Me sad plz fix
![Sad :(](./images/smilies/icon_e_sad.gif)
Its not the graphics only - its far worse.provet wrote:The combinators from 0.12x had much higher detail than the current ones, (that have like half the pixels).
Me sad plz fixKthxbye
;O You're right! I really hope that is a bug, not a feature! Chaining will now take foreverbrunzenstein wrote:Its not the graphics only - its far worse.
The change in the GUI does not allow anymore to connect one item after the other in a row without deselecting the wire first with Q every time you click a new item.
The wire otherwise stubborn stays connected to the entry point e.g. you first item one clicked - at the first item connected.
If thats not a bug but a feature, that feature is a bug.
Ah I see.. that makes sense, thanks for explaining.Neotix wrote:They made them shorter because when you placed old combinators one after another, input nodes were in the same place as output nodes of another combinator. It was hard to connect and see connections. That's why most people made one tile space between them.