I was playing on my Server with someone else, when the first desync occurred.
No problem, I waited for the map download, it auto-joined again.
After catching up the second desync occurred (I know that the other player was working on water pipes, to make sure the nuclear reactors have enough water).
After catching up for the second time I desync'ed again and factorio crashed.
I've uploaded the log + the desync report
https://mega.nz/#F!G0RhBIzC!yQ8NCmNqoRpW5aKM8ooSvQ
Let me know if you need any more infos
[0.15.4] MacOS Crash after 2 desyncs
Re: [0.15.4] MacOS Crash after 2 desyncs
Code: Select all
0.000 2017-04-30 21:11:05; Factorio 0.15.4 (build 29262, mac, steam)
0.000 Operating system: Mac OS X 10.12.4
0.000 Program arguments: "/Users/dfeiler/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app"
0.000 Read data path: /Users/dfeiler/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
0.000 Write data path: /Users/dfeiler/Library/Application Support/factorio
0.000 Binaries path: /Users/dfeiler/Library/Application Support/Steam/steamapps/common
0.014 System info: [CPU: Intel(R) Core(TM) i5-5250U CPU @ 1.60GHz, 4 cores, RAM: 8192MB]
0.033 Display options: [FullScreen: 0] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.033 Available display adapters: 1
0.033 [0]: resolution 1440x900px at [0,0]
0.033 Create display on adapter 0. Size 1280x720 at position [70, 72].
0.226 Initialised OpenGL:[0] Intel(R) HD Graphics 6000; driver: 2.1 INTEL-10.24.45
0.606 Graphics settings preset: medium
0.606 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false]
0.735 Loading mod core 0.0.0 (data.lua)
0.757 Loading mod base 0.15.4 (data.lua)
1.085 Loading mod base 0.15.4 (data-updates.lua)
1.185 Checksum for core: 2926038370
1.185 Checksum of base: 181075648
1.436 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493542561
1.437 Info PlayerData.cpp:62: Cloud player-data.json unavailable
1.599 Loaded shader file /Users/dfeiler/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/game.glsl
1.603 Loaded shader file /Users/dfeiler/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/zoom-to-world.glsl
1.623 Initial atlas bitmap size is 16384
1.628 Created atlas bitmap 16384x7692
1.628 Created atlas bitmap 4096x1860
1.645 Created atlas bitmap 4096x3656
29.346 Sprites loaded
29.346 Convert atlas 4096x1860 to: trilinear-filtering
29.500 Convert atlas 4096x3656 to: mipmap
30.006 Loading sounds...
34.630 Custom inputs active: 0
34.735 Factorio initialised
49.787 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
56.857 Info UDPSocket.cpp:234: Socket closed
56.859 Joining game 111.69.74.181:34198
56.859 Info UDPSocket.cpp:33: Opening socket
56.859 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
57.430 Connection refused
57.430 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
57.430 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(Disconnected)
57.430 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
58.575 Info HttpSharedState.cpp:111: Status code: 200
58.575 Info AuthServerConnector.cpp:136: Received key(jEooRXsg8lnoerLmEyukUg==) for username(Titan21) from auth server.
58.622 Info UDPSocket.cpp:234: Socket closed
58.622 Joining game 111.69.74.181:34198
58.622 Info UDPSocket.cpp:33: Opening socket
58.623 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
59.173 Info ClientSynchronizer.cpp:34: Initialized Synchronizer local peer(1) latency(32).
59.174 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
59.174 Info ClientRouter.cpp:217: ConnectionAccepted
60.493 Info ClientMultiplayerManager.cpp:669: Received mapReadyForDownload
60.493 Downloading file /Users/dfeiler/Library/Application Support/factorio/temp/mp-download.zip (17046456 B, 33890 blocks)
