Factorio versions 0.13.8 and 0.13.9 (Upgraded to .9 after experiencing bug in .8) using Mods.
Inventory contains 45 Blue Circuits. Power Armor Recipe detects 30 Blue Circuits.
The only thing I think I remember, that could be related to this, is that I grabbed several of the Blue Circuits from the inventory of an Assembler Machine producing Speed Module 2 or 3s.
I resolved the bug by getting rid of the Blue Circuits I had in my inventory and getting new ones.
The SaveGame is from the 0.13.8 version so you can see it there and in .9 also. There is a crash when I exit the game, not sure if related...
factorio-current.log
Code: Select all
0.000 2016-07-18 08:10:48; Factorio 0.13.8 (build 23239, win64, alpha)
0.000 Operating system: Windows 8
0.000 Program arguments: "F:\Users\dirName\documents\factorio\Factorio_0.13.8--1\bin\x64\factorio.exe"
0.000 Read data path: F:/Users/dirName/documents/factorio/Factorio_0.13.8--1/data
0.000 Write data path: F:/Users/dirName/documents/factorio/Factorio_0.13.8--1
0.000 Binaries path: F:/Users/dirName/documents/factorio/Factorio_0.13.8--1/bin
0.011 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 30%] [Screen: 255] [DXT: false]
0.012 Available display adapters: 2
0.012 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 Ti {0x80005, [0,0], 2560x1440, 32bit, 59Hz}
0.012 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 980 Ti {0x80001, [2560,240], 1920x1200, 32bit, 59Hz}
