changed keys from shift to alt

Things that has been reported already before.
rodbrz
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changed keys from shift to alt

Post by rodbrz »

i changed all keys shortcuts from SHIFT to ALT because my shift keys doesnt work, checked some other boxes to get more info during gameplay. i started the campaign on the NEW HOPE tutorial then it crashed. there is no save game file. clean install from steam.

Code: Select all

   0.011 2017-01-21 15:11:36; Factorio 0.14.21 (build 25327, win64, steam)
   0.012 Operating system: Windows 10 (version 1607) 
   0.012 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.012 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.012 Write data path: C:/Users/rhmagalhaes/AppData/Roaming/Factorio
   0.012 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.053 System info: [CPU: Intel(R) Core(TM) i5 CPU       M 460  @ 2.53GHz, 4 cores, RAM: 5941MB]
   0.056 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
   0.057 Available display adapters: 1
   0.057  [0]: \\.\DISPLAY1 - Intel(R) HD Graphics {0x05, [0,0], 1366x768, 32bit, 60Hz}
   0.058 Create display on adapter 0. Size 1280x720 at position [33, 6].
   0.884 Initialised Direct3D:[0] Intel(R) HD Graphics; driver: igdumd64.dll 8.15.10.2900
   0.901     Video memory size (dedicated video/dedicated system/shared system/available): 64/0/1632/1692 MB
   0.962 DSound: Starting _dsound_update thread
   0.963 DSound: Enter _dsound_update; tid=7552
   0.964 Device reset internal.
   0.970 Desktop composition is active.
   0.973 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false]
   1.219 Loading mod core 0.0.0 (data.lua)
   1.234 Loading mod base 0.14.21 (data.lua)
   1.493 Checksum for core: 1291735968
   1.493 Checksum for mod base: 786624017
   2.139 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1484991635
   2.139 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1484991631
   2.535 Initial atlas bitmap size is 8192
   2.552 Created atlas bitmap 8192x8189
   2.553 Created atlas bitmap 8192x2778
   2.553 Created atlas bitmap 4096x968
   2.554 Created atlas bitmap 4096x3652
  31.960 Sprites loaded
  31.960 Convert atlas 4096x968 to: trilinear-filtering 
  32.111 Convert atlas 4096x3652 to: mipmap 
  36.112 Loading sounds...
  40.756 Custom inputs active: 0
  41.008 Factorio initialised
1009.299 Device reset internal.
1009.784 Device reset internal.
1212.142 Info PrototypeMigrationList.cpp:87: Activating migration base/2015-10-16_Factorio_0.13.0.json
1212.142 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-04-22_Factorio_0.13.0.json
1212.143 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-14_Factorio_0.13.0.json
1212.143 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-21_Factorio_0.13.0.json
1212.143 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-25_Factorio_0.13.0.json
1212.144 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-27_Factorio_0.13.0.json
1212.308 Applying migration: Base Mod: 2016-04-22_Factorio_0.13.0.lua
1212.355 Applying migration: Base Mod: 2016-06-15_Factorio_0.13.0.lua
1212.357 Applying migration: Base Mod: 2016-06-23_Factorio_0.13.0.lua
1212.363 Applying migration: Base Mod: 2016-06-26_Factorio_0.13.0.lua
1212.365 Applying migration: Base Mod: 2016-06-27_Factorio_0.13.0.lua
1212.368 Applying migration: Base Mod: 2016-06-28_Factorio_0.13.0.lua
1213.511 Info Scenario.cpp:152: Map version 0.14.21-0
1213.645 Checksum for script C:/Users/rhmagalhaes/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 25981271
1213.728 Error CrashHandler.cpp:139: Exception Code: c0000005, Address: 0x00007ff7fea28258
ModuleBase: 0x00007ff7fe6c0000, ImageSize: 011ce000, RelativeAddress: 00368258
1213.728 Error CrashHandler.cpp:149: Exception Context:
rax=0000000000000000, rbx=000001810c8a6b30, rcx=000001815a0b8d50,
rdx=0000000000000000, rsi=000001810a2a2db0, rdi=000001815a0b8d50,
rip=00007ff7fea28258, rsp=00000063f55ff380, rbp=000001810c8a6b30,
 r8=00007ff7fe6c0000,  r9=00007ff7fe6c0000, r10=0000018159c2d214,
r11=00000063f55ff420, r12=000004c11ae63eaa, r13=0000000000000000,
r14=000001815b6b6940, r15=0000000000000001
1213.729 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff7fe6c0000 - 0x00007ff7ff88e000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-skvdcq\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-skvdcq\src\util\logger.cpp (337): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-skvdcq\src\util\logger.cpp (391): Logger::logStacktrace
c:\cygwin64\tmp\factorio-skvdcq\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-skvdcq\src\util\crashhandler.cpp (175): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8995A5FA7)
00007FF8995A5FA7 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF89CA6ED1B)
00007FF89CA6ED1B (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF89CA56BD6)
00007FF89CA56BD6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF89CA6AB9D)
00007FF89CA6AB9D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF89CA09913)
00007FF89CA09913 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF89CA69CBA)
00007FF89CA69CBA (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-skvdcq\src\input\inputhandlerallegro.cpp (1055): InputHandlerAllegro::sendUseItemChanges
c:\cygwin64\tmp\factorio-skvdcq\src\input\inputhandlerallegro.cpp (884): InputHandlerAllegro::sendStateChanges
c:\cygwin64\tmp\factorio-skvdcq\src\gameactionhandler.cpp (318): GameActionHandler::update
c:\cygwin64\tmp\factorio-skvdcq\src\mainloop.cpp (754): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-skvdcq\src\mainloop.cpp (630): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-skvdcq\src\util\workerthread.cpp (34): WorkerThread::loop
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64>,std::default_delete<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF89A958364)
00007FF89A958364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF89CA270D1)
00007FF89CA270D1 (ntdll): (filename not available): RtlUserThreadStart
1226.240 Error CrashHandler.cpp:106: Map tick at moment of crash: 0
1226.240 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Attachments
factorio-current.log
(7.13 KiB) Downloaded 87 times
factorio-previous.log
(2.65 KiB) Downloaded 92 times
Loewchen
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Re: changed keys from shift to alt

Post by Loewchen »

Does it now crash always or was that a one time thing?
posila
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Re: changed keys from shift to alt

Post by posila »

Hi, thanks for the report.
Is it possible you clicked "Play" button, game froze for a little bit and you tried to click "Back" while it was frozen?
Rseding91
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Re: changed keys from shift to alt

Post by Rseding91 »

posila wrote:Hi, thanks for the report.
Is it possible you clicked "Play" button, game froze for a little bit and you tried to click "Back" while it was frozen?
That's exactly what he did :) It's a duplicate and already fixed for 0.15
If you want to get ahold of me I'm almost always on Discord.
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