60.510 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
72.219 Finished download (11 s, 17 MB, 1.4 MB/s)
72.316 Info ClientMultiplayerManager.cpp:650: mapTick(-1) map download finished creating scenario
72.316 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
72.316 Loading map /Users/dfeiler/Library/Application Support/factorio/temp/mp-download.zip: 17046456 bytes.
72.318 Error FileUtil.cpp:291: Can't remove /Users/dfeiler/Library/Application Support/factorio/temp/currently-playing: No such file or directory
72.342 Loading Level.dat: 41152852 bytes.
72.353 Info Scenario.cpp:133: Map version 0.15.4-2
74.445 Loading script.dat: 190 bytes.
74.456 Checksum for script /Users/dfeiler/Library/Application Support/factorio/temp/currently-playing/control.lua: 76911248
74.514 Info ClientMultiplayerManager.cpp:539: MapTick(13290177) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
78.735 Info ClientMultiplayerManager.cpp:539: MapTick(13291276) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
79.079 Info ClientMultiplayerManager.cpp:539: MapTick(13291276) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
79.133 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 37 (nextTickToSend: 13291328, ticksClientWillJumpOver: 0 {})
79.330 Info GameActionHandler.cpp:3247: MapTick (13291296) processed PlayerJoinGame peerID(4) playerIndex(0) mode(connect )
82.505 Info ClientSynchronizer.cpp:257: Changing local latency from 37 to 56 (nextTickToSend: 13291522, ticksClientWillJumpOver: 0 {})
92.517 Info ClientSynchronizer.cpp:257: Changing local latency from 56 to 99 (nextTickToSend: 13292139, ticksClientWillJumpOver: 0 {})
107.499 Info ClientSynchronizer.cpp:257: Changing local latency from 99 to 78 (nextTickToSend: 13293080, ticksClientWillJumpOver: 0 {})
112.490 Info ClientSynchronizer.cpp:257: Changing local latency from 78 to 64 (nextTickToSend: 13293358, ticksClientWillJumpOver: 0 {})
117.482 Info ClientSynchronizer.cpp:257: Changing local latency from 64 to 25 (nextTickToSend: 13293648, ticksClientWillJumpOver: 0 {})
122.468 Info ClientSynchronizer.cpp:257: Changing local latency from 25 to 42 (nextTickToSend: 13293915, ticksClientWillJumpOver: 0 {})
132.471 Info ClientSynchronizer.cpp:257: Changing local latency from 42 to 15 (nextTickToSend: 13294532, ticksClientWillJumpOver: 0 {})
137.500 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 11 (nextTickToSend: 13294813, ticksClientWillJumpOver: 0 {})
142.467 Info ClientSynchronizer.cpp:257: Changing local latency from 11 to 10 (nextTickToSend: 13295107, ticksClientWillJumpOver: 0 {})
147.479 Info ClientSynchronizer.cpp:257: Changing local latency from 10 to 36 (nextTickToSend: 13295406, ticksClientWillJumpOver: 0 {})
157.479 Info ClientSynchronizer.cpp:257: Changing local latency from 36 to 13 (nextTickToSend: 13296031, ticksClientWillJumpOver: 0 {})
162.485 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 42 (nextTickToSend: 13296308, ticksClientWillJumpOver: 0 {})
172.481 Info ClientSynchronizer.cpp:257: Changing local latency from 42 to 44 (nextTickToSend: 13296936, ticksClientWillJumpOver: 0 {})
182.487 Info ClientSynchronizer.cpp:257: Changing local latency from 44 to 19 (nextTickToSend: 13297539, ticksClientWillJumpOver: 0 {})
187.487 Info ClientSynchronizer.cpp:257: Changing local latency from 19 to 42 (nextTickToSend: 13297814, ticksClientWillJumpOver: 0 {})
197.478 Info ClientSynchronizer.cpp:257: Changing local latency from 42 to 14 (nextTickToSend: 13298436, ticksClientWillJumpOver: 0 {})
202.509 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 12 (nextTickToSend: 13298710, ticksClientWillJumpOver: 0 {})
207.473 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 36 (nextTickToSend: 13299007, ticksClientWillJumpOver: 0 {})
212.521 Info ClientSynchronizer.cpp:257: Changing local latency from 36 to 48 (nextTickToSend: 13299333, ticksClientWillJumpOver: 0 {})
227.467 Info ClientSynchronizer.cpp:257: Changing local latency from 48 to 12 (nextTickToSend: 13300242, ticksClientWillJumpOver: 0 {})
232.489 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 37 (nextTickToSend: 13300508, ticksClientWillJumpOver: 0 {})
242.468 Info ClientSynchronizer.cpp:257: Changing local latency from 37 to 11 (nextTickToSend: 13301132, ticksClientWillJumpOver: 0 {})
247.479 Info ClientSynchronizer.cpp:257: Changing local latency from 11 to 10 (nextTickToSend: 13301407, ticksClientWillJumpOver: 0 {})
252.483 Info ClientSynchronizer.cpp:257: Changing local latency from 10 to 36 (nextTickToSend: 13301707, ticksClientWillJumpOver: 0 {})
262.487 Info ClientSynchronizer.cpp:257: Changing local latency from 36 to 15 (nextTickToSend: 13302333, ticksClientWillJumpOver: 0 {})
267.499 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 37 (nextTickToSend: 13302612, ticksClientWillJumpOver: 0 {})
