So this happened 3 times today on a server I play.
The server is in the US and I'm in europe so I have a relatively high ping(around 200-500).
What I did was placing down a requester chest and immidiately left clicked to set the filters.
My game then froze and crashed with the notification to paste the log path in the clipboard.
As attachments I have the 3 logs
I tried looking in the subforums if this has already been reported but couldn't find anything that matches so bear with me if it already has been
Edit: forgot to mention the version 0.14.2
CTD upon opening requester chest immidiately after placing
CTD upon opening requester chest immidiately after placing
- Attachments
-
- 2016_09_01_02-57_mp-ctd_003_factorio-current.log
- (54.52 KiB) Downloaded 55 times
-
- 2016_08_31_21-39_mp-ctd_002_factorio-current.log
- (85.34 KiB) Downloaded 59 times
-
- 2016_08_31_19-00_mp-ctd_001_factorio-current.log
- (84.88 KiB) Downloaded 54 times
Re: CTD upon opening requester chest immidiately after placing
Duplicate of: viewtopic.php?f=7&t=31645
I've seen this stacktrace 6 times now, there is hope I get a knife set next time
I've seen this stacktrace 6 times now, there is hope I get a knife set next time
Code: Select all
0.033 2016-09-01 02:06:14; Factorio 0.14.2 (build 24403, win64, steam)
0.033 Operating system: Windows 10
0.034 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.034 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.034 Write data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio
0.034 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.210 Display options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.210 Available display adapters: 2
0.210 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 4600 {0x05, [0,0], 1680x1050, 32bit, 60Hz}
0.210 [1]: \\.\DISPLAY2 - Intel(R) HD Graphics 4600 {0x01, [1680,278], 1366x768, 32bit, 60Hz}
0.211 Create display on adapter 0. Size 1280x720 at position [190, 147].
2.251 Initialised Direct3D:[0] AMD Radeon HD 8600M Series; driver: aticfx64.dll 8.17.10.1474
2.255 Video memory size (dedicated video/dedicated system/shared system/available): 2039/0/3968/4092 MB
2.778 Device reset internal.
2.801 Desktop composition is active.
2.801 Graphics options: [Graphics quality: normal] [Video memory usage: low] [Light scale: 25%] [DXT: false]
3.139 Loading mod core 0.0.0 (data.lua)
3.220 Loading mod base 0.14.2 (data.lua)
6.345 Checksum for core: 1620335853
6.345 Checksum for mod base: 3867985917
7.206 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1472687696
7.206 Info PlayerData.cpp:52: Cloud player-data.json unavailable
7.807 Initial atlas bitmap size is 8192
7.818 Created atlas bitmap 8192x8189
7.828 Created atlas bitmap 8192x8192
7.829 Created atlas bitmap 8192x2547
63.355 Sprites loaded
63.531 Loading sounds...
71.496 Custom inputs active: 0
71.612 Factorio initialised
71.687 Device reset internal.
215.291 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
229.993 Info WindowsUDPSocket.cpp:161: Socket closed
229.994 Joining game 13.89.40.158:34197
229.994 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
229.995 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Ready) to(Connecting)
230.148 Warning ClientRouter.cpp:115: Received NatPunch from 13.89.40.158:34197 as a client
230.313 Connection refused
230.313 Info ClientMultiplayerManager.cpp:159: Quitting multiplayer connection.
230.313 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Connecting) to(Disconnected)
230.314 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
231.084 Info HttpSharedState.cpp:108: Status code: 200
231.084 Info AuthServerConnector.cpp:132: Received key(MypH7i+f/gaQd7PfOk9YBw==) for username(R3CONN3R) from auth server.
231.085 Info WindowsUDPSocket.cpp:161: Socket closed
231.085 Joining game 13.89.40.158:34197
231.085 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
231.085 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Ready) to(Connecting)
231.254 Warning ClientRouter.cpp:115: Received NatPunch from 13.89.40.158:34197 as a client
231.395 Info ClientSynchronizer.cpp:32: Initialized Synchronizer local peer(1) latency(32).
231.395 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
231.395 Info ClientRouter.cpp:216: ConnectionAccepted
236.564 Info ClientMultiplayerManager.cpp:640: Received mapReadyForDownload
236.564 Downloading file C:\Program Files (x86)\Steam\steamapps\common\Factorio\temp\mp-download.zip (29740470 B, 59127 blocks)
236.565 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
242.945 Info TransferTarget.cpp:280: TIMEOUT!
243.446 Info TransferTarget.cpp:280: TIMEOUT!
251.611 Info TransferTarget.cpp:280: TIMEOUT!
252.112 Info TransferTarget.cpp:280: TIMEOUT!
259.545 Info TransferTarget.cpp:280: TIMEOUT!
260.045 Info TransferTarget.cpp:280: TIMEOUT!
268.812 Info TransferTarget.cpp:280: TIMEOUT!
269.313 Info TransferTarget.cpp:280: TIMEOUT!
278.495 Info TransferTarget.cpp:280: TIMEOUT!
278.996 Info TransferTarget.cpp:280: TIMEOUT!
284.145 Info ClientMultiplayerManager.cpp:734: Disconnect notification for peer (84)
287.246 Info TransferTarget.cpp:280: TIMEOUT!
287.745 Info TransferTarget.cpp:280: TIMEOUT!
298.995 Info TransferTarget.cpp:280: TIMEOUT!
299.497 Info TransferTarget.cpp:280: TIMEOUT!
307.129 Info TransferTarget.cpp:280: TIMEOUT!
307.628 Info TransferTarget.cpp:280: TIMEOUT!
316.596 Info TransferTarget.cpp:280: TIMEOUT!
317.095 Info TransferTarget.cpp:280: TIMEOUT!
325.312 Info TransferTarget.cpp:280: TIMEOUT!
325.813 Info TransferTarget.cpp:280: TIMEOUT!
334.196 Info TransferTarget.cpp:280: TIMEOUT!
334.695 Info TransferTarget.cpp:280: TIMEOUT!
341.045 Info TransferTarget.cpp:280: TIMEOUT!
342.962 Info TransferTarget.cpp:280: TIMEOUT!
348.613 Info TransferTarget.cpp:280: TIMEOUT!
352.945 Info TransferTarget.cpp:280: TIMEOUT!
364.029 Info TransferTarget.cpp:280: TIMEOUT!
364.223 Finished download (127 s, 29 MB, 232 kB/s)
364.414 Info ClientMultiplayerManager.cpp:621: mapTick(-1) map download finished creating scenario
364.414 Loading map C:\Program Files (x86)\Steam\steamapps\common\Factorio\temp\mp-download.zip
364.414 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
364.473 Info Scenario.cpp:148: Map version 0.14.2-2
368.086 Checksum for script C:/Program Files (x86)/Steam/steamapps/common/Factorio/temp/currently-playing/control.lua: 900459546
368.128 Info ClientMultiplayerManager.cpp:514: MapTick(4958173) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
415.621 Info ClientMultiplayerManager.cpp:734: Disconnect notification for peer (83)
428.987 Info GameActionHandler.cpp:2550: MapTick(4965002) processed PlayerJoinGame peerID(86) playerIndex(0) mode(connect)
483.872 Info GameActionHandler.cpp:2550: MapTick(4970637) processed PlayerJoinGame peerID(88) playerIndex(99) mode(create)
501.745 Info ClientMultiplayerManager.cpp:734: Disconnect notification for peer (87)
501.745 Warning MultiplayerManagerBase.cpp:96: Received MapLoadingProgressUpdate for unkonwn peer(87)
502.755 Info ClientMultiplayerManager.cpp:514: MapTick(4972589) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
503.196 Info ClientMultiplayerManager.cpp:514: MapTick(4972589) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
518.896 Info ClientSynchronizer.cpp:255: Changing local latency from 32 to 23 (nextTickToSend: 4973129, ticksToJumpOver: 0 {})
543.862 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 30 (nextTickToSend: 4974617, ticksToJumpOver: 0 {})
