I'm on level 2 of the New Hope campaign and I'm having issues dealing with the volume of ore once I access the mining outposts, partly due to the backlog at the outposts and partly because I probably didn't do a good job planning my base. I have 3 lines of 10 furnaces (mostly steel, some still stone) doing iron, one of those iron lines being redirected to steel. Another line of 10 is doing copper.
I was careful with not overbuilding before heading out to the stations because I dug a resource hole for myself the first time I started - I was unable to manufacture rail because I used up my resources on research, overbuilding combat items to clear out biters I probably didn't need to clear, etc. Am I just going to have to deal with an idle unemptied train for a while while I now focus on building up smelting, or is there a better way to plan ahead so I have capacity when the cars start coming in? Seeing all that unprocessed ore is freaking me out

On a related note, in order to efficiently empty rail cars and do processing is it better to create multiple "main lines" of raw ore heading to the smelter so that there isn't one trunk line backed up with ore? With 6 inserters/car emptying into boxes, then 6 inserters from those boxes to the line, the inserters for the later boxes never seem to get a chance to empty their box. What's the proper way to pull from the 6 rail car box buffers to keep all inserters functional on a red belt?
Thanks,
RainbowCrane