With 0.13.8, however, the game stutters significantly in multiplayer. Also, the framerate is dropped from ~60 to ~30
Using LAN. I tried disabling all the mods, which didn't effect anything.
Both players have no problem when playing solo, or hosting without someone else joining.
I am unsure what information to give, so a screenshot with f5 enabled, and the logfile is included.
Code: Select all
0.582 2016-07-14 20:06:55; Factorio 0.13.8 (build 23239, win64, alpha)
0.582 Operating system: Windows 7 Service Pack 1
0.582 Program arguments: "C:\Users\Ranakastrasz\Desktop\Factorio_0.13\bin\x64\factorio.exe"
0.582 Read data path: C:/Users/Ranakastrasz/Desktop/Factorio_0.13/data
0.582 Write data path: C:/Users/Ranakastrasz/Desktop/Factorio_0.13
0.582 Binaries path: C:/Users/Ranakastrasz/Desktop/Factorio_0.13/bin
0.697 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 80%] [MultiSampling: OFF] [Graphics quality: low] [Video memory usage: medium] [Light scale: 10%] [Screen: 255] [DXT: auto]
0.699 Available display adapters: 1
0.699 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 4000 {0x05, [0,0], 1366x768, 32bit, 60Hz}
0.699 Create display on adapter 0. Size 1280x720 at position [33, 6].
4.103 Initialised Direct3D:[0] Intel(R) HD Graphics 4000; driver: dlumd9.dll 8.7.0.43526
4.110 Video memory size (dedicated video/dedicated system/shared system/available): 64/0/1632/1688 MB
16.913 Loading mod core 0.0.0 (data.lua)
16.942 Loading mod base 0.13.8 (data.lua)
17.581 Loading mod AddAssemblerBatteries 0.13.0 (data.lua)
17.807 Loading mod Advanced_Assembling_Machines 0.1.1 (data.lua)
18.571 Loading mod Agent Orange 0.0.6 (data.lua)
18.669 Loading mod autofill 1.3.16 (data.lua)
18.770 Loading mod BetterFluidColors 1.0.1 (data.lua)
18.862 Loading mod Bio_Industries 1.2.0 (data.lua)
18.979 Loading mod bobenemies 0.13.1 (data.lua)
19.074 Loading mod CheaperAmmoMaybe 0.13.1 (data.lua)
19.170 Loading mod coal-liquefaction 0.0.3 (data.lua)
19.277 Loading mod Crafting_Speed_Research 0.1.2 (data.lua)
19.371 Loading mod deforest-planner 0.1.0 (data.lua)
19.482 Loading mod easy_refineries 0.0.2 (data.lua)
19.575 Loading mod eco-trees 0.0.3 (data.lua)
20.314 Loading mod Enhanced_Map_Colors 1.3.0 (data.lua)
20.424 Loading mod EvoGUI 0.4.104 (data.lua)
20.518 Loading mod Expanded_Robot_Tech 0.4.1 (data.lua)
20.641 Loading mod expanded_tools 1.0.2 (data.lua)
22.364 Loading mod Flare 0.0.2 (data.lua)
22.461 Loading mod Flow Control 2.0.0 (data.lua)
22.572 Loading mod fluid-barrel 1.1.1 (data.lua)
22.708 Loading mod Honk 2.0.0 (data.lua)
22.805 Loading mod Large-Chests 0.0.11 (data.lua)
22.924 Loading mod Laser_Beam_Turrets 0.1.6 (data.lua)
23.030 Loading mod Local 0.0.20 (data.lua)
23.151 Loading mod Modular-Armor 0.2.1 (data.lua)
23.358 Loading mod RailTanker 1.3.31 (data.lua)
23.359 Script data.lua:18: done
23.467 Loading mod RoboCharge 0.0.6 (data.lua)
23.588 Loading mod Rocket Range 0.0.2 (data.lua)
23.694 Loading mod Sane-Concrete 1.0.0 (data.lua)
23.809 Loading mod SatelliteRadar 0.4.1 (data.lua)
23.916 Loading mod ScienceCostTweaker 0.13.2 (data.lua)
24.039 Loading mod SmallFixes 0.1.2 (data.lua)
24.147 Loading mod SmartSplitters 1.0.0 (data.lua)
24.258 Loading mod Spitter-Delay 0.0.1 (data.lua)
24.384 Loading mod Train-Tech-Fix 0.1.1 (data.lua)