552.258 Info ClientMultiplayerManager.cpp:119: Disconnecting multiplayer connection.
552.258 Info ClientMultiplayerManager.cpp:514: MapTick(4975048) changing state from(InGame) to(DisconnectScheduled)
552.262 Info ClientMultiplayerManager.cpp:514: MapTick(4975048) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
552.479 Info ClientMultiplayerManager.cpp:514: MapTick(4975048) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
552.479 Info ClientMultiplayerManager.cpp:734: Disconnect notification for peer (85)
553.559 Info WindowsUDPSocket.cpp:161: Socket closed
558.769 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
569.915 Info WindowsUDPSocket.cpp:161: Socket closed
569.916 Joining game 13.89.40.158:34197
569.916 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
569.917 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Ready) to(Connecting)
570.175 Warning ClientRouter.cpp:115: Received NatPunch from 13.89.40.158:34197 as a client
570.329 Connection refused
570.329 Info ClientMultiplayerManager.cpp:159: Quitting multiplayer connection.
570.329 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Connecting) to(Disconnected)
570.330 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
571.063 Info HttpSharedState.cpp:108: Status code: 200
571.063 Info AuthServerConnector.cpp:132: Received key(q2VBQWBnax2Axl/Vmy+rTQ==) for username(R3CONN3R) from auth server.
571.063 Info WindowsUDPSocket.cpp:161: Socket closed
571.063 Joining game 13.89.40.158:34197
571.063 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
571.064 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Ready) to(Connecting)
571.220 Warning ClientRouter.cpp:115: Received NatPunch from 13.89.40.158:34197 as a client
571.395 Info ClientSynchronizer.cpp:32: Initialized Synchronizer local peer(1) latency(32).
571.395 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
571.395 Info ClientRouter.cpp:216: ConnectionAccepted
576.546 Info ClientMultiplayerManager.cpp:640: Received mapReadyForDownload
576.546 Downloading file C:\Program Files (x86)\Steam\steamapps\common\Factorio\temp\mp-download.zip (29676504 B, 59000 blocks)
576.550 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
583.479 Info TransferTarget.cpp:280: TIMEOUT!
583.979 Info TransferTarget.cpp:280: TIMEOUT!
591.896 Info TransferTarget.cpp:280: TIMEOUT!
592.395 Info TransferTarget.cpp:280: TIMEOUT!
600.163 Info TransferTarget.cpp:280: TIMEOUT!
600.663 Info TransferTarget.cpp:280: TIMEOUT!
610.330 Info TransferTarget.cpp:280: TIMEOUT!
610.830 Info TransferTarget.cpp:280: TIMEOUT!
618.463 Info TransferTarget.cpp:280: TIMEOUT!
618.979 Info TransferTarget.cpp:280: TIMEOUT!
627.829 Info TransferTarget.cpp:280: TIMEOUT!
628.330 Info TransferTarget.cpp:280: TIMEOUT!
636.346 Info TransferTarget.cpp:280: TIMEOUT!
636.846 Info TransferTarget.cpp:280: TIMEOUT!
645.329 Info TransferTarget.cpp:280: TIMEOUT!
645.830 Info TransferTarget.cpp:280: TIMEOUT!
654.513 Info TransferTarget.cpp:280: TIMEOUT!
655.012 Info TransferTarget.cpp:280: TIMEOUT!
663.629 Info TransferTarget.cpp:280: TIMEOUT!
664.128 Info TransferTarget.cpp:280: TIMEOUT!
672.629 Info TransferTarget.cpp:280: TIMEOUT!
673.129 Info TransferTarget.cpp:280: TIMEOUT!
679.562 Info TransferTarget.cpp:280: TIMEOUT!
681.645 Info TransferTarget.cpp:280: TIMEOUT!
687.279 Info TransferTarget.cpp:280: TIMEOUT!
691.579 Info TransferTarget.cpp:280: TIMEOUT!
693.894 Finished download (117 s, 29 MB, 252 kB/s)
694.083 Info ClientMultiplayerManager.cpp:621: mapTick(-1) map download finished creating scenario
694.084 Loading map C:\Program Files (x86)\Steam\steamapps\common\Factorio\temp\mp-download.zip
694.084 Info ClientMultiplayerManager.cpp:514: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
694.164 Info Scenario.cpp:148: Map version 0.14.2-2
697.755 Checksum for script C:/Program Files (x86)/Steam/steamapps/common/Factorio/temp/currently-playing/control.lua: 900459546
697.796 Info ClientMultiplayerManager.cpp:514: MapTick(4976208) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
784.995 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1126177) tickClosures((tick(4988665) inputActions((CheckCRCHeuristic) (SelectedEntityChangedVeryClose) (SelectedEntityChangedVeryClose) (StopMovementInTheNextTick) ) ) ) ) requestsForHeartbeats() ) behind the latency window
784.995 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1126178) tickClosures((tick(4988666) inputActions((CheckCRCHeuristic) (SelectedEntityChangedVeryClose) (SelectedEntityChangedVeryClose) (StopMovementInTheNextTick) ) ) (tick(4988667) inputActions((CheckCRCHeuristic) (SelectedEntityCleared) (StopMovementInTheNextTick) ) ) ) synchronizerActions((CatchingUpProgressUpdate) ) ) requestsForHeartbeats() ) behind the latency window
784.995 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1126179) tickClosures((tick(4988668) inputActions((CheckCRCHeuristic) (SelectedEntityChangedVeryClose) (SelectedEntityChangedVeryClose) (SelectedEntityChangedVeryClose) (StopMovementInTheNextTick) ) ) (tick(4988669) inputActions((CheckCRCHeuristic) (SelectedEntityChangedVeryClose) (SelectedEntityChangedVeryClose) (StopMovementInTheNextTick) ) ) ) ) requestsForHeartbeats() ) behind the latency window
784.995 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1126180) tickClosures((tick(4988670) inputActions((CheckCRCHeuristic) (StopMining) (SelectedEntityChangedVeryClose) (SelectedEntityChangedVeryClose) (StopMovementInTheNextTick) ) ) ) ) requestsForHeartbeats() ) behind the latency window
864.866 Info ClientMultiplayerManager.cpp:514: MapTick(4993506) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
865.196 Info ClientMultiplayerManager.cpp:514: MapTick(4993506) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
865.463 Info GameActionHandler.cpp:2550: MapTick(4993526) processed PlayerJoinGame peerID(90) playerIndex(27) mode(connect)
865.530 Info ClientSynchronizer.cpp:255: Changing local latency from 32 to 49 (nextTickToSend: 4993561, ticksToJumpOver: 0 {})
885.398 Info ClientSynchronizer.cpp:255: Changing local latency from 49 to 28 (nextTickToSend: 4994435, ticksToJumpOver: 0 {})
890.482 Info ClientSynchronizer.cpp:255: Changing local latency from 28 to 30 (nextTickToSend: 4994720, ticksToJumpOver: 0 {})
899.566 Info GameActionHandler.cpp:2550: MapTick(4995237) processed PlayerJoinGame peerID(91) playerIndex(2) mode(connect)
