[0.14.22] Crash on: "DrawQueue::transfer"

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Calamarain
Manual Inserter
Manual Inserter
Posts: 3
Joined: Mon Feb 13, 2017 7:26 pm
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[0.14.22] Crash on: "DrawQueue::transfer"

Post by Calamarain »

Code: Select all

   0.001 2017-02-13 17:27:35; Factorio 0.14.22 (build 25342, win64, steam)
   0.002 Operating system: Windows 10 (version 1607) 
   0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.002 Write data path: C:/Users/Calamarain/AppData/Roaming/Factorio
   0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.024 System info: [CPU:        Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz, 4 cores, RAM: 16344MB]
   0.030 Display options: [FullScreen: 1] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
   0.030 Available display adapters: 2
   0.030  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 460 {0x05, [0,0], 1680x1050, 32bit, 60Hz}
   0.031  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 460 {0x01, [1680,0], 1280x1024, 32bit, 60Hz}
   0.031 Create display on adapter 0. Size 1280x720 at position [190, 147].
   0.156 Initialised Direct3D:[0] NVIDIA GeForce GTX 460; driver: nvd3dumx.dll 21.21.13.7653
   0.160     Video memory size (dedicated video/dedicated system/shared system/available): 978/0/8172/4089 MB
   0.188 DSound: Starting _dsound_update thread
   0.188 DSound: Enter _dsound_update; tid=700
   0.189 Device reset internal.
   0.190 Desktop composition is active.
   0.190 WARNING: You have vsync and desktop composition enabled on Direct3d. Consider disabling vsync to increase performance on some confirgurations.
   0.190 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: false]
   0.263 Loading mod core 0.0.0 (data.lua)
   0.278 Loading mod base 0.14.22 (data.lua)
   0.574 Checksum for core: 1291735968
   0.574 Checksum for mod base: 786624017
   0.899 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1486931451
   0.899 Info PlayerData.cpp:60: Butt player-data.json available, timestamp 1485806223
   1.091 Initial atlas bitmap size is 16384
   1.093 Created atlas bitmap 16384x5589
   1.303 Created atlas bitmap 4096x968
   1.322 Created atlas bitmap 4096x3652
   8.234 Sprites loaded
   8.234 Convert atlas 4096x968 to: trilinear-filtering 
   8.252 Convert atlas 4096x3652 to: mipmap 
   8.525 Loading sounds...
  10.149 Custom inputs active: 0
  10.186 Factorio initialised
  30.470 Loading map C:\Users\Calamarain\AppData\Roaming\Factorio\saves\train.zip
  30.604 Info Scenario.cpp:152: Map version 0.14.22-0
  30.984 Checksum for script C:/Users/Calamarain/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1057114497
 463.840 Loading map C:\Users\Calamarain\AppData\Roaming\Factorio\saves\2.zip
 463.883 Info Scenario.cpp:152: Map version 0.14.22-0
 464.262 Checksum for script C:/Users/Calamarain/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1057114497
3241.465 Loading map C:\Users\Calamarain\AppData\Roaming\Factorio\saves\_autosave3.zip
3241.525 Info Scenario.cpp:152: Map version 0.14.22-0
3241.898 Checksum for script C:/Users/Calamarain/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1057114497
10554.569 Error CrashHandler.cpp:230: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-xcajoo\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-xcajoo\src\util\logger.cpp (337): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-xcajoo\src\util\logger.cpp (391): Logger::logStacktrace
c:\cygwin64\tmp\factorio-xcajoo\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-xcajoo\src\util\crashhandler.cpp (233): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A2A4A708)
00007FF6A2A4A708 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA3E1FAB9D)
00007FFA3E1FAB9D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA3E199913)
00007FFA3E199913 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA3E1F9CBA)
00007FFA3E1F9CBA (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-xcajoo\src\graphics\drawqueue.cpp (991): DrawQueue::transfer
c:\cygwin64\tmp\factorio-xcajoo\src\gui\minimapgui.cpp (37): MinimapBase::paint
c:\cygwin64\tmp\factorio-xcajoo\src\gui\minimapgui.cpp (156): MinimapGui::paintComponent
c:\cygwin64\tmp\factorio-xcajoo\libraries\agui\src\agui\widget.cpp (105): agui::Widget::paint
c:\cygwin64\tmp\factorio-xcajoo\libraries\agui\src\agui\widget.cpp (1229): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-xcajoo\libraries\agui\src\agui\widget.cpp (1244): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-xcajoo\libraries\agui\src\agui\widget.cpp (1241): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-xcajoo\libraries\agui\src\agui\widget.cpp (1244): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-xcajoo\libraries\agui\src\agui\gui.cpp (1013): agui::Gui::render
c:\cygwin64\tmp\factorio-xcajoo\src\graphics\guirenderer.cpp (35): GuiRenderer::prepare
c:\cygwin64\tmp\factorio-xcajoo\src\mainloop.cpp (576): MainLoop::prepare
c:\cygwin64\tmp\factorio-xcajoo\src\mainloop.cpp (364): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-xcajoo\src\mainloop.cpp (208): MainLoop::run
c:\cygwin64\tmp\factorio-xcajoo\src\main.cpp (808): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA3B788364)
00007FFA3B788364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA3E1B70D1)
00007FFA3E1B70D1 (ntdll): (filename not available): RtlUserThreadStart
10556.065 Error CrashHandler.cpp:106: Map tick at moment of crash: 1764596
10556.065 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Rseding91
Factorio Staff
Factorio Staff
Posts: 15661
Joined: Wed Jun 11, 2014 5:23 am
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Re: [0.14.22] Crash on: "DrawQueue::transfer"

Post by Rseding91 »

This should be fixed for 0.15.5 - let us know if it happens again in that version once it's released.
If you want to get ahold of me I'm almost always on Discord.
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