The Idea
- Mechs/Robots which can be build by player and stay till they die or removed by player (like a car)
- Mechs/Robots are available in different types for example with two light machineguns or with two rocketlauncher or something what isn´t overpowered
- Mechs/Robots have different modes: Follow Player , Stay there and walk arround in a area of 10x10 blocks (maybe more or less) to look for enemys
- Player can give order to walk to a location (so maybe Mechs without guns to explore the world or to transport items (5 Slots or so))
- Every Mech has a custom Menu (like a combinator menu or a chest or a car...) where you can change the settings
- Maybe variation of economy-mechs and war-mechs but have to decide which one to use (because the limit) where eco-mechs can gather ores and explore and so on
- Mechs/Robots need the purple alien item and the last circuit boards to build to make it more difficult (?)
- I think they find a good place in that enviorment (future and lost place like Command and Conquer) and to be not so alone
- I think back to an old game which called "upspring2" where you can build a base and handle all allone but with allied AI it would be more fun maybe
- To decrease the posibility that the player create a group of 1000 Robots/Mechs (which are overpowered) there will be a limit of 5 or so (Maybe research for additional Slots)
- Multiplayer owner of a bot - i have no idea how to slove that but maybe the team have access to all mechs which are placed by the same team
- Maybe it is easier than it sounds because its only a bigger Player with other textures the only thing what can be difficult are the orders
Sorry for maybe bad english and greetings from germany
Some pictures what i think