Specifically, I'm trying to find out the range of radars placed on the map, so my mod can work correctly both with stock radars and modded ones with extended range.
From the stock game:
Code: Select all
{
type = "radar",
name = "radar",
...
max_distance_of_sector_revealed = 14,
max_distance_of_nearby_sector_revealed = 3,
Any suggestions?