272.495 Info ClientSynchronizer.cpp:257: Changing local latency from 37 to 43 (nextTickToSend: 13302933, ticksClientWillJumpOver: 0 {})
282.480 Info ClientSynchronizer.cpp:257: Changing local latency from 43 to 180 (nextTickToSend: 13303524, ticksClientWillJumpOver: 4 {13303524, 13303525, 13303526, 13303527})
287.502 Info ClientSynchronizer.cpp:257: Changing local latency from 180 to 254 (nextTickToSend: 13303961, ticksClientWillJumpOver: 0 {})
302.485 Info ClientSynchronizer.cpp:257: Changing local latency from 254 to 73 (nextTickToSend: 13304932, ticksClientWillJumpOver: 0 {})
307.464 Info ClientSynchronizer.cpp:257: Changing local latency from 73 to 72 (nextTickToSend: 13305049, ticksClientWillJumpOver: 0 {})
312.470 Info ClientSynchronizer.cpp:257: Changing local latency from 72 to 115 (nextTickToSend: 13305347, ticksClientWillJumpOver: 0 {})
322.528 Info ClientSynchronizer.cpp:257: Changing local latency from 115 to 55 (nextTickToSend: 13306001, ticksClientWillJumpOver: 0 {})
327.499 Info ClientSynchronizer.cpp:257: Changing local latency from 55 to 54 (nextTickToSend: 13306244, ticksClientWillJumpOver: 0 {})
332.479 Info ClientSynchronizer.cpp:257: Changing local latency from 54 to 95 (nextTickToSend: 13306546, ticksClientWillJumpOver: 0 {})
342.465 Info ClientSynchronizer.cpp:257: Changing local latency from 95 to 35 (nextTickToSend: 13307168, ticksClientWillJumpOver: 0 {})
347.480 Info ClientSynchronizer.cpp:257: Changing local latency from 35 to 49 (nextTickToSend: 13307420, ticksClientWillJumpOver: 0 {})
357.641 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13307993) serverCRC(1840935973) localCRC(9112825)
357.641 Info ClientMultiplayerManager.cpp:539: MapTick(13307994) changing state from(InGame) to(DesyncedWaitingForMap)
357.657 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13307994) serverCRC(-1964090728) localCRC(-1743342401)
357.673 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13307995) serverCRC(1301796599) localCRC(7117474)
357.690 Info ClientMultiplayerManager.cpp:663: mapTick(13307997) received player (4) desynced
357.690 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13307996) serverCRC(1464024053) localCRC(-1239308384)
357.707 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13307997) serverCRC(1919755226) localCRC(-2002543576)
357.725 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13307998) serverCRC(647356189) localCRC(-911169442)
357.740 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13307999) serverCRC(-1004293597) localCRC(1294845102)
357.757 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13308000) serverCRC(993031886) localCRC(1745508389)
357.774 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13308001) serverCRC(114413496) localCRC(807393800)
357.791 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13308002) serverCRC(-35612144) localCRC(372843085)
357.807 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13308003) serverCRC(-862210293) localCRC(-267027247)
357.823 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13308004) serverCRC(1127255446) localCRC(-690530316)
357.840 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13308005) serverCRC(-338710886) localCRC(2116580600)
357.857 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13308006) serverCRC(2127616468) localCRC(1329412591)
357.874 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13308007) serverCRC(-1287194093) localCRC(-1384357169)
357.890 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13308008) serverCRC(-1987599083) localCRC(684723528)
357.908 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13308009) serverCRC(490109522) localCRC(-638348393)
357.924 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13308010) serverCRC(-614543927) localCRC(1522749725)
357.941 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13308011) serverCRC(-669313388) localCRC(1001045746)
376.363 Info ClientMultiplayerManager.cpp:669: Received mapReadyForDownload
376.365 Info ClientMultiplayerManager.cpp:539: MapTick(13308013) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
376.365 Warning ClientMultiplayerManager.cpp:682: receivedScriptChecksums isn't empty when download starting.
376.369 Error FileUtil.cpp:291: Can't remove /Users/dfeiler/Library/Application Support/factorio/temp/desync-report: No such file or directory
376.379 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
399.098 Downloading file /Users/dfeiler/Library/Application Support/factorio/temp/mp-download.zip (84354115 B, 167703 blocks)
399.162 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
438.302 Finished download (39 s, 84 MB, 2.1 MB/s)
438.789 Info ClientMultiplayerManager.cpp:650: mapTick(-1) map download finished creating scenario