900.395 Info ClientSynchronizer.cpp:255: Changing local latency from 30 to 33 (nextTickToSend: 4995317, ticksToJumpOver: 0 {})
910.412 Info ClientSynchronizer.cpp:255: Changing local latency from 33 to 26 (nextTickToSend: 4995926, ticksToJumpOver: 0 {})
915.396 Info ClientSynchronizer.cpp:255: Changing local latency from 26 to 23 (nextTickToSend: 4996217, ticksToJumpOver: 0 {})
940.398 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 24 (nextTickToSend: 4997713, ticksToJumpOver: 0 {})
945.463 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 31 (nextTickToSend: 4998017, ticksToJumpOver: 0 {})
955.515 Info ClientSynchronizer.cpp:255: Changing local latency from 31 to 27 (nextTickToSend: 4998625, ticksToJumpOver: 0 {})
965.516 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 26 (nextTickToSend: 4999223, ticksToJumpOver: 0 {})
970.379 Info ClientSynchronizer.cpp:255: Changing local latency from 26 to 32 (nextTickToSend: 4999518, ticksToJumpOver: 0 {})
980.417 Info ClientSynchronizer.cpp:255: Changing local latency from 32 to 31 (nextTickToSend: 5000122, ticksToJumpOver: 0 {})
985.383 Info ClientSynchronizer.cpp:255: Changing local latency from 31 to 25 (nextTickToSend: 5000419, ticksToJumpOver: 0 {})
1000.380 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 26 (nextTickToSend: 5001313, ticksToJumpOver: 0 {})
1010.395 Info ClientSynchronizer.cpp:255: Changing local latency from 26 to 24 (nextTickToSend: 5001917, ticksToJumpOver: 0 {})
1015.396 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 23 (nextTickToSend: 5002215, ticksToJumpOver: 0 {})
1030.418 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 28 (nextTickToSend: 5003102, ticksToJumpOver: 2 {5003102, 5003103})
1030.468 Info ClientSynchronizer.cpp:255: Changing local latency from 28 to 32 (nextTickToSend: 5003112, ticksToJumpOver: 2 {5003112, 5003113})
1035.412 Info ClientSynchronizer.cpp:255: Changing local latency from 32 to 54 (nextTickToSend: 5003418, ticksToJumpOver: 0 {})
1045.397 Info ClientSynchronizer.cpp:255: Changing local latency from 54 to 29 (nextTickToSend: 5004039, ticksToJumpOver: 0 {})
1059.528 Info ClientSynchronizer.cpp:255: Changing local latency from 29 to 21 (nextTickToSend: 5004322, ticksToJumpOver: 0 {})
1064.512 Info ClientSynchronizer.cpp:255: Changing local latency from 21 to 22 (nextTickToSend: 5004611, ticksToJumpOver: 0 {})
1109.530 Info ClientSynchronizer.cpp:255: Changing local latency from 22 to 23 (nextTickToSend: 5007312, ticksToJumpOver: 0 {})
1119.512 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 31 (nextTickToSend: 5007912, ticksToJumpOver: 0 {})
1129.529 Info ClientSynchronizer.cpp:255: Changing local latency from 31 to 23 (nextTickToSend: 5008521, ticksToJumpOver: 0 {})
1134.545 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 27 (nextTickToSend: 5008814, ticksToJumpOver: 0 {})
1144.553 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 24 (nextTickToSend: 5009418, ticksToJumpOver: 0 {})
1159.526 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 25 (nextTickToSend: 5010312, ticksToJumpOver: 0 {})
1164.531 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 26 (nextTickToSend: 5010614, ticksToJumpOver: 0 {})
1174.546 Info ClientSynchronizer.cpp:255: Changing local latency from 26 to 25 (nextTickToSend: 5011215, ticksToJumpOver: 0 {})
1189.662 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 30 (nextTickToSend: 5012121, ticksToJumpOver: 0 {})
1189.678 Info ClientSynchronizer.cpp:255: Changing local latency from 30 to 33 (nextTickToSend: 5012127, ticksToJumpOver: 0 {})
1204.529 Info ClientSynchronizer.cpp:255: Changing local latency from 33 to 25 (nextTickToSend: 5013021, ticksToJumpOver: 0 {})
1209.529 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 28 (nextTickToSend: 5013314, ticksToJumpOver: 0 {})
1219.546 Info ClientSynchronizer.cpp:255: Changing local latency from 28 to 25 (nextTickToSend: 5013918, ticksToJumpOver: 0 {})
1224.529 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 30 (nextTickToSend: 5014214, ticksToJumpOver: 0 {})
1234.545 Info ClientSynchronizer.cpp:255: Changing local latency from 30 to 24 (nextTickToSend: 5014820, ticksToJumpOver: 0 {})
1254.630 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 22 (nextTickToSend: 5016021, ticksToJumpOver: 0 {})
1264.646 Info ClientSynchronizer.cpp:255: Changing local latency from 22 to 23 (nextTickToSend: 5016619, ticksToJumpOver: 0 {})
1284.529 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 43 (nextTickToSend: 5017813, ticksToJumpOver: 0 {})
1284.563 Info ClientSynchronizer.cpp:255: Changing local latency from 43 to 45 (nextTickToSend: 5017835, ticksToJumpOver: 0 {})
1299.532 Info ClientSynchronizer.cpp:255: Changing local latency from 45 to 24 (nextTickToSend: 5018734, ticksToJumpOver: 0 {})
1309.546 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 29 (nextTickToSend: 5019314, ticksToJumpOver: 0 {})
1324.532 Info ClientSynchronizer.cpp:255: Changing local latency from 29 to 24 (nextTickToSend: 5020218, ticksToJumpOver: 0 {})
1334.549 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 23 (nextTickToSend: 5020815, ticksToJumpOver: 0 {})
1374.545 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 32 (nextTickToSend: 5023214, ticksToJumpOver: 0 {})
1377.699 Info ClientMultiplayerManager.cpp:734: Disconnect notification for peer (91)
1384.546 Info ClientSynchronizer.cpp:255: Changing local latency from 32 to 24 (nextTickToSend: 5023822, ticksToJumpOver: 0 {})
1388.479 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1145730) tickClosures((tick(5023972) inputActions((CheckCRCHeuristic) (StopMovementInTheNextTick) ) ) (tick(5023973) inputActions((CheckCRCHeuristic) (SelectedEntityChangedVeryClose) ) ) ) synchronizerActions((SkippedTickClosure) ) ) requestsForHeartbeats() ) behind the latency window
1388.479 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1145731) tickClosures((tick(5023974) inputActions((CheckCRCHeuristic) (SelectedEntityChangedVeryClose) (SelectedEntityChangedVeryClose) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1388.479 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1145732) tickClosures((tick(5023975) inputActions((CheckCRCHeuristic) (SelectedEntityChangedVeryClose) ) ) (tick(5023976) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1388.479 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1145733) tickClosures((tick(5023977) inputActions((CheckCRCHeuristic) (StopMovementInTheNextTick) ) ) (tick(5023978) inputActions((CheckCRCHeuristic) (StopMovementInTheNextTick) (StartWalking) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1388.479 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1145717) tickClosures((tick(5023951) inputActions((CheckCRCHeuristic) (SelectedEntityChangedVeryClose) (StartWalking) (StopMovementInTheNextTick) ) ) (tick(5023952) inputActions((CheckCRCHeuristic) (SelectedEntityChangedVeryClosePrecise) (StartWalking) (WriteToConsole) (StopMovementInTheNextTick) ) ) ) synchronizerActions((SkippedTickClosure) (SkippedTickClosure) ) ) requestsForHeartbeats() ) behind the latency window
