pretty much what says in the subject
on the minimap the yellow alert are always on top of the red alert, it should be the other way around as for the alert icon beside the toolbar
minimap z order of warning should put yellow behind red
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Re: minimap z order of warning should put yellow behind red
Hello, thank you for the report, it was bugging me as well, so it is fixed for 0.9.7
I would also like to have the time to live of different events different times (building destroyed would last the longest, material missing would disappear fast etc).
But as I don't want to break anything for the stable candidate, I left this for 0.10 (left issue for that in our tracking system).
I would also like to have the time to live of different events different times (building destroyed would last the longest, material missing would disappear fast etc).
But as I don't want to break anything for the stable candidate, I left this for 0.10 (left issue for that in our tracking system).