438.789 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
447.053 Info ParallelDesyncReportCreator.cpp:63: Created desync report
447.063 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedCreatingReport) to(ConnectedLoadingMap)
447.063 Loading map /Users/dfeiler/Library/Application Support/factorio/temp/mp-download.zip: 84354115 bytes.
447.064 Error FileUtil.cpp:291: Can't remove /Users/dfeiler/Library/Application Support/factorio/temp/currently-playing: No such file or directory
447.091 Loading Level.dat: 41108062 bytes.
447.102 Info Scenario.cpp:133: Map version 0.15.4-2
449.160 Loading script.dat: 190 bytes.
449.168 Checksum for script /Users/dfeiler/Library/Application Support/factorio/temp/currently-playing/control.lua: 76911248
449.229 Info ClientMultiplayerManager.cpp:539: MapTick(13308013) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
472.581 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313676) serverCRC(889528251) localCRC(-278401533)
472.586 Info ClientMultiplayerManager.cpp:539: MapTick(13313677) changing state from(TryingToCatchUp) to(DesyncedWaitingForMap)
472.591 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313677) serverCRC(990542227) localCRC(-572111887)
472.597 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313678) serverCRC(-1708117378) localCRC(1274499359)
472.602 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313679) serverCRC(535816639) localCRC(1534388731)
472.605 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313680) serverCRC(234236133) localCRC(1166680267)
472.609 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313681) serverCRC(-527073542) localCRC(1121252764)
472.612 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313682) serverCRC(-489018305) localCRC(-103531123)
472.616 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313683) serverCRC(106383509) localCRC(-94106949)
472.619 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313684) serverCRC(234829919) localCRC(781842337)
472.623 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313685) serverCRC(-1799028227) localCRC(821192045)
472.626 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313686) serverCRC(-1200922142) localCRC(149777083)
472.631 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313687) serverCRC(200496389) localCRC(1672624605)
472.635 Info ClientMultiplayerManager.cpp:663: mapTick(13313689) received player (4) desynced
472.635 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313688) serverCRC(1260742501) localCRC(1129858877)
472.641 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313689) serverCRC(-274504328) localCRC(1610562218)
472.647 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313690) serverCRC(-1529008066) localCRC(1693276137)
472.650 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313691) serverCRC(-216691134) localCRC(-2112391475)
472.653 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313692) serverCRC(-1309675916) localCRC(45848267)
472.657 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313693) serverCRC(727113028) localCRC(-2059247321)
472.661 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313694) serverCRC(-1001356537) localCRC(989651442)
472.665 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313695) serverCRC(317273177) localCRC(1234369450)
472.668 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313696) serverCRC(-1852590832) localCRC(1017942705)
472.671 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313697) serverCRC(-1203190078) localCRC(419264591)
472.676 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313698) serverCRC(-1775666846) localCRC(938072196)
472.682 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313699) serverCRC(641752207) localCRC(-1689982569)
472.689 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313700) serverCRC(919138254) localCRC(1959314357)
472.696 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313701) serverCRC(-1776013827) localCRC(1530891433)
472.699 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313702) serverCRC(230822961) localCRC(-1350655416)
472.702 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313703) serverCRC(2123322829) localCRC(-1893212811)
472.706 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313704) serverCRC(-61095206) localCRC(-1918221101)
472.709 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313705) serverCRC(5223966) localCRC(1790059659)
472.713 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313706) serverCRC(1796740486) localCRC(1551637050)
472.716 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313707) serverCRC(1968714228) localCRC(-1231713898)
472.720 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313708) serverCRC(323007654) localCRC(1175825246)