1388.479 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1145718) tickClosures((tick(5023953) inputActions((CheckCRCHeuristic) (SelectedEntityChangedVeryClosePrecise) (SelectedEntityCleared) (StopMovementInTheNextTick) ) ) ) synchronizerActions((SkippedTickClosure) ) ) requestsForHeartbeats() ) behind the latency window
1388.479 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1145719) tickClosures((tick(5023954) inputActions((CheckCRCHeuristic) (SelectedEntityChangedVeryClose) ) ) (tick(5023955) inputActions((CheckCRCHeuristic) (SelectedEntityChangedVeryClose) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1388.479 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1145720) tickClosures((tick(5023956) inputActions((CheckCRCHeuristic) ) ) (tick(5023957) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1388.479 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1145721) tickClosures((tick(5023958) inputActions((CheckCRCHeuristic) (StartWalking) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1388.788 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1145741) tickClosures((tick(5023990) inputActions((CheckCRCHeuristic) (StopMovementInTheNextTick) (StopMovementInTheNextTick) ) ) (tick(5023991) inputActions((CheckCRCHeuristic) (StopMovementInTheNextTick) (SelectedEntityChangedVeryClose) (StopMovementInTheNextTick) ) ) ) synchronizerActions((PeerDroppingProgressUpdate) (SkippedTickClosure) (SkippedTickClosure) ) ) requestsForHeartbeats() ) behind the latency window
1388.788 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1145742) tickClosures((tick(5023992) inputActions((CheckCRCHeuristic) (StopMovementInTheNextTick) (StartWalking) (SelectedEntityChangedVeryClose) (StopMovementInTheNextTick) ) ) (tick(5023993) inputActions((CheckCRCHeuristic) (StopMovementInTheNextTick) (StartWalking) (StartWalking) (StopMovementInTheNextTick) ) ) ) synchronizerActions((PeerDroppingProgressUpdate) (SkippedTickClosure) (SkippedTickClosure) ) ) requestsForHeartbeats() ) behind the latency window
1388.788 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1145743) tickClosures((tick(5023994) inputActions((CheckCRCHeuristic) (StopMovementInTheNextTick) (StartWalking) (StopMovementInTheNextTick) ) ) ) synchronizerActions((PeerDroppingProgressUpdate) (SkippedTickClosure) ) ) requestsForHeartbeats() ) behind the latency window
1388.788 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1145744) tickClosures((tick(5023995) inputActions((CheckCRCHeuristic) (StopMovementInTheNextTick) (StartWalking) (StopMovementInTheNextTick) ) ) (tick(5023996) inputActions((CheckCRCHeuristic) (StopMovementInTheNextTick) (StartWalking) (StopMovementInTheNextTick) ) ) ) synchronizerActions((SkippedTickClosure) (SkippedTickClosure) ) ) requestsForHeartbeats() ) behind the latency window
1388.788 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1145722) tickClosures((tick(5023959) inputActions((CheckCRCHeuristic) ) ) (tick(5023960) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1388.788 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1145723) tickClosures((tick(5023961) inputActions((CheckCRCHeuristic) (StartWalking) ) ) (tick(5023962) inputActions((CheckCRCHeuristic) (SelectedEntityCleared) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1388.941 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1145753) tickClosures((tick(5024011) inputActions((CheckCRCHeuristic) (SelectedEntityChangedVeryClose) (StartWalking) (StopWalking) (StopMovementInTheNextTick) ) ) ) synchronizerActions((SkippedTickClosure) ) ) requestsForHeartbeats() ) behind the latency window
1388.941 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1145754) tickClosures((tick(5024012) inputActions((CheckCRCHeuristic) (CloseGui) (StopWalking) (StopMovementInTheNextTick) ) ) (tick(5024013) inputActions((CheckCRCHeuristic) (SelectedEntityChangedVeryClose) (StopMovementInTheNextTick) ) ) ) synchronizerActions((SkippedTickClosure) (SkippedTickClosure) ) ) requestsForHeartbeats() ) behind the latency window
1388.941 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1145755) tickClosures((tick(5024014) inputActions((CheckCRCHeuristic) (SelectedEntityChangedVeryClose) (StartWalking) (StartWalking) (StopMovementInTheNextTick) ) ) (tick(5024015) inputActions((CheckCRCHeuristic) (SelectedEntityChangedVeryClose) (StartWalking) (StartWalking) (StopMovementInTheNextTick) ) ) ) synchronizerActions((SkippedTickClosure) (SkippedTickClosure) ) ) requestsForHeartbeats() ) behind the latency window
1389.563 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 95 (nextTickToSend: 5024092, ticksToJumpOver: 9 {5024092, 5024093, 5024094, 5024095, 5024096, 5024097, 5024098, 5024099, 5024100})
1404.550 Info ClientSynchronizer.cpp:255: Changing local latency from 95 to 47 (nextTickToSend: 5025062, ticksToJumpOver: 0 {})
1409.648 Info ClientSynchronizer.cpp:255: Changing local latency from 47 to 36 (nextTickToSend: 5025331, ticksToJumpOver: 0 {})
1414.545 Info ClientSynchronizer.cpp:255: Changing local latency from 36 to 35 (nextTickToSend: 5025619, ticksToJumpOver: 0 {})
1419.601 Info ClientSynchronizer.cpp:255: Changing local latency from 35 to 30 (nextTickToSend: 5025922, ticksToJumpOver: 0 {})
1423.912 Info ClientMultiplayerManager.cpp:734: Disconnect notification for peer (31)
1424.563 Info ClientSynchronizer.cpp:255: Changing local latency from 30 to 28 (nextTickToSend: 5026218, ticksToJumpOver: 0 {})
1429.529 Info ClientSynchronizer.cpp:255: Changing local latency from 28 to 27 (nextTickToSend: 5026519, ticksToJumpOver: 0 {})
1434.548 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 23 (nextTickToSend: 5026818, ticksToJumpOver: 0 {})
1454.528 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 30 (nextTickToSend: 5028012, ticksToJumpOver: 0 {})
