There have been many speedruns with varying rules: multiplayer, default resources etc. but none as far as I can see which allow the use of commands... so I did my own!
The final time was 3 minutes and 51 seconds, although this could be a bit faster.
Here is the replay footage at 4x speed: https://youtu.be/hRqHQoHwtxo
This is all done in the vanilla game so no mods or sneaky lua scripts have been used.
P.S. I'm not sure if there is a "complete the game" command, but that wouldn't be any fun
Factorio 0.15 Speedrun: 0:03:51 (vanilla with commands)
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Factorio 0.15 Speedrun: 0:03:51 (vanilla with commands)
FactoriOh No: when it's accidentally 2am, again
Re: Factorio 0.15 Speedrun: 0:03:51 (vanilla with commands)
38 seconds.
Then click the silo, paste the next one and press enter when rocket is ready.
Code: Select all
/c for i=0,100 do game.player.surface.create_entity{name="solar-panel",position={10,10},force=game.forces.player} end; game.player.surface.create_entity{name="substation",position={10,10},force=game.forces.player}; game.player.surface.create_entity{name="rocket-silo",position={10,10},force=game.forces.player}.rocket_parts=100;
Code: Select all
/c local s=game.player.surface.find_entity('rocket-silo',{10,10}); s.insert({name='satellite'}); s.launch_rocket();
Re: Factorio 0.15 Speedrun: 0:03:51 (vanilla with commands)
Jonathan88 wrote:P.S. I'm not sure if there is a "complete the game" command, but that wouldn't be any fun
spoiler