472.723 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313709) serverCRC(1755084451) localCRC(-839720073)
472.728 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313710) serverCRC(-1111412245) localCRC(-420219402)
472.733 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313711) serverCRC(-31707217) localCRC(1767284671)
472.738 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313712) serverCRC(-1062532329) localCRC(1399974237)
472.741 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313713) serverCRC(-783694920) localCRC(-331244022)
472.745 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313714) serverCRC(733821469) localCRC(1368180789)
472.752 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313715) serverCRC(1941948022) localCRC(-1410873031)
472.755 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313716) serverCRC(1818711512) localCRC(-1913807052)
472.758 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313717) serverCRC(716752599) localCRC(-590353598)
472.761 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313718) serverCRC(2016040289) localCRC(1108209316)
472.765 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313719) serverCRC(-1538248171) localCRC(790372763)
472.768 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313720) serverCRC(-2105500300) localCRC(-349474314)
472.772 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313721) serverCRC(-2008155465) localCRC(1801010833)
472.777 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313722) serverCRC(61326759) localCRC(312201040)
472.782 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313723) serverCRC(-1821287601) localCRC(2074438543)
472.785 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313724) serverCRC(1596489485) localCRC(-1916496349)
472.789 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313725) serverCRC(-156428206) localCRC(1572935776)
472.792 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313726) serverCRC(-1076902036) localCRC(-1425714173)
472.796 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313727) serverCRC(234866424) localCRC(635644412)
472.799 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313728) serverCRC(-164961995) localCRC(495122267)
472.802 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313729) serverCRC(-1875242184) localCRC(387437501)
472.806 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313730) serverCRC(759218544) localCRC(12093722)
472.810 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313731) serverCRC(1943559162) localCRC(495972201)
472.814 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313732) serverCRC(-31953273) localCRC(1515552303)
472.821 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313733) serverCRC(462036997) localCRC(-1455008425)
472.827 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313734) serverCRC(1532315921) localCRC(-1423858615)
472.832 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313735) serverCRC(1639150885) localCRC(359445559)
472.835 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313736) serverCRC(-34056457) localCRC(-1562522713)
472.838 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313737) serverCRC(-1842508583) localCRC(-559563373)
472.842 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313738) serverCRC(1778692313) localCRC(-732675737)
472.845 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313739) serverCRC(1347404606) localCRC(-1618466339)
472.849 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313740) serverCRC(1581566718) localCRC(330016331)
472.852 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313741) serverCRC(-1427070131) localCRC(241633939)
472.856 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313742) serverCRC(110167265) localCRC(-1489879326)
472.860 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313743) serverCRC(-86056528) localCRC(-556502660)
472.866 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313744) serverCRC(-190149864) localCRC(1566713624)
472.871 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313745) serverCRC(299570581) localCRC(1480201575)
472.875 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313746) serverCRC(238169088) localCRC(-657319599)
472.879 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313747) serverCRC(-1896641815) localCRC(-429956682)
472.882 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313748) serverCRC(794925378) localCRC(-1018561901)
472.886 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313749) serverCRC(-737757378) localCRC(2020987245)
472.890 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313750) serverCRC(1980039341) localCRC(1095481563)
472.893 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313751) serverCRC(255512806) localCRC(1057055118)