24.490 Loading mod YARM 0.7.101 (data.lua)
24.615 Loading mod angelsinfiniteores 0.3.1 (data.lua)
24.774 Loading mod EMP Biters 1.0.6 (data.lua)
24.915 Loading mod Bio_Industries 1.2.0 (data-updates.lua)
25.020 Loading mod bobenemies 0.13.1 (data-updates.lua)
25.130 Loading mod CheaperAmmoMaybe 0.13.1 (data-updates.lua)
25.296 Loading mod eco-trees 0.0.3 (data-updates.lua)
25.436 Loading mod Enhanced_Map_Colors 1.3.0 (data-updates.lua)
25.551 Loading mod Higheroilminimum 1.0.2 (data-updates.lua)
25.679 Loading mod longer-belts 1.0.0 (data-updates.lua)
25.789 Loading mod ScienceCostTweaker 0.13.2 (data-updates.lua)
25.904 Loading mod rso-mod 2.0.9 (data-updates.lua)
26.031 Loading mod Agent Orange 0.0.6 (data-final-fixes.lua)
26.148 Loading mod Flare 0.0.2 (data-final-fixes.lua)
26.269 Loading mod Modular-Armor 0.2.1 (data-final-fixes.lua)
26.391 Loading mod RailTanker 1.3.31 (data-final-fixes.lua)
26.518 Loading mod ScienceCostTweaker 0.13.2 (data-final-fixes.lua)
26.635 Loading mod SmallFixes 0.1.2 (data-final-fixes.lua)
26.751 Loading mod Squeak Through 1.1.3 (data-final-fixes.lua)
26.859 Loading mod angelsinfiniteores 0.3.1 (data-final-fixes.lua)
26.988 Checksum for core: 714099156
26.988 Checksum for mod base: 1905699976
26.988 Checksum for mod AddAssemblerBatteries: 7685058
26.988 Checksum for mod Advanced_Assembling_Machines: 851977798
26.988 Checksum for mod Agent Orange: 2647245477
26.988 Checksum for mod autofill: 1353558861
26.988 Checksum for mod BetterFluidColors: 1223381635
26.988 Checksum for mod Bio_Industries: 2333500879
26.988 Checksum for mod bobenemies: 236131212
26.988 Checksum for mod bobtechsave: 0
26.988 Checksum for mod CheaperAmmoMaybe: 1436747302
26.988 Checksum for mod coal-liquefaction: 1404324511
26.988 Checksum for mod Crafting_Speed_Research: 154979708
26.988 Checksum for mod deforest-planner: 2849065364
26.988 Checksum for mod easy_refineries: 2922593622
26.988 Checksum for mod eco-trees: 2131914061
26.988 Checksum for mod Enhanced_Map_Colors: 2938663615
26.988 Checksum for mod EvoGUI: 1040096666
26.988 Checksum for mod Expanded_Robot_Tech: 450750456
26.988 Checksum for mod expanded_tools: 2965647585
26.988 Checksum for mod Flare: 3699880236
26.988 Checksum for mod Flow Control: 4252853042
26.988 Checksum for mod fluid-barrel: 843186395
26.988 Checksum for mod Higheroilminimum: 1709652324
26.988 Checksum for mod Honk: 2302555571
26.988 Checksum for mod Large-Chests: 3253554041
26.988 Checksum for mod Laser_Beam_Turrets: 3880469623
26.988 Checksum for mod Local: 3028810228
26.988 Checksum for mod longer-belts: 2797279253
26.988 Checksum for mod Modular-Armor: 4162323136
26.988 Checksum for mod NotGloom: 0
26.988 Checksum for mod Ore Expansion: 0
26.988 Checksum for mod RailTanker: 2114447237
26.988 Checksum for mod RoboCharge: 3911299994
26.988 Checksum for mod Rocket Range: 2572150673
26.988 Checksum for mod Sane-Concrete: 547573724
26.988 Checksum for mod SatelliteRadar: 1625272447
26.988 Checksum for mod ScienceCostTweaker: 3221446502
26.988 Checksum for mod SmallFixes: 3018113363
26.988 Checksum for mod SmartSplitters: 4035304935
26.988 Checksum for mod Spitter-Delay: 1277885289
26.988 Checksum for mod Squeak Through: 3024636449
26.988 Checksum for mod Train-Tech-Fix: 2062290230
26.988 Checksum for mod YARM: 1471126532
