LuaEntity.is_crafting() seems bugged
LuaEntity.is_crafting() seems bugged
I'm 99% sure this isn't working correctly in 0.15.1. This always evaluates to false, no matter what is happening in the furnace/assembling machine. Am i doing something wrong here? Otherwise i'll post a thread in the bug-forum.
Re: LuaEntity.is_crafting() seems bugged
It looks like it was broken at some point in the past. Anyway I'll fix it for one of the next versions of 0.15.
If you want to get ahold of me I'm almost always on Discord.
Re: LuaEntity.is_crafting() seems bugged
Aight, thanks!