Dear Developers,
I think I found a not yet reported bug
If a inserter places an item, it is rendered in front of the "head" of the programmable speaker, even if the speaker was placed more south. See the attached image.
Great work with the new version! I'm having tons of fun!
Cheers
Elbrecht
[0.15.2] Inserter rendered in front of programmable speaker
[0.15.2] Inserter rendered in front of programmable speaker
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- facotorioBug.0.15.2.png (377.25 KiB) Viewed 1375 times
Re: [0.15.2] Inserter rendered in front of programmable speaker
That's just how simulating 3d works in a 2d engine
If you want to get ahold of me I'm almost always on Discord.
Re: [0.15.2] Inserter rendered in front of programmable speaker
Well, if the render order would be different (render starting from north to south, i.e. first render the inserter and everything in his row, then render the row before, etc...), the issue would be nonexistent. In 3d one needs also to do z-ordering. When looking closer I found out that the same happens for electric poles.
This at least gives some insight how your renderer works: first render static background like inserter base, then moving objects, like the inserter arm and objects. Now I can build a inserter arm on top of the speakers .
Nice performance trick though...
This at least gives some insight how your renderer works: first render static background like inserter base, then moving objects, like the inserter arm and objects. Now I can build a inserter arm on top of the speakers .
Nice performance trick though...
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- facotorio_not_a_bug.0.15.2.png (358.25 KiB) Viewed 1348 times