26.988 Checksum for mod angelsinfiniteores: 2552845946
26.988 Checksum for mod EMP Biters: 2013297989
26.988 Checksum for mod Rescaled-Evolution-Factor: 0
26.988 Checksum for mod rso-mod: 691269887
31.371 Initial atlas bitmap size is 8192
31.371 Created atlas bitmap 8192x3007
31.395 Created atlas bitmap 4096x4072
31.399 Created atlas bitmap 4096x664
31.399 Created atlas bitmap 4096x1004
177.789 Sprites loaded
177.790 Convert atlas 4096x4072 to: compressed
179.196 Convert atlas 4096x664 to: compressed
179.373 Convert atlas 4096x1004 to: trilinear-filtering
179.893 Loading sounds...
189.184 Custom inputs active: 1
189.184 Info Updater.cpp:750: Downloading https://www.factorio.com/updater/get-available-versions?username=Ranakastrasz&token=<private>&apiVersion=2
189.637 0 packages available to download (experimental updates enabled).
189.897 Factorio initialised
205.346 Info Router.cpp:558: Router peerID(65535) shutting down.
205.346 Info Router.cpp:594: Router state -> Disconnected
205.351 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
205.351 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
205.352 Loading map C:/Users\Ranakastrasz\Desktop\Factorio_0.13\saves\Coop2.zip
206.169 Info Scenario.cpp:127: Map version 0.13.8-1
206.472 Checksum for script C:/Users/Ranakastrasz/Desktop/Factorio_0.13/temp/currently-playing/control.lua: 900459546
206.477 Checksum for script __autofill__/control.lua: 2761003946
206.481 Checksum for script __Bio_Industries__/control.lua: 3995101146
206.482 Checksum for script __bobtechsave__/control.lua: 1098752798
206.483 Checksum for script __Crafting_Speed_Research__/control.lua: 1101450763
206.484 Checksum for script __deforest-planner__/control.lua: 2589431393
206.490 Checksum for script __EvoGUI__/control.lua: 2392634121
206.491 Checksum for script __Flow Control__/control.lua: 2993992164
206.492 Checksum for script __Honk__/control.lua: 732705837
206.495 Checksum for script __Modular-Armor__/control.lua: 1853406962
206.496 Checksum for script __NotGloom__/control.lua: 4283315365
206.497 Checksum for script __Ore Expansion__/control.lua: 94947968
206.499 Checksum for script __RailTanker__/control.lua: 125113436
206.501 Checksum for script __SatelliteRadar__/control.lua: 193996382
206.502 Checksum for script __SmallFixes__/control.lua: 314903509
206.505 Checksum for script __SmartSplitters__/control.lua: 165821062
206.509 Checksum for script __YARM__/control.lua: 616803594
206.511 Checksum for script __EMP Biters__/control.lua: 498556024
206.529 Checksum for script __Rescaled-Evolution-Factor__/control.lua: 1087308243
206.542 Checksum for script __rso-mod__/control.lua: 374014356
206.571 Info WindowsUDPSocket.cpp:59: Opening socket at port (34197)
206.571 Info Router.cpp:594: Router state -> Connected
206.571 Info Synchronizer.cpp:56: NetworkTick(0) initialized Synchronizer local peer(0) latency(15).
206.571 Hosting game at port 34197, peerID 0, session magic 1714
206.571 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(14786) changing state from(CreatingGame) to(InGame)
206.571 Info NetworkInputHandler.cpp:45: mapTick(14786) networkTick(0) initialized NetworkInputHandler local peer(0).
206.571 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
206.819 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(Ranakastrasz).
