Crashes on Startup or gives Error Message

Anything that prevents you from playing the game properly. Do you have issues playing for the game, downloading it or successfully running it on your computer? Let us know here.
blariviere
Manual Inserter
Manual Inserter
Posts: 1
Joined: Sat Sep 10, 2016 10:59 pm
Contact:

Crashes on Startup or gives Error Message

Post by blariviere »

Been trying to fix this for a while and nothing seems to work.

For information I run a Asus Laptop with:
AMD E-450 APu with Radeon(tm)HD Graphics 1.65 GHz
6.00 GB of RAM
64-bit Operating System, x64-based processor

The error is basically always the same.
I start it, it begins loading and I get an error popup saying:


Failed to load mod "base 0.14.23"
_base_/data.lua:5:
...e_/prototypes/entity/demo-circuit-connector-sprites.lua:89: attempt
to perform arithmetic on field '?' (a nil value)



Does the same thing if its on steam or downloaded, all versions so far.
Also tried loading the 32 bit version, as mine is a 64 bit thought it might work.

Doing that gave me a different message but also produced a log, which the other one doesn't seem to.
Here it is, hopefully you guys know something cause I've got no idea.

0.007 2017-04-26 18:57:11; Factorio 0.14.23 (build 25374, win32, alpha)
0.007 Operating system: Windows 10 (version 1607)
0.008 Program arguments: "C:\Program Files (x86)\Factorio\bin\Win32\factorio.exe"
0.008 Read data path: C:/Program Files (x86)/Factorio/data
0.008 Write data path: C:/Users/Branz/AppData/Roaming/Factorio
0.008 Binaries path: C:/Program Files (x86)/Factorio/bin
0.071 System info: [CPU: AMD E-450 APU with Radeon(tm) HD Graphics, 2 cores, RAM: 5739MB]
0.073 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.076 Available display adapters: 1
0.077 [0]: \\.\DISPLAY1 - AMD Radeon HD 6320 Graphics {0x8000005, [0,0], 1440x900, 32bit, 60Hz}
0.077 Create display on adapter 0. Size 1280x720 at position [70, 72].
0.348 Initialised Direct3D:[0] AMD Radeon HD 6320 Graphics; driver: aticfx32.dll 8.17.10.1404
0.366 Video memory size (dedicated video/dedicated system/shared system/available): 371/0/2688/3056 MB
0.491 DSound: Starting _dsound_update thread
0.492 DSound: Enter _dsound_update; tid=4640
0.492 Device reset internal.
0.497 Desktop composition is active.
0.498 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false]
0.832 Loading mod core 0.0.0 (data.lua)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-uqep6n\libraries\stackwalker\stackwalker.cpp (904): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-uqep6n\src\util\logger.cpp (337): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-uqep6n\src\util\logger.cpp (391): Logger::logStacktrace
c:\cygwin64\tmp\factorio-uqep6n\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-uqep6n\src\util\crashhandler.cpp (233): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\signal.cpp (516): raise
d:\th\minkernel\crts\ucrt\src\appcrt\startup\abort.cpp (64): abort
c:\cygwin64\tmp\factorio-uqep6n\libraries\lua\ldo.c (119): luaD_throw
c:\cygwin64\tmp\factorio-uqep6n\libraries\lua\ldebug.c (569): luaG_errormsg
c:\cygwin64\tmp\factorio-uqep6n\libraries\lua\ldebug.c (578): luaG_runerror
c:\cygwin64\tmp\factorio-uqep6n\libraries\lua\ltable.c (165): findindex
c:\cygwin64\tmp\factorio-uqep6n\libraries\lua\ltable.c (172): luaH_next
c:\cygwin64\tmp\factorio-uqep6n\libraries\lua\lapi.c (1117): lua_next
c:\cygwin64\tmp\factorio-uqep6n\src\util\luahelper.cpp (239): LuaHelper::rawStackCopyInternal
c:\cygwin64\tmp\factorio-uqep6n\src\util\luahelper.cpp (236): LuaHelper::rawStackCopyInternal
c:\cygwin64\tmp\factorio-uqep6n\src\util\luahelper.cpp (236): LuaHelper::rawStackCopyInternal
c:\cygwin64\tmp\factorio-uqep6n\src\util\luahelper.cpp (236): LuaHelper::rawStackCopyInternal
c:\cygwin64\tmp\factorio-uqep6n\src\util\luahelper.cpp (261): LuaHelper::rawStackCopyN
c:\cygwin64\tmp\factorio-uqep6n\src\data\luadataloader.cpp (115): LuaDataLoader::storeAndExportChangedData
c:\cygwin64\tmp\factorio-uqep6n\src\data\modmanager.cpp (449): ModManager::updateHistory
c:\cygwin64\tmp\factorio-uqep6n\src\data\modmanager.cpp (299): ModManager::loadMod
c:\cygwin64\tmp\factorio-uqep6n\src\data\modmanager.cpp (177): ModManager::loadData
c:\cygwin64\tmp\factorio-uqep6n\src\globalcontext.cpp (356): GlobalContext::init
c:\cygwin64\tmp\factorio-uqep6n\src\mainloop.cpp (158): MainLoop::run
c:\cygwin64\tmp\factorio-uqep6n\src\main.cpp (808): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 74E262C4)
74E262C4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 77590FD9)
77590FD9 (ntdll): (filename not available): RtlSubscribeWnfStateChangeNotification
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 77590FA4)
77590FA4 (ntdll): (filename not available): RtlSubscribeWnfStateChangeNotification
5.505 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Post Reply

Return to “Technical Help”