Summary:
Land mines created on the "enemy" force are still visible on the map (and minimap) despite being invisible to the player's normal view.
This happens with both mines set up as being enemy owned as part of a scenario or when created at runtime, such as
Code: Select all
/c game.player.surface.create_entity {name="land-mine", position={0,0}}
Hostile land mines should not show up on the map and minimap.