Game crashed twice when attempting to load into the FactorioMMO map today. Both logs are attached.
Additionally prior to the second crash I desynced as well, that log is included.
I believe that the desync is likely related to just this crummy ISP, I noticed that I was dropping packets between myself and the server very sporadically.
[0.15.6] Crash and desync when joining multiplayer map
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- Burner Inserter
- Posts: 14
- Joined: Tue Jul 19, 2016 6:46 am
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[0.15.6] Crash and desync when joining multiplayer map
- Attachments
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- log.txt
- (7.6 KiB) Downloaded 61 times
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- factorio-previous.log
- (7.59 KiB) Downloaded 75 times
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- factorio-current.log
- (10.62 KiB) Downloaded 70 times
Re: [0.15.6] Crash and desync when joining multiplayer map
Thanks for the report.
Crash is definitely related to dropped packets. It should be fixed in 0.15.7. Related bug report: 45604
If the desync was also caused by dropped packets, it should be also solved by the same fix.
Crash is definitely related to dropped packets. It should be fixed in 0.15.7. Related bug report: 45604
If the desync was also caused by dropped packets, it should be also solved by the same fix.