1464.547 Info ClientSynchronizer.cpp:255: Changing local latency from 30 to 25 (nextTickToSend: 5028620, ticksToJumpOver: 0 {})
1469.532 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 24 (nextTickToSend: 5028914, ticksToJumpOver: 0 {})
1484.545 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 27 (nextTickToSend: 5029814, ticksToJumpOver: 0 {})
1494.545 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 23 (nextTickToSend: 5030418, ticksToJumpOver: 0 {})
1499.545 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 29 (nextTickToSend: 5030713, ticksToJumpOver: 0 {})
1509.529 Info ClientSynchronizer.cpp:255: Changing local latency from 29 to 24 (nextTickToSend: 5031319, ticksToJumpOver: 0 {})
1529.546 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 31 (nextTickToSend: 5032514, ticksToJumpOver: 0 {})
1539.545 Info ClientSynchronizer.cpp:255: Changing local latency from 31 to 24 (nextTickToSend: 5033121, ticksToJumpOver: 0 {})
1554.528 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 23 (nextTickToSend: 5034014, ticksToJumpOver: 0 {})
1601.975 Warning ClientSynchronizer.cpp:49: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(1152710) tickClosures((tick(5036795) inputActions((CheckCRCHeuristic) (ChangeRidingState) (SelectedEntityChangedVeryClose) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1604.547 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 48 (nextTickToSend: 5037013, ticksToJumpOver: 0 {})
1604.562 Info ClientSynchronizer.cpp:255: Changing local latency from 48 to 51 (nextTickToSend: 5037039, ticksToJumpOver: 0 {})
1619.528 Info ClientSynchronizer.cpp:255: Changing local latency from 51 to 24 (nextTickToSend: 5037940, ticksToJumpOver: 0 {})
1634.546 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 23 (nextTickToSend: 5038815, ticksToJumpOver: 0 {})
1639.562 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 22 (nextTickToSend: 5039115, ticksToJumpOver: 0 {})
1644.595 Info ClientSynchronizer.cpp:255: Changing local latency from 22 to 24 (nextTickToSend: 5039415, ticksToJumpOver: 0 {})
1649.545 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 25 (nextTickToSend: 5039714, ticksToJumpOver: 0 {})
1664.296 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 28 (nextTickToSend: 5040314, ticksToJumpOver: 0 {})
1669.312 Info ClientSynchronizer.cpp:255: Changing local latency from 28 to 30 (nextTickToSend: 5040618, ticksToJumpOver: 0 {})
1679.332 Info ClientSynchronizer.cpp:255: Changing local latency from 30 to 24 (nextTickToSend: 5041221, ticksToJumpOver: 0 {})
1694.295 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 32 (nextTickToSend: 5042113, ticksToJumpOver: 0 {})
1704.330 Info ClientSynchronizer.cpp:255: Changing local latency from 32 to 24 (nextTickToSend: 5042723, ticksToJumpOver: 0 {})
1714.329 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 23 (nextTickToSend: 5043316, ticksToJumpOver: 0 {})
1734.429 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 22 (nextTickToSend: 5044521, ticksToJumpOver: 0 {})
1754.324 Info ClientSynchronizer.cpp:255: Changing local latency from 22 to 23 (nextTickToSend: 5045713, ticksToJumpOver: 1 {5045713})
1759.326 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 33 (nextTickToSend: 5046013, ticksToJumpOver: 0 {})
1774.313 Info ClientSynchronizer.cpp:255: Changing local latency from 33 to 24 (nextTickToSend: 5046923, ticksToJumpOver: 0 {})
1789.303 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 31 (nextTickToSend: 5047807, ticksToJumpOver: 1 {5047807})
1794.293 Info ClientSynchronizer.cpp:255: Changing local latency from 31 to 36 (nextTickToSend: 5048115, ticksToJumpOver: 0 {})
1799.397 Info ClientSynchronizer.cpp:255: Changing local latency from 36 to 39 (nextTickToSend: 5048423, ticksToJumpOver: 0 {})
1809.448 Info ClientSynchronizer.cpp:255: Changing local latency from 39 to 35 (nextTickToSend: 5049027, ticksToJumpOver: 0 {})
1814.412 Info ClientSynchronizer.cpp:255: Changing local latency from 35 to 33 (nextTickToSend: 5049325, ticksToJumpOver: 0 {})
1819.329 Info ClientSynchronizer.cpp:255: Changing local latency from 33 to 30 (nextTickToSend: 5049619, ticksToJumpOver: 0 {})
1824.417 Info ClientSynchronizer.cpp:255: Changing local latency from 30 to 28 (nextTickToSend: 5049922, ticksToJumpOver: 0 {})
1829.310 Info ClientSynchronizer.cpp:255: Changing local latency from 28 to 27 (nextTickToSend: 5050215, ticksToJumpOver: 0 {})
1834.297 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 26 (nextTickToSend: 5050517, ticksToJumpOver: 0 {})
1839.312 Info ClientSynchronizer.cpp:255: Changing local latency from 26 to 27 (nextTickToSend: 5050814, ticksToJumpOver: 0 {})
1849.318 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 32 (nextTickToSend: 5051415, ticksToJumpOver: 0 {})
1864.297 Info ClientSynchronizer.cpp:255: Changing local latency from 32 to 28 (nextTickToSend: 5052023, ticksToJumpOver: 0 {})
1874.366 Info ClientSynchronizer.cpp:255: Changing local latency from 28 to 23 (nextTickToSend: 5052325, ticksToJumpOver: 0 {})
1884.830 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 27 (nextTickToSend: 5052613, ticksToJumpOver: 1 {5052613})
1894.866 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 26 (nextTickToSend: 5053218, ticksToJumpOver: 0 {})
1899.953 Info ClientSynchronizer.cpp:255: Changing local latency from 26 to 28 (nextTickToSend: 5053520, ticksToJumpOver: 0 {})
1904.805 Info ClientSynchronizer.cpp:255: Changing local latency from 28 to 30 (nextTickToSend: 5053813, ticksToJumpOver: 0 {})
1905.471 Info GameActionHandler.cpp:2550: MapTick(5053823) processed PlayerJoinGame peerID(92) playerIndex(101) mode(create)
1909.035 Info GameActionHandler.cpp:2550: MapTick(5054042) processed PlayerJoinGame peerID(94) playerIndex(102) mode(create)
1923.129 Info ClientSynchronizer.cpp:255: Changing local latency from 30 to 23 (nextTickToSend: 5054421, ticksToJumpOver: 0 {})
1928.120 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 25 (nextTickToSend: 5054713, ticksToJumpOver: 0 {})
1933.112 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 29 (nextTickToSend: 5055013, ticksToJumpOver: 0 {})
1938.129 Info ClientSynchronizer.cpp:255: Changing local latency from 29 to 32 (nextTickToSend: 5055316, ticksToJumpOver: 0 {})
1947.152 Info GameActionHandler.cpp:2550: MapTick(5055827) processed PlayerJoinGame peerID(95) playerIndex(56) mode(connect)
1948.193 Info ClientSynchronizer.cpp:255: Changing local latency from 32 to 45 (nextTickToSend: 5055920, ticksToJumpOver: 0 {})
