thx, but It had not been discussion about changing the game speed.
Temporarily have been avoided by adding the "--no-auto-pause".
In addition, I was able suppress the CPU load by changing the game speed.
I hope it is soon corrected.
thx!
By the way, For the next fix, does it include the change in the number of game loop?
Game loops are too fast for some people to catch up with sync.
In the future, Because I have to think what must be adjusted to game speed, I'm looking forward to the reply.