I have absoultely no clue how to interpret this. It worked fine before Factorio 0.14. I checked, poison clouds haven't changed in any way that should have caused this.
Code: Select all
{
type = "smoke-with-trigger",
name = "flame-thrower-cloud",
flags = {"not-on-map"},
show_when_smoke_off = true,
animation =
{
filename = "__base__/graphics/entity/flame-thrower-explosion/flame-thrower-explosion.png",
priority = "extra-high",
width = 64,
height = 64,
frame_count = 64,
animation_speed = 1,
line_length = 8,
scale = 1,
},
slow_down_factor = 0,
affected_by_wind = false,
cyclic = true,
duration = 64,--60 * 1,
fade_away_duration = 2 * 60,
spread_duration = 10,
color = { r = 1, g = 1, b = 1 },
action =
{
type = "direct",
action_delivery =
{
type = "instant",
target_effects =
{
type = "nested-result",
action =
{
type = "area",
perimeter = 1,
--entity_flags = {"breaths-air"},
action_delivery =
{
type = "instant",
target_effects =
{
type = "damage",
damage = { amount = 1.0, type = "fire"}
}
}
}
}
}
},
action_frequency = 8
},