1948.193 Info ClientSynchronizer.cpp:255: Changing local latency from 45 to 47 (nextTickToSend: 5055933, ticksToJumpOver: 0 {})
1951.931 Info ClientMultiplayerManager.cpp:734: Disconnect notification for peer (89)
1954.726 Info ClientMultiplayerManager.cpp:734: Disconnect notification for peer (92)
1959.064 Info ClientMultiplayerManager.cpp:734: Disconnect notification for peer (95)
1963.099 Info ClientSynchronizer.cpp:255: Changing local latency from 47 to 43 (nextTickToSend: 5056823, ticksToJumpOver: 0 {})
1968.113 Info ClientSynchronizer.cpp:255: Changing local latency from 43 to 40 (nextTickToSend: 5057122, ticksToJumpOver: 0 {})
1982.312 Info ClientSynchronizer.cpp:255: Changing local latency from 40 to 34 (nextTickToSend: 5057421, ticksToJumpOver: 0 {})
1992.433 Info ClientSynchronizer.cpp:255: Changing local latency from 34 to 115 (nextTickToSend: 5057944, ticksToJumpOver: 70 {5057944, 5057945, 5057946, 5057947, 5057948, 5057949, 5057950, 5057951, 5057952, 5057953, 5057954, 5057955, 5057956, 5057957, 5057958, 5057959, 5057960, 5057961, 5057962, 5057963, 5057964, 5057965, 5057966, 5057967, 5057968, 5057969, 5057970, 5057971, 5057972, 5057973, 5057974, 5057975, 5057976, 5057977, 5057978, 5057979, 5057980, 5057981, 5057982, 5057983, 5057984, 5057985, 5057986, 5057987, 5057988, 5057989, 5057990, 5057991, 5057992, 5057993, 5057994, 5057995, 5057996, 5057997, 5057998, 5057999, 5058000, 5058001, 5058002, 5058003, 5058004, 5058005, 5058006, 5058007, 5058008, 5058009, 5058010, 5058011, 5058012, 5058013})
1992.433 Info ClientSynchronizer.cpp:255: Changing local latency from 115 to 119 (nextTickToSend: 5058025, ticksToJumpOver: 72 {5058025, 5058026, 5058027, 5058028, 5058029, 5058030, 5058031, 5058032, 5058033, 5058034, 5058035, 5058036, 5058037, 5058038, 5058039, 5058040, 5058041, 5058042, 5058043, 5058044, 5058045, 5058046, 5058047, 5058048, 5058049, 5058050, 5058051, 5058052, 5058053, 5058054, 5058055, 5058056, 5058057, 5058058, 5058059, 5058060, 5058061, 5058062, 5058063, 5058064, 5058065, 5058066, 5058067, 5058068, 5058069, 5058070, 5058071, 5058072, 5058073, 5058074, 5058075, 5058076, 5058077, 5058078, 5058079, 5058080, 5058081, 5058082, 5058083, 5058084, 5058085, 5058086, 5058087, 5058088, 5058089, 5058090, 5058091, 5058092, 5058093, 5058094, 5058095, 5058096})
1997.332 Info ClientSynchronizer.cpp:255: Changing local latency from 119 to 132 (nextTickToSend: 5058362, ticksToJumpOver: 0 {})
2004.047 Info GameActionHandler.cpp:2550: MapTick(5058646) processed PlayerJoinGame peerID(96) playerIndex(56) mode(connect)
2007.313 Info ClientSynchronizer.cpp:255: Changing local latency from 132 to 71 (nextTickToSend: 5058974, ticksToJumpOver: 0 {})
2012.348 Info ClientSynchronizer.cpp:255: Changing local latency from 71 to 52 (nextTickToSend: 5059237, ticksToJumpOver: 0 {})
2017.329 Info ClientSynchronizer.cpp:255: Changing local latency from 52 to 44 (nextTickToSend: 5059528, ticksToJumpOver: 0 {})
2022.428 Info ClientSynchronizer.cpp:255: Changing local latency from 44 to 36 (nextTickToSend: 5059828, ticksToJumpOver: 0 {})
2032.325 Info ClientSynchronizer.cpp:255: Changing local latency from 36 to 33 (nextTickToSend: 5060419, ticksToJumpOver: 0 {})
2037.326 Info ClientSynchronizer.cpp:255: Changing local latency from 33 to 30 (nextTickToSend: 5060717, ticksToJumpOver: 0 {})
2042.299 Info ClientSynchronizer.cpp:255: Changing local latency from 30 to 33 (nextTickToSend: 5061014, ticksToJumpOver: 0 {})
2052.312 Info ClientSynchronizer.cpp:255: Changing local latency from 33 to 28 (nextTickToSend: 5061622, ticksToJumpOver: 0 {})
2057.312 Info ClientSynchronizer.cpp:255: Changing local latency from 28 to 26 (nextTickToSend: 5061915, ticksToJumpOver: 0 {})
2072.312 Info ClientSynchronizer.cpp:255: Changing local latency from 26 to 25 (nextTickToSend: 5062816, ticksToJumpOver: 0 {})
2087.347 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 27 (nextTickToSend: 5063716, ticksToJumpOver: 0 {})
2092.450 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 44 (nextTickToSend: 5064009, ticksToJumpOver: 1 {5064009})
2092.490 Info ClientSynchronizer.cpp:255: Changing local latency from 44 to 47 (nextTickToSend: 5064028, ticksToJumpOver: 1 {5064028})
2097.378 Info ClientSynchronizer.cpp:255: Changing local latency from 47 to 58 (nextTickToSend: 5064325, ticksToJumpOver: 0 {})
2110.380 Info ClientSynchronizer.cpp:255: Changing local latency from 58 to 33 (nextTickToSend: 5064946, ticksToJumpOver: 0 {})
2115.379 Info ClientSynchronizer.cpp:255: Changing local latency from 33 to 25 (nextTickToSend: 5065221, ticksToJumpOver: 0 {})
2125.850 Info GameActionHandler.cpp:2550: MapTick(5065816) processed PlayerJoinGame peerID(93) playerIndex(80) mode(connect)
2145.414 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 24 (nextTickToSend: 5067016, ticksToJumpOver: 0 {})
2175.378 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 21 (nextTickToSend: 5068819, ticksToJumpOver: 0 {})
2180.396 Info ClientSynchronizer.cpp:255: Changing local latency from 21 to 18 (nextTickToSend: 5069117, ticksToJumpOver: 0 {})
2195.395 Info ClientSynchronizer.cpp:255: Changing local latency from 18 to 17 (nextTickToSend: 5070015, ticksToJumpOver: 0 {})
2220.430 Info ClientSynchronizer.cpp:255: Changing local latency from 17 to 18 (nextTickToSend: 5071515, ticksToJumpOver: 0 {})
2231.179 Info ClientSynchronizer.cpp:255: Changing local latency from 18 to 26 (nextTickToSend: 5071815, ticksToJumpOver: 0 {})
2236.180 Info ClientSynchronizer.cpp:255: Changing local latency from 26 to 29 (nextTickToSend: 5072120, ticksToJumpOver: 0 {})
2246.081 Info ClientSynchronizer.cpp:255: Changing local latency from 29 to 25 (nextTickToSend: 5072717, ticksToJumpOver: 0 {})
2251.096 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 37 (nextTickToSend: 5073014, ticksToJumpOver: 0 {})
2261.095 Info ClientSynchronizer.cpp:255: Changing local latency from 37 to 25 (nextTickToSend: 5073626, ticksToJumpOver: 0 {})
2276.097 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 24 (nextTickToSend: 5074515, ticksToJumpOver: 0 {})
2286.100 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 29 (nextTickToSend: 5075114, ticksToJumpOver: 0 {})
2296.099 Info ClientSynchronizer.cpp:255: Changing local latency from 29 to 28 (nextTickToSend: 5075716, ticksToJumpOver: 0 {})
2301.096 Info ClientSynchronizer.cpp:255: Changing local latency from 28 to 33 (nextTickToSend: 5076015, ticksToJumpOver: 0 {})