206.819 Info MultiplayerManager.cpp:1143: networkTick(15) mapTick(14800) received stateChanged peerID(0) oldState(Ready) newState(CreatingGame)
206.819 Info MultiplayerManager.cpp:1143: networkTick(15) mapTick(14800) received stateChanged peerID(0) oldState(CreatingGame) newState(InGame)
206.871 Info NetworkInputHandler.cpp:754: mapTick(14804) networkTick(19) connecting to player(Ranakastrasz).
206.871 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(0)
206.871 Info GameActionHandler.cpp:2670: MapTick(14804) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect)
232.655 Connection request(type(ConnectionRequest) applicationVersion(0.13.8 (build 23239, win64, alpha)) activeMods((AddAssemblerBatteries 0.13.0) (Advanced_Assembling_Machines 0.1.1) (Agent Orange 0.0.6) (BetterFluidColors 1.0.1) (Bio_Industries 1.2.0) (CheaperAmmoMaybe 0.13.1) (Crafting_Speed_Research 0.1.2) (EMP Biters 1.0.6) (Enhanced_Map_Colors 1.3.0) (EvoGUI 0.4.104) (Expanded_Robot_Tech 0.4.1) (Flare 0.0.2) (Flow Control 2.0.0) (Higheroilminimum 1.0.2) (Honk 2.0.0) (Large-Chests 0.0.11) (Laser_Beam_Turrets 0.1.6) (Local 0.0.20) (Modular-Armor 0.2.1) (NotGloom 0.2.2) (Ore Expansion 1.0.3) (RailTanker 1.3.31) (Rescaled-Evolution-Factor 1.3.4) (RoboCharge 0.0.6) (Rocket Range 0.0.2) (Sane-Concrete 1.0.0) (SatelliteRadar 0.4.1) (ScienceCostTweaker 0.13.2) (SmallFixes 0.1.2) (SmartSplitters 1.0.0) (Spitter-Delay 0.0.1) (Squeak Through 1.1.3) (Train-Tech-Fix 0.1.1) (YARM 0.7.101) (angelsinfiniteores 0.3.1) (autofill 1.3.16) (base 0.13.8) (bobenemies 0.13.1) (bobtechsave 0.13.0) (coal-liquefaction 0.0.3) (deforest-planner 0.1.0) (easy_refineries 0.0.2) (eco-trees 0.0.3) (expanded_tools 1.0.2) (fluid-barrel 1.1.1) (longer-belts 1.0.0) (rso-mod 2.0.9) ) hasPassword(no) connectionRequestID(37985)) from(192.168.1.8:63103)
232.655 Info Router.cpp:687: NetworkTick(1565) replying to connectionRequest for address(192.168.1.8:63103).
232.914 Info Router.cpp:913: networkTick(1580) adding peer(1) address(192.168.1.8:63103) sending connectionAccept(true)
232.914 Info Router.cpp:721: networkTick(1580) sending connectionAccept to address(192.168.1.8:63103) connectionRequestID(37985) newPeerID(1)
232.914 Info Synchronizer.cpp:522: networkTick(1580) adding peer(1) success(true).
233.180 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(Ranakastrasz).
233.180 Info MultiplayerManager.cpp:1143: networkTick(1595) mapTick(15148) received stateChanged peerID(0) oldState(InGame) newState(InGame)
233.180 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(lorieslater).
233.180 Info MultiplayerManager.cpp:1143: networkTick(1595) mapTick(15148) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
233.180 Info NetworkInputHandler.cpp:524: expectedMapTick(15148) adding peer(1).
233.180 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(lorieslater).