472.896 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313752) serverCRC(-1248833511) localCRC(1777422177)
472.900 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313753) serverCRC(1438819213) localCRC(-2045851871)
472.904 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313754) serverCRC(465502117) localCRC(728481493)
472.909 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313755) serverCRC(-1409091938) localCRC(1338097304)
472.915 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313756) serverCRC(-84708339) localCRC(701288487)
472.919 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313757) serverCRC(1856470001) localCRC(-1378436198)
472.922 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313758) serverCRC(-46243433) localCRC(-728364010)
472.925 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313759) serverCRC(1187767044) localCRC(1975605964)
472.929 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313760) serverCRC(-1784322166) localCRC(-1281953155)
472.932 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313761) serverCRC(256078180) localCRC(-1092063681)
472.936 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313762) serverCRC(-1394424771) localCRC(-559263191)
472.940 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313763) serverCRC(819081262) localCRC(-1295077811)
472.943 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313764) serverCRC(-1006810242) localCRC(874134074)
472.947 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313765) serverCRC(1962715165) localCRC(-981298152)
472.953 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313766) serverCRC(290680800) localCRC(1375701472)
472.958 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313767) serverCRC(-610369251) localCRC(749569864)
472.961 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313768) serverCRC(742875660) localCRC(1220598110)
472.965 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313769) serverCRC(-1582217873) localCRC(-547158534)
472.969 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313770) serverCRC(-123722582) localCRC(-382583234)
472.973 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313771) serverCRC(-936274182) localCRC(2098794647)
472.980 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313772) serverCRC(234971585) localCRC(1407980641)
472.996 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313773) serverCRC(-1352972401) localCRC(540330208)
473.013 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313774) serverCRC(-1553502341) localCRC(-1798461394)
473.030 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313775) serverCRC(1872551995) localCRC(-35713202)
473.047 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313776) serverCRC(322675791) localCRC(896504980)
473.062 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313777) serverCRC(246405839) localCRC(179294165)
473.080 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313778) serverCRC(-241013405) localCRC(2119655071)
473.097 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313779) serverCRC(-1152804608) localCRC(1155339873)
473.113 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313780) serverCRC(-1949655815) localCRC(-657049968)
473.130 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313781) serverCRC(-932802884) localCRC(-361904145)
473.147 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313782) serverCRC(-702143629) localCRC(1305730440)
473.164 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313783) serverCRC(1828362772) localCRC(821778633)
473.180 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313784) serverCRC(-194824349) localCRC(-1290666771)
473.197 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313785) serverCRC(1052401779) localCRC(370617377)
473.213 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313786) serverCRC(848184832) localCRC(1864444036)
473.231 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313787) serverCRC(-1957945965) localCRC(2099307172)
473.248 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313788) serverCRC(787689873) localCRC(1104115567)
473.264 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313789) serverCRC(1638569338) localCRC(1088656186)
473.281 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313790) serverCRC(-634401384) localCRC(1455157282)
473.298 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313791) serverCRC(95417705) localCRC(2046960319)
473.314 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313792) serverCRC(2103738950) localCRC(-716476957)
473.331 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313793) serverCRC(-88753753) localCRC(555218280)
473.348 Error GameActionHandler.cpp:2482: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13313794) serverCRC(-2079951919) localCRC(2038659635)
