Transfer Blueprints

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aober93
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Transfer Blueprints

Post by aober93 »

Hey, i wonder if there is any preferred and easy method to transfer blueprints to a new game? I just finished my game, but wanna start a fresh one with the rails and production setups i developed.
Frightning
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Re: Transfer Blueprints

Post by Frightning »

aober93 wrote:Hey, i wonder if there is any preferred and easy method to transfer blueprints to a new game? I just finished my game, but wanna start a fresh one with the rails and production setups i developed.
AFAIK, this is planned feature for 0.15, but there is currently no way in the vanilla game to do this. (You could use the Blueprint strings mod to achieve this, albeit, at some tedium).
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Re: Transfer Blueprints

Post by quinor »

You can do it easily with Foreman Tool mod. It's like blueprint string but more convinient.
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Re: Transfer Blueprints

Post by Leveller »

Frightning wrote:
aober93 wrote:Hey, i wonder if there is any preferred and easy method to transfer blueprints to a new game? I just finished my game, but wanna start a fresh one with the rails and production setups i developed.
AFAIK, this is planned feature for 0.15, but there is currently no way in the vanilla game to do this. (You could use the Blueprint strings mod to achieve this, albeit, at some tedium).

Actually its quite fast if you take the string of a complete blueprint book. (Yes you can save a whole book and not just a single BP) :)
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steinio
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Re: Transfer Blueprints

Post by steinio »

Yes Foreman is the best blueprint manager for Factorio at the moment.

Try it and you will regret not to have used it earlier :p
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impetus maximus
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Re: Transfer Blueprints

Post by impetus maximus »

funny, i had trouble with foreman and ended up using blueprint string instead.
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Re: Transfer Blueprints

Post by ChurchOrganist »

impetus maximus wrote:funny, i had trouble with foreman and ended up using blueprint string instead.
From experience - it can cause desyncs in multiplayer - a weird experience we never got to the bottom of - but it only affected one player. We had to keep killing him to get rid of the desync :)

I have never had trouble with it in single player though.
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impetus maximus
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Re: Transfer Blueprints

Post by impetus maximus »

ChurchOrganist wrote:We had to keep killing him to get rid of the desync :)
:lol:
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