Error on startup

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hero_bash
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Manual Inserter
Posts: 1
Joined: Tue Mar 14, 2017 2:47 am
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Error on startup

Post by hero_bash »

I'm pretty sure it's RAM related since I'm running a lot of prgrams while trying to start up Factorio.

Code: Select all

   0.074 2017-03-14 10:29:37; Factorio 0.14.22 (build 25342, win64, steam)
   0.079 Operating system: Windows 7 Service Pack 1
   0.079 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.080 Read data path: D:/Steam/steamapps/common/Factorio/data
   0.080 Write data path: C:/Users/Macrostrata/AppData/Roaming/Factorio
   0.080 Binaries path: D:/Steam/steamapps/common/Factorio/bin
   4.335 System info: [CPU:        Intel(R) Core(TM) i3-2350M CPU @ 2.30GHz, 4 cores, RAM: 4000MB]
  11.136 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
  11.467 Available display adapters: 1
  11.467  [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 3000 {0x05, [0,0], 1366x768, 32bit, 60Hz}
  11.467 Create display on adapter 0. Size 1280x720 at position [33, 6].
  15.142 Initialised Direct3D:[0] Intel(R) HD Graphics 3000; driver: nvumdshimx.dll 21.21.13.7866
  15.189     Video memory size (dedicated video/dedicated system/shared system/available): 2000/0/1744/3741 MB
  15.908 DSound: Starting _dsound_update thread
  15.908 DSound: Enter _dsound_update; tid=3448
  15.908 Device reset internal.
  15.930 Desktop composition is active.
  15.931 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false]
  21.816 Loading mod core 0.0.0 (data.lua)
  22.436 Loading mod base 0.14.22 (data.lua)
  30.079 Checksum for core: 1291735968
  30.079 Checksum for mod base: 786624017
  35.181 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1489418853
  35.181 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1473125643
  36.999 Initial atlas bitmap size is 16384
  37.029 Created atlas bitmap 16384x5589
  37.712 Created atlas bitmap 4096x968
  37.814 Created atlas bitmap 4096x3652
 188.645 Sprites loaded
 188.645 Convert atlas 4096x968 to: trilinear-filtering 
 188.700 Convert atlas 4096x3652 to: mipmap 
 190.144 Loading sounds...
 420.674 Custom inputs active: 0
 432.141 Error CrashHandler.cpp:139: Exception Code: c0000006, Address: 0x000000013f99edc0
ModuleBase: 0x000000013f2a0000, ImageSize: 01249000, RelativeAddress: 006fedc0
 432.141 Error CrashHandler.cpp:149: Exception Context:
rax=000000013ffb06f0, rbx=0000000005ff7110, rcx=0000000005da04b0,
rdx=0000000000000001, rsi=0000000002517000, rdi=0000000005ff6f10,
rip=000000013f99edc0, rsp=00000000001bc228, rbp=0000000000000000,
 r8=0000000026e03330,  r9=0000000026e03340, r10=0000000000000000,
r11=00000000001bc1d0, r12=0000000000000001, r13=0000000000000001,
r14=0000000000010000, r15=0000000000000000
 432.141 Crashed in D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x000000013f2a0000 - 0x00000001404e9000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-xcajoo\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-xcajoo\src\util\logger.cpp (337): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-xcajoo\src\util\logger.cpp (391): Logger::logStacktrace
c:\cygwin64\tmp\factorio-xcajoo\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-xcajoo\src\util\crashhandler.cpp (175): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000772D9490)
00000000772D9490 (kernel32): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774F43B8)
00000000774F43B8 (ntdll): (filename not available): MD5Final
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774785A8)
00000000774785A8 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077489D0D)
0000000077489D0D (ntdll): (filename not available): RtlDecodePointer
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774791AF)
00000000774791AF (ntdll): (filename not available): RtlUnwindEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774B1278)
00000000774B1278 (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000013F99EDC0)
000000013F99EDC0 (Factorio): (filename not available): GuiImage::`scalar deleting destructor'
c:\cygwin64\tmp\factorio-xcajoo\src\gui\rawprogressbar.cpp (44): RawProgressBar::~RawProgressBar
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000013F9685A3)
000000013F9685A3 (Factorio): (filename not available): LoadingSplashScreen::~LoadingSplashScreen
c:\cygwin64\tmp\factorio-xcajoo\src\globalcontext.cpp (430): GlobalContext::init
c:\cygwin64\tmp\factorio-xcajoo\src\mainloop.cpp (156): MainLoop::run
c:\cygwin64\tmp\factorio-xcajoo\src\main.cpp (808): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007725652D)
000000007725652D (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007748C521)
000000007748C521 (ntdll): (filename not available): RtlUserThreadStart
 506.902 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Oh, also does it really take a long time while "Loading Sounds"?
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