2 seconds later it crashed
Code: Select all
565.077 Info MultiplayerManager.cpp:1861: maptick(40009467) crc after applying all ticks: -703958169
565.077 Info MultiplayerManager.cpp:996: networkTick(33593) mapTick(40009467) changing state from(InGameAligning) to(InGameAligned)
565.077 Info MultiplayerManager.cpp:996: networkTick(33593) mapTick(40009467) changing state from(InGameAligned) to(InGameSavingMap)
565.287 Info MultiplayerManager.cpp:1143: networkTick(33606) mapTick(40009467) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
565.287 Info MultiplayerManager.cpp:1143: networkTick(33606) mapTick(40009467) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
565.287 Info MultiplayerManager.cpp:1143: networkTick(33606) mapTick(40009467) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
565.287 Info MultiplayerManager.cpp:1143: networkTick(33606) mapTick(40009467) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
566.837 Info MultiplayerManager.cpp:996: networkTick(33700) mapTick(40009467) changing state from(InGameSavingMap) to(InGameSendingMap)
566.914 Info MultiplayerManager.cpp:1260: MapTick(40009467) Serving map(/dev/shm/factorio/temp/mp-download.zip) for peer(2) size(26494793) crc(-1659683192)
567.070 Info MultiplayerManager.cpp:1143: networkTick(33713) mapTick(40009467) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
567.287 Info MultiplayerManager.cpp:1143: networkTick(33726) mapTick(40009467) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
586.838 Info MultiplayerManager.cpp:1143: networkTick(34796) mapTick(40009467) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
586.838 Canceling serving for peer 2
586.838 Info MultiplayerManager.cpp:996: networkTick(34796) mapTick(40009467) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
587.054 Info MultiplayerManager.cpp:1143: networkTick(34809) mapTick(40009467) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
589.271 Info MultiplayerManager.cpp:1143: networkTick(34942) mapTick(40009467) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
589.271 Info MultiplayerManager.cpp:1342: networkTick(34942) mapTick(40009467) stopping mapAlign
589.271 Info MultiplayerManager.cpp:996: networkTick(34942) mapTick(40009467) changing state from(InGameWaitingForOthers) to(InGame)
589.271 Info MultiplayerManager.cpp:1706: networkTick(34942) mapTick(40009467) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
)
589.487 Info MultiplayerManager.cpp:1143: networkTick(34955) mapTick(40009480) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
589.488 Info MultiplayerManager.cpp:1143: networkTick(34955) mapTick(40009480) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
589.488 Info MultiplayerManager.cpp:1143: networkTick(34955) mapTick(40009480) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
589.538 Info NetworkInputHandler.cpp:608: assigning playerIndex(369) to peer(2)
589.538 Info GameActionHandler.cpp:2704: MapTick(40009483) processed PlayerJoinGame peerID(2) playerIndex(369) mode(create)
602.394 Error CrashHandler.cpp:184: Received SIGSEGV
603.173 Warning Logger.cpp:360: Symbols.size() == 22, usedSize == 13
Factorio crashed. Generating symbolized stacktrace, please wait ...
603.927 Warning Logger.cpp:360: Symbols.size() == 21, usedSize == 12
#0 0x4fcaeb in writeStackTrace at /tmp/factorio-n2rKaz/src/Util/CrashHandler.cpp:84
#1 0x4fcd64 in SignalHandler at /tmp/factorio-n2rKaz/src/Util/CrashHandler.cpp:189
#2 0x7fcb05f31670 in ?? at ??:0
#3 0x578490 in transferResult at /tmp/factorio-n2rKaz/src/CraftingQueue.cpp:281
#4 0xb1ca9f in tryFinishCrafting at /tmp/factorio-n2rKaz/src/CraftingQueue.cpp:124
#5 0xbed7cb in performCrafting at /tmp/factorio-n2rKaz/src/ManualCrafter.cpp:150
#6 0xbef5cc in update at /tmp/factorio-n2rKaz/src/Entity/Character.cpp:462
#7 0xbfe3a8 in get_next at /home/build/build_environment/boost_1_61_0/output_linux64/include/boost/intrusive/detail/list_node.hpp:63
#8 0xc1c3f0 in operator++ at /home/build/build_environment/boost_1_61_0/output_linux64/include/boost/intrusive/detail/list_iterator.hpp:81
#9 0xc8b8d3 in update at /tmp/factorio-n2rKaz/src/Surface/Chunk.cpp:479
#10 0x7fcb05f1db15 in update at /tmp/factorio-n2rKaz/src/Surface/Surface.cpp:864
#11 0x406379 in update at /tmp/factorio-n2rKaz/src/Map/Map.cpp:1097
603.927 Error CrashHandler.cpp:85: Map tick at moment of crash: 40010254
603.927 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
[factorio@localhost saves]$