233.180 Info MultiplayerManager.cpp:1143: networkTick(1595) mapTick(15148) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
233.180 Info MultiplayerManager.cpp:1143: networkTick(1595) mapTick(15148) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
233.715 Info MultiplayerManager.cpp:1143: networkTick(1626) mapTick(15148) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
233.715 Info MultiplayerManager.cpp:996: networkTick(1626) mapTick(15148) changing state from(InGame) to(InGameAligning)
233.715 Info MultiplayerManager.cpp:1818: networkTick(1626) mapTick(15148) starting mapAlign
233.955 Info MultiplayerManager.cpp:1143: networkTick(1641) mapTick(15148) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
233.955 Info MultiplayerManager.cpp:1752: networkTick(1641) mapTick(15148) sending mapAlignAction
234.219 Info MultiplayerManager.cpp:1390: networkTick(1656) mapTick(15148) received MapAlignAction from peer(0), mapAlignTick(15149) appliedTickClosuresCount(0)
234.219 Info MultiplayerManager.cpp:1834: networkTick(1657) mapTick(15148) mapAlign finished targetTick(15149) updating map and running the tasks ...
234.219 Info MultiplayerManager.cpp:1706: networkTick(1657) mapTick(15148) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(15149))
((peerID(1) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
234.220 Info MultiplayerManager.cpp:1853: maptick(15149) crc before applying all ticks: -534962485
234.220 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(15149) lastTickApplied(15131) referenceMapTick(15149) networkTick(1657)
234.220 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(15132) inputActions((CheckCRCHeuristic) ) ) for peer(0)
234.220 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(15133) inputActions((CheckCRCHeuristic) ) ) for peer(0)
234.220 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(15134) inputActions((CheckCRCHeuristic) ) ) for peer(0)
234.220 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(15135) inputActions((CheckCRCHeuristic) ) ) for peer(0)
234.220 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(15136) inputActions((CheckCRCHeuristic) ) ) for peer(0)
234.220 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(15137) inputActions((CheckCRCHeuristic) ) ) for peer(0)
234.220 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(15138) inputActions((CheckCRCHeuristic) ) ) for peer(0)
234.220 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(15139) inputActions((CheckCRCHeuristic) ) ) for peer(0)
234.220 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(15140) inputActions((CheckCRCHeuristic) ) ) for peer(0)
234.221 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(15141) inputActions((CheckCRCHeuristic) ) ) for peer(0)
234.221 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(15142) inputActions((CheckCRCHeuristic) ) ) for peer(0)
234.221 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(15143) inputActions((CheckCRCHeuristic) ) ) for peer(0)
234.221 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(15144) inputActions((CheckCRCHeuristic) ) ) for peer(0)
234.221 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(15145) inputActions((CheckCRCHeuristic) ) ) for peer(0)
234.221 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(15146) inputActions((CheckCRCHeuristic) ) ) for peer(0)
234.221 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(15147) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
234.221 Info MultiplayerManager.cpp:1861: maptick(15149) crc after applying all ticks: -534962485
234.221 Info MultiplayerManager.cpp:996: networkTick(1657) mapTick(15149) changing state from(InGameAligning) to(InGameAligned)
234.222 Info MultiplayerManager.cpp:996: networkTick(1657) mapTick(15149) changing state from(InGameAligned) to(InGameSavingMap)
234.482 Info MultiplayerManager.cpp:1143: networkTick(1672) mapTick(15149) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
234.482 Info MultiplayerManager.cpp:1143: networkTick(1672) mapTick(15149) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
234.603 Info MultiplayerManager.cpp:996: networkTick(1680) mapTick(15149) changing state from(InGameSavingMap) to(InGameSendingMap)
234.622 Info MultiplayerManager.cpp:1260: MapTick(15149) Serving map(C) for peer(1) size(2345960) crc(1100366701)
234.877 Info MultiplayerManager.cpp:1143: networkTick(1695) mapTick(15149) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
235.105 Info MultiplayerManager.cpp:1143: networkTick(1710) mapTick(15149) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
236.893 Info MultiplayerManager.cpp:1143: networkTick(1816) mapTick(15149) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
236.893 Canceling serving for peer 1
236.895 Info MultiplayerManager.cpp:996: networkTick(1816) mapTick(15149) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
237.127 Info MultiplayerManager.cpp:1143: networkTick(1831) mapTick(15149) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
238.080 Info MultiplayerManager.cpp:1143: networkTick(1887) mapTick(15149) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
238.080 Info MultiplayerManager.cpp:1342: networkTick(1887) mapTick(15149) stopping mapAlign
238.080 Info MultiplayerManager.cpp:996: networkTick(1887) mapTick(15149) changing state from(InGameWaitingForOthers) to(InGame)
238.081 Info MultiplayerManager.cpp:1706: networkTick(1887) mapTick(15149) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
)
238.299 Info MultiplayerManager.cpp:1143: networkTick(1902) mapTick(15149) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
238.300 Info MultiplayerManager.cpp:1143: networkTick(1902) mapTick(15149) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