2318.380 Info ClientSynchronizer.cpp:255: Changing local latency from 33 to 47 (nextTickToSend: 5076617, ticksToJumpOver: 0 {})
2328.414 Info ClientSynchronizer.cpp:255: Changing local latency from 47 to 43 (nextTickToSend: 5077226, ticksToJumpOver: 0 {})
2333.397 Info ClientSynchronizer.cpp:255: Changing local latency from 43 to 34 (nextTickToSend: 5077523, ticksToJumpOver: 0 {})
2338.414 Info ClientSynchronizer.cpp:255: Changing local latency from 34 to 30 (nextTickToSend: 5077819, ticksToJumpOver: 0 {})
2343.401 Info ClientSynchronizer.cpp:255: Changing local latency from 30 to 29 (nextTickToSend: 5078116, ticksToJumpOver: 0 {})
2348.399 Info ClientSynchronizer.cpp:255: Changing local latency from 29 to 27 (nextTickToSend: 5078416, ticksToJumpOver: 0 {})
2363.398 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 26 (nextTickToSend: 5079315, ticksToJumpOver: 0 {})
2373.380 Info ClientSynchronizer.cpp:255: Changing local latency from 26 to 25 (nextTickToSend: 5079915, ticksToJumpOver: 0 {})
2378.412 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 24 (nextTickToSend: 5080216, ticksToJumpOver: 0 {})
2381.947 Info GameActionHandler.cpp:2550: MapTick(5080403) processed PlayerJoinGame peerID(97) playerIndex(103) mode(create)
2388.379 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 29 (nextTickToSend: 5080812, ticksToJumpOver: 0 {})
2398.398 Info ClientSynchronizer.cpp:255: Changing local latency from 29 to 26 (nextTickToSend: 5081417, ticksToJumpOver: 0 {})
2413.395 Info ClientSynchronizer.cpp:255: Changing local latency from 26 to 25 (nextTickToSend: 5082315, ticksToJumpOver: 0 {})
2418.387 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 43 (nextTickToSend: 5082608, ticksToJumpOver: 0 {})
2423.645 Info ClientMultiplayerManager.cpp:734: Disconnect notification for peer (97)
2439.763 Info ClientSynchronizer.cpp:255: Changing local latency from 43 to 34 (nextTickToSend: 5083536, ticksToJumpOver: 0 {})
2444.768 Info ClientSynchronizer.cpp:255: Changing local latency from 34 to 21 (nextTickToSend: 5083827, ticksToJumpOver: 0 {})
2449.766 Info ClientSynchronizer.cpp:255: Changing local latency from 21 to 22 (nextTickToSend: 5084112, ticksToJumpOver: 0 {})
2459.763 Info ClientSynchronizer.cpp:255: Changing local latency from 22 to 24 (nextTickToSend: 5084712, ticksToJumpOver: 0 {})
2470.228 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 26 (nextTickToSend: 5085021, ticksToJumpOver: 0 {})
2480.079 Info ClientSynchronizer.cpp:255: Changing local latency from 26 to 31 (nextTickToSend: 5085614, ticksToJumpOver: 0 {})
2485.090 Info ClientSynchronizer.cpp:255: Changing local latency from 31 to 32 (nextTickToSend: 5085917, ticksToJumpOver: 0 {})
2500.083 Info ClientSynchronizer.cpp:255: Changing local latency from 32 to 29 (nextTickToSend: 5086817, ticksToJumpOver: 0 {})
2505.063 Info ClientSynchronizer.cpp:255: Changing local latency from 29 to 31 (nextTickToSend: 5087115, ticksToJumpOver: 0 {})
2515.080 Info ClientSynchronizer.cpp:255: Changing local latency from 31 to 23 (nextTickToSend: 5087721, ticksToJumpOver: 0 {})
2515.513 Info GameActionHandler.cpp:2550: MapTick(5087716) processed PlayerJoinGame peerID(98) playerIndex(104) mode(create)
2521.318 Info GameActionHandler.cpp:2550: MapTick(5088064) processed PlayerJoinGame peerID(99) playerIndex(51) mode(connect)
2525.091 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 27 (nextTickToSend: 5088312, ticksToJumpOver: 1 {5088312})
2530.112 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 31 (nextTickToSend: 5088617, ticksToJumpOver: 0 {})
2540.183 Info ClientSynchronizer.cpp:255: Changing local latency from 31 to 29 (nextTickToSend: 5089221, ticksToJumpOver: 0 {})
2544.813 Info ClientMultiplayerManager.cpp:734: Disconnect notification for peer (98)
2544.813 Warning MultiplayerManagerBase.cpp:96: Received MapLoadingProgressUpdate for unkonwn peer(98)
2550.159 Info ClientSynchronizer.cpp:255: Changing local latency from 29 to 28 (nextTickToSend: 5089819, ticksToJumpOver: 0 {})
2555.091 Info ClientSynchronizer.cpp:255: Changing local latency from 28 to 29 (nextTickToSend: 5090115, ticksToJumpOver: 0 {})
2565.079 Info ClientSynchronizer.cpp:255: Changing local latency from 29 to 28 (nextTickToSend: 5090715, ticksToJumpOver: 0 {})
2575.080 Info ClientSynchronizer.cpp:255: Changing local latency from 28 to 27 (nextTickToSend: 5091315, ticksToJumpOver: 0 {})
2580.079 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 26 (nextTickToSend: 5091614, ticksToJumpOver: 0 {})
2590.097 Info ClientSynchronizer.cpp:255: Changing local latency from 26 to 25 (nextTickToSend: 5092219, ticksToJumpOver: 0 {})
2595.129 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 41 (nextTickToSend: 5092514, ticksToJumpOver: 8 {5092514, 5092515, 5092516, 5092517, 5092518, 5092519, 5092520, 5092521})
2600.079 Info ClientSynchronizer.cpp:255: Changing local latency from 41 to 44 (nextTickToSend: 5092822, ticksToJumpOver: 0 {})
2610.078 Info ClientSynchronizer.cpp:255: Changing local latency from 44 to 34 (nextTickToSend: 5093424, ticksToJumpOver: 0 {})
2615.144 Info ClientSynchronizer.cpp:255: Changing local latency from 34 to 32 (nextTickToSend: 5093719, ticksToJumpOver: 0 {})
2620.214 Info ClientSynchronizer.cpp:255: Changing local latency from 32 to 33 (nextTickToSend: 5094023, ticksToJumpOver: 0 {})
2630.092 Info ClientSynchronizer.cpp:255: Changing local latency from 33 to 31 (nextTickToSend: 5094621, ticksToJumpOver: 0 {})
2640.079 Info ClientSynchronizer.cpp:255: Changing local latency from 31 to 24 (nextTickToSend: 5095221, ticksToJumpOver: 0 {})
2655.203 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 27 (nextTickToSend: 5096117, ticksToJumpOver: 0 {})
2660.105 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 29 (nextTickToSend: 5096416, ticksToJumpOver: 0 {})
2670.081 Info ClientSynchronizer.cpp:255: Changing local latency from 29 to 27 (nextTickToSend: 5097017, ticksToJumpOver: 0 {})
2680.080 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 30 (nextTickToSend: 5097614, ticksToJumpOver: 0 {})
2690.079 Info ClientSynchronizer.cpp:255: Changing local latency from 30 to 27 (nextTickToSend: 5098219, ticksToJumpOver: 0 {})
2695.174 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 39 (nextTickToSend: 5098514, ticksToJumpOver: 0 {})
2710.080 Info ClientSynchronizer.cpp:255: Changing local latency from 39 to 40 (nextTickToSend: 5099421, ticksToJumpOver: 0 {})
