on Discord.
Re: .15.9 New performance issue with bots from personal roboport
Rseding91, that sounds like my issue. It happens when many robots take stuff out of inventory, but not when robots take stuff from storage.
Loewchen, I'll wait on 0.15.10 to see if that fixes it.
Thanks, both!
Loewchen, I'll wait on 0.15.10 to see if that fixes it.
Thanks, both!
Re: .15.9 New performance issue with bots from personal roboport
If it's related to player inventory sorting, then a temporary workaround could be to disable player inventory sorting from the options menu?
Re: .15.9 New performance issue with bots from personal roboport
Indeed this is fixed in 0.15.10. Thanks, and good call Rseding91!