call_for_help_radius

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Adil
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call_for_help_radius

Post by Adil »

So there's new mandatory field in turret prototype now:

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call_for_help_radius
Anyone has an idea what is it?
I do mods. Modding wiki is friend, it teaches how to mod. Api docs is friend too...
I also update mods, some of them even work.
Recently I did a mod tutorial.
Oxyd
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Re: call_for_help_radius

Post by Oxyd »

When the turret receives damage, all friendly units within call_for_help_radius distance from the turret will become aggravated and attack the entity that damaged the turret.

I.e. you hit a worm and all biters within that distance come attack you. If the game is peaceful, those biters in that radius will become aggressive.
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Adil
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Re: call_for_help_radius

Post by Adil »

Thanks.
I do mods. Modding wiki is friend, it teaches how to mod. Api docs is friend too...
I also update mods, some of them even work.
Recently I did a mod tutorial.
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