240.173 Info NetworkInputHandler.cpp:608: assigning playerIndex(1) to peer(1)
240.173 Info GameActionHandler.cpp:2670: MapTick(15167) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
382.402 Info MultiplayerManager.cpp:153: NetworkTick(10314) disconnecting multiplayer connection.
382.402 Info NetworkInputHandler.cpp:64: expectedMapTick(16768) sending PlayerLeaveGame
382.627 Info MultiplayerManager.cpp:1571: Disconnect notification for peer (0)
382.627 Info MultiplayerManager.cpp:1093: networkTick(10329) mapTick(16768) removing peer(0) dropout(false)
382.627 Info MultiplayerManager.cpp:996: networkTick(10329) mapTick(16768) changing state from(InGame) to(InGameAligning)
382.628 Info MultiplayerManager.cpp:1818: networkTick(10329) mapTick(16768) starting mapAlign
382.628 Info MultiplayerManager.cpp:1732: networkTick(10329) mapTick(16768) adding mapAlignTask(RemovePlayerAlignTask)
382.877 Info MultiplayerManager.cpp:1143: networkTick(10344) mapTick(16768) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
382.878 Info MultiplayerManager.cpp:1143: networkTick(10344) mapTick(16768) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
382.878 Info MultiplayerManager.cpp:1752: networkTick(10344) mapTick(16768) sending mapAlignAction
383.128 Info MultiplayerManager.cpp:1390: networkTick(10359) mapTick(16768) received MapAlignAction from peer(0), mapAlignTick(16769) appliedTickClosuresCount(0)
383.128 Info MultiplayerManager.cpp:1390: networkTick(10359) mapTick(16768) received MapAlignAction from peer(1), mapAlignTick(16767) appliedTickClosuresCount(38)
383.128 Info MultiplayerManager.cpp:1834: networkTick(10360) mapTick(16768) mapAlign finished targetTick(16769) updating map and running the tasks ...
383.128 Info MultiplayerManager.cpp:1706: networkTick(10360) mapTick(16768) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(16769))
((peerID(1) state(InGameAligning) mapAlignTick(16767))
)
383.130 Info MultiplayerManager.cpp:1853: maptick(16769) crc before applying all ticks: 1302386642
383.130 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(16769) lastTickApplied(16751) referenceMapTick(16769) networkTick(10360)
383.130 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16752) inputActions((CheckCRCHeuristic) ) ) for peer(0)
383.130 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16752) inputActions((CheckCRCHeuristic) ) ) for peer(1)
383.130 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16753) inputActions((CheckCRCHeuristic) ) ) for peer(0)
383.130 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16753) inputActions((CheckCRCHeuristic) ) ) for peer(1)
383.130 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16754) inputActions((CheckCRCHeuristic) ) ) for peer(0)
383.130 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16754) inputActions((CheckCRCHeuristic) ) ) for peer(1)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16755) inputActions((CheckCRCHeuristic) ) ) for peer(0)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16755) inputActions((CheckCRCHeuristic) ) ) for peer(1)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16756) inputActions((CheckCRCHeuristic) ) ) for peer(0)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16756) inputActions((CheckCRCHeuristic) ) ) for peer(1)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16757) inputActions((CheckCRCHeuristic) ) ) for peer(0)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16757) inputActions((CheckCRCHeuristic) ) ) for peer(1)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16758) inputActions((CheckCRCHeuristic) ) ) for peer(0)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16758) inputActions((CheckCRCHeuristic) ) ) for peer(1)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16759) inputActions((CheckCRCHeuristic) ) ) for peer(0)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16759) inputActions((CheckCRCHeuristic) ) ) for