491.229 Info ClientMultiplayerManager.cpp:669: Received mapReadyForDownload
491.229 Info ClientMultiplayerManager.cpp:539: MapTick(13313796) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
491.229 Warning ClientMultiplayerManager.cpp:682: receivedScriptChecksums isn't empty when download starting.
491.250 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
513.429 Downloading file /Users/dfeiler/Library/Application Support/factorio/temp/mp-download.zip (84668393 B, 168327 blocks)
513.497 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
564.216 Finished download (50 s, 84 MB, 1.6 MB/s)
564.713 Info ClientMultiplayerManager.cpp:650: mapTick(-1) map download finished creating scenario
564.713 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
573.438 Info ParallelDesyncReportCreator.cpp:63: Created desync report
573.446 Loading map /Users/dfeiler/Library/Application Support/factorio/temp/mp-download.zip: 84668393 bytes.
573.446 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedCreatingReport) to(ConnectedLoadingMap)
573.447 Error FileUtil.cpp:291: Can't remove /Users/dfeiler/Library/Application Support/factorio/temp/currently-playing: No such file or directory
573.484 Loading Level.dat: 41331898 bytes.
573.499 Info Scenario.cpp:133: Map version 0.15.4-2
575.937 Loading script.dat: 190 bytes.
575.945 Checksum for script /Users/dfeiler/Library/Application Support/factorio/temp/currently-playing/control.lua: 76911248
576.013 Info ClientMultiplayerManager.cpp:539: MapTick(13313796) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
604.685 Info ClientMultiplayerManager.cpp:539: MapTick(13320538) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x000000010087a592 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:408)
#1 0x00000001006da680 in NetworkInputListener::NetworkInputListener(InputHandler*, SynchronizerInterface&, MultiplayerControlInterface&, unsigned char, unsigned int, bool) (in factorio) (NetworkInputListener.cpp:27)
#2 0x00000001006c5bd3 in ClientMultiplayerManager::receiveShouldStartSendingTickClosures(unsigned int) (in factorio) (ClientMultiplayerManager.cpp:828)
#3 0x00000001006c6de1 in ClientSynchronizer::applySynchronizerActions() (in factorio) (ClientSynchronizer.cpp:244)
#4 0x000000010065a23c in MainLoop::gameUpdateStep(MultiplayerManagerBase*, Scenario*, AppManager*, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:795)
#5 0x0000000100658c86 in MainLoop::gameUpdateLoop(MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:695)
#6 0x0000000100890d3b in WorkerThread::loop() (in factorio) (WorkerThread.cpp:36)
#7 0x0000000100bb87c5 in void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (WorkerThread::*)(), WorkerThread*> >(void*) (in factorio) (thread:358)
#8 0x00007fffc01319af in 0x00007fffc01319af
#9 0x00007fffc01318fb in 0x00007fffc01318fb
#10 0x00007fffc0131101 in 0x00007fffc0131101
608.531 Error NetworkInputListener.cpp:30: +- one errors are the worst. Map Tick (13320538), latency (49), firstTickToSendClosureFor(13320574)
Logger::writeStacktrace skipped.
608.531 Error CrashHandler.cpp:106: Map tick at moment of crash: 13320538
608.531 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Re: [0.15.4] MacOS Crash after 2 desyncs
We fixed couple of desyncs in the meantime, so for the sake of saving our time, I'm assuming it is fixed. You can report new desync reports (0.15.14+) if they happen in those versions again.