Steps to reproduce
1. Open ingame mini-tutorials
2. Choose "Basic rails signals" or "Advanced rail signals" and then click "Play tutorial"
3. Observe
Character isn't displayed.
https://drive.google.com/file/d/0B54L6g ... 4xR1U/view
log file
Save File:Code: Select all
0.001 2017-04-24 20:27:06; Factorio 0.15.0 (build 29027, win64, steam)
0.001 Operating system: Windows 10 (version 1607)
0.001 Program arguments: "C:\Gry\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: C:/Gry/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/luigi/AppData/Roaming/Factorio
0.002 Binaries path: C:/Gry/Steam/steamapps/common/Factorio/bin
0.023 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 16336MB]
0.024 Display options: [FullScreen: 1] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.025 Available display adapters: 1
0.025 [0]: \\.\DISPLAY1 - AMD Radeon (TM) R9 390 Series {0x8080005, [0,0], 1680x1050, 32bit, 60Hz}
0.026 Create display on adapter 0. Size 1280x720 at position [190, 147].
0.452 Initialised OpenGL:[0] AMD Radeon (TM) R9 390 Series; driver: 4.5.14008 Compatibility Profile Context 21.19.137.514
0.483 DSound: Starting _dsound_update thread
0.484 DSound: Enter _dsound_update; tid=136
0.484 Desktop composition is active.
0.484 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: false]
0.855 Loading mod core 0.0.0 (data.lua)
0.871 Loading mod base 0.15.0 (data.lua)
1.050 Loading mod base 0.15.0 (data-updates.lua)
1.108 Checksum for core: 3378387764
1.108 Checksum of base: 2731413614
1.744 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe advanced-oil-processing because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
1.744 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe basic-oil-processing because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
1.746 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe coal-liquefaction because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
1.752 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe heavy-oil-cracking because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
1.753 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe kovarex-enrichment-process because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
1.753 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe light-oil-cracking because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
1.755 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe nuclear-fuel-reprocessing because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
1.762 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe uranium-processing because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
2.035 Verbose ModManager.cpp:334: Time to load mods: 1.32969
2.372 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493058388
2.372 Info PlayerData.cpp:62: Cloud player-data.json unavailable
2.616 Loaded shader file C:/Gry/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.glsl
2.618 Loaded shader file C:/Gry/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl
2.650 Initial atlas bitmap size is 16384
2.670 Created atlas bitmap 16384x16371
2.674 Created atlas bitmap 16384x8937
2.674 Created atlas bitmap 4096x3980
2.675 Created atlas bitmap 4096x3648
18.410 Sprites loaded
18.410 Convert atlas 4096x3980 to: trilinear-filtering
18.491 Convert atlas 4096x3648 to: mipmap
18.573 Loading sounds...
20.999 Custom inputs active: 0
21.036 Factorio initialised
38.727 Loading map C:\Users\luigi\AppData\Roaming\Factorio\saves\_autosave2.zip: 1486200 bytes.
38.785 Loading Level.dat: 1819372 bytes.
38.789 Info Scenario.cpp:133: Map version 0.15.0-99
38.836 Verbose BlueprintLibrary.cpp:157: Loaded library shelves:
38.836 Verbose BlueprintLibrary.cpp:621: Game shelf: playerIndex = 65535, nextRecordID = 2; timestamp = 1493056498; records: (id: 65535, 0; label: "Test", preview: false, empty: false; book) (id: 65535, 1; label: "TestB", preview: false, empty: false; book)
38.836 Verbose BlueprintLibrary.cpp:623: Player shelf: playerIndex = 0, nextRecordID = 0; timestamp = 1493056501; records:
38.836 Verbose Scenario.cpp:147: Loading level.dat finished.
38.837 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493058464; records:
38.838 Loading script.dat: 190 bytes.
38.844 Checksum for script C:/Users/luigi/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1622069129
38.845 Verbose Scenario.cpp:244: Map setup finished.
44.730 Supending game state
44.731 Entering tutorial: [base]trains-basic-signals
44.754 Verbose BlueprintLibrary.cpp:157: Loaded library shelves:
44.754 Verbose BlueprintLibrary.cpp:621: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1489588643; records:
44.755 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493058470; records:
44.756 Applying migration: Base Mod: 2017-04-19_Factorio_0.15.0.lua
44.835 Loading Level.dat: 415301 bytes.
44.835 Info Scenario.cpp:133: Map version 0.15.0-99
44.856 Verbose BlueprintLibrary.cpp:157: Loaded library shelves:
44.856 Verbose BlueprintLibrary.cpp:621: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1489588643; records:
44.856 Verbose Scenario.cpp:147: Loading level.dat finished.
44.857 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493058470; records:
44.863 Checksum for script C:/Users/luigi/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2833448405
44.863 Verbose Scenario.cpp:244: Map setup finished.
80.830 Resuming game state
86.090 DSound: Stopping voice
86.090 DSound: Joining thread
86.093 DSound: Exit _dsound_update; tid=136
86.093 DSound: Waiting for voice to stop ... signaled
86.093 DSound: Joined thread
86.093 DSound: Destroying thread
86.093 DSound: Thread destroyed
86.093 DSound: Releasing buffer
86.093 DSound: Voice stopped
86.093 DSound: Deallocating voice
86.093 DSound: Deallocated voice
86.359 Steam API shutdown.
86.364 Goodbye
https://drive.google.com/file/d/0B54L6g ... sp=sharing