0.012 Create display on adapter 0. Size 1280x720 at position [630, 342].
0.048 Initialised Direct3D:[0] NVIDIA GeForce GTX 980 Ti; driver: nvd3dumx.dll 10.18.13.6472
0.049 Video memory size (dedicated video/dedicated system/shared system/available): 5984/0/16100/4092 MB
0.073 Desktop composition is active.
0.157 Loading mod core 0.0.0 (data.lua)
0.161 Loading mod base 0.13.8 (data.lua)
0.235 Loading mod Big_Brother 0.3.0 (data.lua)
0.299 Loading mod blueprint-string 3.0.2 (data.lua)
0.362 Loading mod AfraidOfTheDark 1.0.8 (data.lua)
0.422 Loading mod autofill 1.3.16 (data.lua)
0.482 Loading mod EvoGUI 0.4.104 (data.lua)
0.555 Loading mod Expanded_Robot_Tech 0.4.1 (data.lua)
0.612 Loading mod expanded_tools 1.0.2 (data.lua)
0.672 Loading mod FactorioMaps 0.6.0 (data.lua)
0.744 Loading mod Foreman 0.2.1 (data.lua)
0.802 Loading mod Larger Inventory 1.0.1 (data.lua)
0.871 Loading mod Laser_Beam_Turrets 0.1.7 (data.lua)
0.931 Loading mod launch-control 0.2.0 (data.lua)
0.991 Loading mod Military_Research_5 0.1.0 (data.lua)
1.066 Loading mod nightvision 0.0.5 (data.lua)
1.125 Loading mod Orbital Ion Cannon 1.3.0 (data.lua)
1.188 Loading mod RailTanker 1.3.32 (data.lua)
1.188 Script data.lua:18: done
1.262 Loading mod robotarmy 0.1.44 (data.lua)
1.328 Loading mod ScoreExtended 1.0.11 (data.lua)
1.404 Loading mod ShuttleTrain 1.1.1 (data.lua)
1.477 Loading mod SmartDisplay 1.0.10 (data.lua)
1.552 Loading mod Spawn_Gear 0.1.6 (data.lua)
1.638 Loading mod Tape Measure 1.0.2 (data.lua)
1.723 Loading mod TheFatController 0.4.18 (data.lua)
1.801 Loading mod upgrade-planner 1.1.12 (data.lua)
1.897 Loading mod YARM 0.7.101 (data.lua)
1.974 Loading mod FARL 0.5.33 (data.lua)
2.056 Loading mod Satellite Uplink Station 1.0.0 (data.lua)
2.154 Loading mod Big_Brother 0.3.0 (data-updates.lua)
2.233 Loading mod AfraidOfTheDark 1.0.8 (data-updates.lua)
2.315 Loading mod Orbital Ion Cannon 1.3.0 (data-updates.lua)
2.413 Loading mod rso-mod 2.0.9 (data-updates.lua)
2.493 Loading mod FARL 0.5.33 (data-updates.lua)
2.575 Loading mod long-reach 0.0.5 (data-final-fixes.lua)
2.669 Loading mod RailTanker 1.3.32 (data-final-fixes.lua)
2.759 Loading mod FARL 0.5.33 (data-final-fixes.lua)
2.840 Checksum for core: 714099156
2.840 Checksum for mod base: 1905699976
2.840 Checksum for mod Big_Brother: 180679385
2.840 Checksum for mod blueprint-string: 2370144521
2.840 Checksum for mod AfraidOfTheDark: 3395369072
2.840 Checksum for mod autofill: 1353558861
2.840 Checksum for mod bobtechsave: 0
2.840 Checksum for mod EvoGUI: 1040096666
2.840 Checksum for mod Expanded_Robot_Tech: 450750456
2.840 Checksum for mod expanded_tools: 2965647585
2.840 Checksum for mod FactorioMaps: 1004700098
2.840 Checksum for mod Foreman: 696198468
2.840 Checksum for mod InitialScan: 0
2.840 Checksum for mod Larger Inventory: 32563986
2.840 Checksum for mod Laser_Beam_Turrets: 3880469623
2.840 Checksum for mod launch-control: 1505514949
2.840 Checksum for mod long-reach: 315959611
2.840 Checksum for mod Military_Research_5: 4274883677
2.840 Checksum for mod nightvision: 1302662567
2.840 Checksum for mod Orbital Ion Cannon: 4247862195
2.840 Checksum for mod RailTanker: 886730006
2.840 Checksum for mod robotarmy: 153481396
2.840 Checksum for mod rso-mod: 691269887
2.840 Checksum for mod ScoreExtended: 491166828
2.840 Checksum for mod ShuttleTrain: 834799180
2.840 Checksum for mod SmartDisplay: 3074043417
2.840 Checksum for mod Spawn_Gear: 177206772
2.840 Checksum for mod Tape Measure: 284499724
2.840 Checksum for mod TheFatController: 2087045025
2.840 Checksum for mod upgrade-planner: 913784995
2.840 Checksum for mod YARM: 1471126532
2.840 Checksum for mod FARL: 1367811734
2.840 Checksum for mod Satellite Uplink Station: 4148500026
3.462 Initial atlas bitmap size is 16384
3.468 Created atlas bitmap 16384x12459
4.179 Created atlas bitmap 4096x1060
8.821 Sprites loaded
8.821 Convert atlas 4096x1060 to: trilinear-filtering
9.050 Loading sounds...
10.259 Custom inputs active: 1
10.259 Info Updater.cpp:750: Downloading https://www.factorio.com/updater/get-available-versions?username=matthewgp&token=<private>&apiVersion=2
11.036 Some core updates would be reachable if experimental updates were enabled.
11.036 0 packages available to download (experimental updates disabled).
11.063 Factorio initialised
31.147 Loading map F:/Users\dirName\documents\factorio\Factorio_0.13.8--1\saves\1_MegaBase.zip
31.210 Info Scenario.cpp:127: Map version 0.13.8-1
33.087 Checksum for script F:/Users/dirName/documents/factorio/Factorio_0.13.8--1/temp/currently-playing/control.lua: 900459546
33.090 Checksum for script __Big_Brother__/control.lua: 751753306
33.096 Checksum for script __blueprint-string__/control.lua: 3023626935
33.097 Checksum for script __AfraidOfTheDark__/control.lua: 3882296198
33.100 Checksum for script __autofill__/control.lua: 2761003946
33.101 Checksum for script __bobtechsave__/control.lua: 1098752798
33.104 Checksum for script __EvoGUI__/control.lua: 2392634121
33.105 Checksum for script __FactorioMaps__/control.lua: 3263891712
33.114 Checksum for script __Foreman__/control.lua: 3165947911
33.115 Checksum for script __InitialScan__/control.lua: 3197914364
33.115 Checksum for script __launch-control__/control.lua: 2103503178
33.118 Checksum for script __Orbital Ion Cannon__/control.lua: 2573826740
33.119 Checksum for script __RailTanker__/control.lua: 843196296
33.122 Checksum for script __robotarmy__/control.lua: 2119717840
33.129 Checksum for script __rso-mod__/control.lua: 374014356
33.130 Checksum for script __ScoreExtended__/control.lua: 4070845751
33.131 Checksum for script __ShuttleTrain__/control.lua: 2457534206
33.133 Checksum for script __SmartDisplay__/control.lua: 3926756230
33.134 Checksum for script __Spawn_Gear__/control.lua: 84369224
33.135 Checksum for script __Tape Measure__/control.lua: 3300237787
33.139 Checksum for script __TheFatController__/control.lua: 2348030623
33.140 Checksum for script __upgrade-planner__/control.lua: 2909614572
33.143 Checksum for script __YARM__/control.lua: 616803594
33.149 Checksum for script __FARL__/control.lua: 1636863242
33.151 Checksum for script __Satellite Uplink Station__/control.lua: 2668329648
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-qsnybi\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-qsnybi\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-qsnybi\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-qsnybi\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-qsnybi\src\util\crashhandler.cpp (137): CrashHandler::TerminateHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\terminate.cpp (49): terminate
f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (756): FindHandler
f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (449): __InternalCxxFrameHandler
f:\dd\vctools\crt\vcruntime\src\eh\amd64\trnsctrl.cpp (186): __CxxFrameHandler3
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000007FFE8539B2D)
000007FFE8539B2D (ntdll): (filename not available): RtlLookupFunctionEntry
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000007FFE853AE04)
000007FFE853AE04 (ntdll): (filename not available): DbgPrint
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000007FFE853B25D)
000007FFE853B25D (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000007FFE563AEA8)
000007FFE563AEA8 (KERNELBASE): (filename not available): RaiseException
f:\dd\vctools\crt\vcruntime\src\eh\throw.cpp (136): _CxxThrowException
c:\cygwin64\tmp\factorio-qsnybi\src\util\fileutil.cpp (208): moveFileSafe
c:\cygwin64\tmp\factorio-qsnybi\src\data\modmanager.cpp (389): ModManager::writeModlist
c:\cygwin64\tmp\factorio-qsnybi\src\data\modmanager.cpp (38): ModManager::~ModManager
c:\cygwin64\tmp\factorio-qsnybi\src\globalcontext.cpp (520): GlobalContext::clearResources
c:\cygwin64\tmp\factorio-qsnybi\src\globalcontext.cpp (544): GlobalContext::~GlobalContext
c:\cygwin64\tmp\factorio-qsnybi\src\mainloop.cpp (736): MainLoop::run
c:\cygwin64\tmp\factorio-qsnybi\src\main.cpp (741): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (255): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000007FFE6111842)
000007FFE6111842 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000007FFE853DF11)
000007FFE853DF11 (ntdll): (filename not available): RtlUserThreadStart
54.816 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.