peer(1)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16760) inputActions((CheckCRCHeuristic) ) ) for peer(0)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16760) inputActions((CheckCRCHeuristic) ) ) for peer(1)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16761) inputActions((CheckCRCHeuristic) ) ) for peer(0)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16761) inputActions((CheckCRCHeuristic) ) ) for peer(1)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16762) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16762) inputActions((CheckCRCHeuristic) ) ) for peer(1)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16763) inputActions((CheckCRCHeuristic) ) ) for peer(0)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16763) inputActions((CheckCRCHeuristic) ) ) for peer(1)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16764) inputActions((CheckCRCHeuristic) ) ) for peer(0)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16764) inputActions((CheckCRCHeuristic) ) ) for peer(1)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16765) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16765) inputActions((CheckCRCHeuristic) ) ) for peer(1)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16766) inputActions((CheckCRCHeuristic) ) ) for peer(0)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16767) inputActions((CheckCRCHeuristic) ) ) for peer(0)
383.131 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(16768) inputActions((PlayerLeaveGame) ) ) for peer(0)
383.132 Info NetworkInputHandler.cpp:548: expectedMapTick(-1) removing peer(0) success(true).
383.132 Info GameActionHandler.cpp:2699: MapTick(16769) processed PlayerLeaveGame peerID(0) playerIndex(0)
383.132 Info MultiplayerManager.cpp:1861: maptick(16769) crc after applying all ticks: 608189176
383.132 Info MultiplayerManager.cpp:996: networkTick(10360) mapTick(16769) changing state from(InGameAligning) to(InGameAligned)
383.394 Info MultiplayerManager.cpp:1143: networkTick(10375) mapTick(16769) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
383.394 Info NetworkInputHandler.cpp:524: expectedMapTick(-1) adding peer(0).
383.394 Info MultiplayerManager.cpp:1143: networkTick(10375) mapTick(16769) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
383.394 Info MultiplayerManager.cpp:996: networkTick(10375) mapTick(16769) changing state from(InGameAligned) to(InGameWaitingForOthers)
383.394 Info MultiplayerManager.cpp:1143: networkTick(10375) mapTick(16769) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
383.644 Info MultiplayerManager.cpp:1143: networkTick(10390) mapTick(16769) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
383.644 Info MultiplayerManager.cpp:1342: networkTick(10390) mapTick(16769) stopping mapAlign
383.644 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
383.644 Info MultiplayerManager.cpp:996: networkTick(10390) mapTick(16769) changing state from(InGameWaitingForOthers) to(Disconnecting)
383.644 Info MultiplayerManager.cpp:1706: networkTick(10390) mapTick(16769) peerID(0) fullStateLog: local state(Disconnecting) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
)
384.411 Info MultiplayerManager.cpp:996: networkTick(10405) mapTick(16769) changing state from(Disconnecting) to(QuitScheduled)
384.411 Info MultiplayerManager.cpp:180: NetworkTick(10405) quitting multiplayer connection.
384.411 Info MultiplayerManager.cpp:996: networkTick(10405) mapTick(16769) changing state from(QuitScheduled) to(Disconnected)
384.413 Info NetworkInputHandler.cpp:771: mapTick(-1) networkTick(10405) disconnecting from player.
384.557 Info Router.cpp:558: Router peerID(0) shutting down.
384.557 Info WindowsUDPSocket.cpp:159: Socket closed
384.557 Info Router.cpp:594: Router state -> Disconnected
384.558 Info WindowsUDPSocket.cpp:159: Socket closed
385.021 Goodbye