Stops reacting at 10%[0.13.6] (FIXED)

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philipsdirk
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Stops reacting at 10%[0.13.6] (FIXED)

Post by philipsdirk »

The game starts the music plays loads to 10%. When the music is finished the game doesn't react anymore :( .
I have no mods installed.
Windows 10 32bit.
Intel Duo core 3.00GHZ.
4GB RAM.
ATI Radeon HD 3600 Series.

GameLog:
0.000 2016-07-08 17:49:42; Factorio 0.13.6 (build 23136, win32, steam)
0.000 Operating system: Windows 10
0.000 Program arguments: "C:\Program Files\Steam\steamapps\common\Factorio\bin\Win32\Factorio.exe"
0.000 Read data path: C:/Program Files/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/Dirk/AppData/Roaming/Factorio
0.001 Binaries path: C:/Program Files/Steam/steamapps/common/Factorio/bin
0.072 Graphics options: [FullScreen: true] [VSync: false] [UIScale: 90%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 20%] [Screen: 255] [DXT: false]
0.076 Available display adapters: 2
0.076 [0]: \\.\DISPLAY1 - ATI Radeon HD 3600 Series {0x01, [1920,51], 1280x1024, 32bit, 60Hz}
0.076 [1]: \\.\DISPLAY2 - ATI Radeon HD 3600 Series {0x8000005, [0,0], 1920x1080, 32bit, 59Hz}
0.076 Create display on adapter 1. Size 1280x720 at position [310, 162].
0.341 Initialised Direct3D:[0] ATI Radeon HD 3600 Series; driver: aticfx32.dll 8.17.10.1129
0.347 Video memory size (dedicated video/dedicated system/shared system/available): 507/0/1280/1779 MB
0.398 Desktop composition is active.
0.515 Loading mod core 0.0.0 (data.lua)
0.523 Loading mod base 0.13.6 (data.lua)
0.683 Checksum for core: 714099156
0.683 Checksum for mod base: 1855085279
1.665 Initial atlas bitmap size is 8192
1.679 Created atlas bitmap 8192x8186
1.692 Created atlas bitmap 8192x8185
1.693 Created atlas bitmap 8192x2223
1.693 Created atlas bitmap 4096x968
2.535 Error CrashHandler.cpp:183: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-7svjda\libraries\stackwalker\stackwalker.cpp (904): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-7svjda\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-7svjda\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-7svjda\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-7svjda\src\util\crashhandler.cpp (186): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (273): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 01544060)
01544060 (Factorio): (filename not available): _EH4_CallFilterFunc
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0153DC91)
0153DC91 (Factorio): (filename not available): _except_handler4
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 77983882)
77983882 (ntdll): (filename not available): RtlConvertUlongToLargeInteger
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 77983854)
77983854 (ntdll): (filename not available): RtlConvertUlongToLargeInteger
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 7797134F)
7797134F (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 62E272EC)
62E272EC (d3d9): (filename not available): Direct3DCreate9Ex
c:\cygwin64\tmp\factorio-7svjda\libraries\allegro\src\win\d3d_disp.cpp (2827): d3d_flush_vertex_cache
c:\cygwin64\tmp\factorio-7svjda\libraries\allegro\src\win\d3d_bmp.cpp (159): d3d_draw_textured_quad
c:\cygwin64\tmp\factorio-7svjda\libraries\allegro\src\win\d3d_bmp.cpp (882): d3d_draw_bitmap_region
c:\cygwin64\tmp\factorio-7svjda\libraries\allegro\src\bitmap_draw.c (56): _bitmap_drawer
c:\cygwin64\tmp\factorio-7svjda\libraries\allegro\src\bitmap_draw.c (120): _draw_tinted_rotated_scaled_bitmap_region
c:\cygwin64\tmp\factorio-7svjda\libraries\allegro\src\bitmap_draw.c (234): al_draw_tinted_scaled_rotated_bitmap_region
c:\cygwin64\tmp\factorio-7svjda\src\graphics\atlassystem.cpp (511): AtlasSystem::loadSprite
c:\cygwin64\tmp\factorio-7svjda\src\graphics\atlassystem.cpp (388): AtlasSystem::loadSprites
c:\cygwin64\tmp\factorio-7svjda\src\graphics\atlassystem.cpp (614): AtlasSystem::build
c:\cygwin64\tmp\factorio-7svjda\src\globalcontext.cpp (366): GlobalContext::init
c:\cygwin64\tmp\factorio-7svjda\src\mainloop.cpp (645): MainLoop::run
c:\cygwin64\tmp\factorio-7svjda\src\main.cpp (741): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (255): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 750595F4)
750595F4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 7790241A)
7790241A (ntdll): (filename not available): RtlCheckPortableOperatingSystem
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 779023E9)
779023E9 (ntdll): (filename not available): RtlCheckPortableOperatingSystem
9.442 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.


I hope anybody can help me.
Last edited by philipsdirk on Mon Jan 23, 2017 5:08 pm, edited 2 times in total.

posila
Factorio Staff
Factorio Staff
Posts: 5201
Joined: Thu Jun 11, 2015 1:35 pm
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Re: Stops reacting at 10%[0.13.6]

Post by posila »

Hi, try to set launch options in Factorio properties in Steam to

Code: Select all

--video-memory-usage=medium
if that doesn't help change it to

Code: Select all

--video-memory-usage=medium --force-opengl
if that doesn't help try to update your graphics drivers.

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