[0.14.2] Eat up the server's CPU.

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die_8_
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[0.14.2] Eat up the server's CPU.

Post by die_8_ »

Repeating sign in and out will eat up the server's CPU. Why it?
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die_8_
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Re: [0.14.2] Eat up the server's CPU.

Post by die_8_ »

in addition, also continuing to eat up the CPU when you change the game speed in the command. Both is when the player does not stay on the server.
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Re: [0.14.2] Eat up the server's CPU.

Post by die_8_ »

If when you change the game speed, the speed at which eat up the CPU is terrible.
However, catchup speed at the time of connection is relaxation.
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Re: [0.14.2] Eat up the server's CPU.

Post by die_8_ »

thx, but It had not been discussion about changing the game speed.
Temporarily have been avoided by adding the "--no-auto-pause".
In addition, I was able suppress the CPU load by changing the game speed.
I hope it is soon corrected.
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Re: [0.14.2] Eat up the server's CPU.

Post by kovarex »

Thanks for the report, it is fixed for 0.14.3 now.
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Re: [0.14.2] Eat up the server's CPU.

Post by die_8_ »

thx!
By the way, For the next fix, does it include the change in the number of game loop?
Game loops are too fast for some people to catch up with sync.
In the future, Because I have to think what must be adjusted to game speed, I'm looking forward to the reply.
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