Double Pulse counter (Bug?)

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Tanatos
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Double Pulse counter (Bug?)

Post by Tanatos »

Classic transport belt Pulse sensor and memory counter:
if next entity transport belt - work Ok
if next entity inserter - counter create double value
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XKnight
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Re: Double Pulse counter (Bug?)

Post by XKnight »

Yes, this is a bug.
But you've posted it in a wrong forum section (correct is "Board index ‹ Support ‹ Bug Reports").
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