[0.15.6] Crash and desync when joining multiplayer map

Things that has been reported already before.
NegativeTwelfth
Burner Inserter
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[0.15.6] Crash and desync when joining multiplayer map

Post by NegativeTwelfth »

Game crashed twice when attempting to load into the FactorioMMO map today. Both logs are attached.

Additionally prior to the second crash I desynced as well, that log is included.

I believe that the desync is likely related to just this crummy ISP, I noticed that I was dropping packets between myself and the server very sporadically.
Attachments
log.txt
(7.6 KiB) Downloaded 61 times
factorio-previous.log
(7.59 KiB) Downloaded 75 times
factorio-current.log
(10.62 KiB) Downloaded 70 times
posila
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Re: [0.15.6] Crash and desync when joining multiplayer map

Post by posila »

Thanks for the report.
Crash is definitely related to dropped packets. It should be fixed in 0.15.7. Related bug report: 45604
If the desync was also caused by dropped packets, it should be also solved by the same fix.
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