2720.096 Info ClientSynchronizer.cpp:255: Changing local latency from 40 to 31 (nextTickToSend: 5100023, ticksToJumpOver: 0 {})
2725.195 Info ClientSynchronizer.cpp:255: Changing local latency from 31 to 29 (nextTickToSend: 5100324, ticksToJumpOver: 0 {})
2730.082 Info ClientSynchronizer.cpp:255: Changing local latency from 29 to 27 (nextTickToSend: 5100620, ticksToJumpOver: 0 {})
2735.097 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 26 (nextTickToSend: 5100916, ticksToJumpOver: 0 {})
2740.122 Info ClientSynchronizer.cpp:255: Changing local latency from 26 to 27 (nextTickToSend: 5101213, ticksToJumpOver: 0 {})
2750.113 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 26 (nextTickToSend: 5101820, ticksToJumpOver: 0 {})
2760.477 Info ClientSynchronizer.cpp:255: Changing local latency from 26 to 29 (nextTickToSend: 5102414, ticksToJumpOver: 0 {})
2772.046 Info ClientSynchronizer.cpp:255: Changing local latency from 29 to 31 (nextTickToSend: 5102721, ticksToJumpOver: 0 {})
2782.866 Info ClientSynchronizer.cpp:255: Changing local latency from 31 to 42 (nextTickToSend: 5103316, ticksToJumpOver: 0 {})
2802.691 Info GameActionHandler.cpp:2550: MapTick(5104459) processed PlayerJoinGame peerID(100) playerIndex(42) mode(connect)
2823.043 Info ClientSynchronizer.cpp:255: Changing local latency from 42 to 39 (nextTickToSend: 5105723, ticksToJumpOver: 0 {})
2843.029 Info ClientSynchronizer.cpp:255: Changing local latency from 39 to 44 (nextTickToSend: 5106921, ticksToJumpOver: 0 {})
2853.102 Info ClientSynchronizer.cpp:255: Changing local latency from 44 to 40 (nextTickToSend: 5107522, ticksToJumpOver: 0 {})
2858.112 Info ClientSynchronizer.cpp:255: Changing local latency from 40 to 34 (nextTickToSend: 5107822, ticksToJumpOver: 0 {})
2878.133 Info ClientSynchronizer.cpp:255: Changing local latency from 34 to 32 (nextTickToSend: 5109018, ticksToJumpOver: 0 {})
2883.106 Info ClientSynchronizer.cpp:255: Changing local latency from 32 to 35 (nextTickToSend: 5109312, ticksToJumpOver: 0 {})
2898.225 Info ClientSynchronizer.cpp:255: Changing local latency from 35 to 34 (nextTickToSend: 5110221, ticksToJumpOver: 0 {})
2910.777 Info ClientMultiplayerManager.cpp:734: Disconnect notification for peer (63)
2913.126 Info ClientSynchronizer.cpp:255: Changing local latency from 34 to 33 (nextTickToSend: 5111117, ticksToJumpOver: 0 {})
2923.124 Info ClientSynchronizer.cpp:255: Changing local latency from 33 to 31 (nextTickToSend: 5111717, ticksToJumpOver: 0 {})
2938.046 Info ClientSynchronizer.cpp:255: Changing local latency from 31 to 25 (nextTickToSend: 5112320, ticksToJumpOver: 0 {})
2948.030 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 39 (nextTickToSend: 5112913, ticksToJumpOver: 0 {})
2948.080 Info ClientSynchronizer.cpp:255: Changing local latency from 39 to 42 (nextTickToSend: 5112930, ticksToJumpOver: 0 {})
2963.028 Info ClientSynchronizer.cpp:255: Changing local latency from 42 to 29 (nextTickToSend: 5113826, ticksToJumpOver: 0 {})
2968.034 Info ClientSynchronizer.cpp:255: Changing local latency from 29 to 28 (nextTickToSend: 5114118, ticksToJumpOver: 0 {})
2973.162 Info ClientSynchronizer.cpp:255: Changing local latency from 28 to 24 (nextTickToSend: 5114425, ticksToJumpOver: 0 {})
2993.045 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 30 (nextTickToSend: 5115614, ticksToJumpOver: 0 {})
3003.029 Info ClientSynchronizer.cpp:255: Changing local latency from 30 to 25 (nextTickToSend: 5116218, ticksToJumpOver: 0 {})
3008.046 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 28 (nextTickToSend: 5116515, ticksToJumpOver: 0 {})
3018.047 Info ClientSynchronizer.cpp:255: Changing local latency from 28 to 24 (nextTickToSend: 5117118, ticksToJumpOver: 0 {})
3034.429 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 21 (nextTickToSend: 5117716, ticksToJumpOver: 0 {})
3044.447 Info ClientSynchronizer.cpp:255: Changing local latency from 21 to 22 (nextTickToSend: 5118312, ticksToJumpOver: 0 {})
3049.446 Info ClientSynchronizer.cpp:255: Changing local latency from 22 to 23 (nextTickToSend: 5118613, ticksToJumpOver: 0 {})
3053.911 Error CrashHandler.cpp:210: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-ppgnhw\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-ppgnhw\src\util\logger.cpp (332): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-ppgnhw\src\util\logger.cpp (386): Logger::logStacktrace
c:\cygwin64\tmp\factorio-ppgnhw\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-ppgnhw\src\util\crashhandler.cpp (213): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6F47B4274)
00007FF6F47B4274 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC01059AFD)
00007FFC01059AFD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC00FE4FE9)
00007FFC00FE4FE9 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC01058C0A)
00007FFC01058C0A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-ppgnhw\src\equipment\equipmentgrid.cpp (195): EquipmentGrid::batteryCapacity
c:\cygwin64\tmp\factorio-ppgnhw\src\equipment\equipmentgrid.cpp (90): EquipmentGrid::addToDescription
c:\cygwin64\tmp\factorio-ppgnhw\src\gui\equipmentgridgui.cpp (225): EquipmentGridGui::updateDescription
c:\cygwin64\tmp\factorio-ppgnhw\libraries\agui\src\agui\gui.cpp (976): agui::Gui::recursiveDoLogic
c:\cygwin64\tmp\factorio-ppgnhw\libraries\agui\src\agui\gui.cpp (981): agui::Gui::recursiveDoLogic
c:\cygwin64\tmp\factorio-ppgnhw\libraries\agui\src\agui\gui.cpp (965): agui::Gui::logic
c:\cygwin64\tmp\factorio-ppgnhw\src\globalcontext.cpp (806): GlobalContext::updateGui
c:\cygwin64\tmp\factorio-ppgnhw\src\mainloop.cpp (476): MainLoop::processAllegroEvent
c:\cygwin64\tmp\factorio-ppgnhw\src\mainloop.cpp (387): MainLoop::processAllegroEvents
c:\cygwin64\tmp\factorio-ppgnhw\src\mainloop.cpp (250): MainLoop::prePrepare
c:\cygwin64\tmp\factorio-ppgnhw\src\mainloop.cpp (323): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-ppgnhw\src\mainloop.cpp (188): MainLoop::run
c:\cygwin64\tmp\factorio-ppgnhw\src\main.cpp (727): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (255): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBFE508102)
00007FFBFE508102 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC0100C5B4)
00007FFC0100C5B4 (ntdll): (filename not available): RtlUserThreadStart
3095.498 Error CrashHandler.cpp:106: Map tick at moment of crash: 5118859
3095.498 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.