Client
Code: Select all
0.002 2016-06-29 07:55:26; Factorio 0.13.1 (Build 22864, win64, alpha)
0.002 Operating system: Windows 10
0.002 Program arguments: "D:\Program Files\Factorio_0.12.30\bin\x64\Factorio.exe"
0.002 Read data path: D:/Program Files/Factorio_0.12.30/data
0.002 Write data path: D:/Program Files/Factorio_0.12.30
0.002 Binaries path: D:/Program Files/Factorio_0.12.30/bin
0.017 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255] [DXT: false]
0.017 Available display adapters: 2
0.018 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 Ti {0x05, [0,0], 1920x1080, 32bit, 144Hz}
0.018 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 980 Ti {0x01, [-1600,180], 1600x900, 32bit, 60Hz}
0.018 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.345 Initialised Direct3D:[0] NVIDIA GeForce GTX 980 Ti; driver: nvd3dumx.dll 10.18.13.6839
0.347 Video memory size (dedicated video/dedicated system/shared system/available): 6047/0/8152/4092 MB
0.376 Desktop composition is active.
0.415 Loading mod core 0.0.0 (data.lua)
0.418 Loading mod base 0.13.1 (data.lua)
0.481 Checksum for core: 1399339455
0.481 Checksum for mod base: 2679425721
0.775 Initial atlas bitmap size is 16384
0.777 Created atlas bitmap 16384x6371
0.942 Created atlas bitmap 4096x968
5.549 Sprites loaded
5.549 Convert atlas 4096x968 to: trilinear-filtering
5.673 Loading sounds...
6.659 Custom inputs active: 0
6.659 Info Updater.cpp:751: Downloading https://www.factorio.com/updater/get-available-versions?username=nopantsmcdance&token=<private>&apiVersion=2
7.164 0 packages available to download (experimental updates disabled).
7.188 Factorio initialised
17.278 Info Router.cpp:563: Router peerID(65535) shutting down.
17.278 Info Router.cpp:594: Router state -> Disconnected
17.278 Joining game 155.94.238.174:34197
17.278 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
17.279 Info Router.cpp:594: Router state -> Connecting
17.279 Verbose Router.cpp:258: Started router thread.
17.279 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
17.383 Info Router.cpp:594: Router state -> WaitingForAccept
17.576 Info Synchronizer.cpp:56: NetworkTick(167067) initialized Synchronizer local peer(13) latency(12).
17.576 Info Synchronizer.cpp:522: networkTick(167067) adding peer(0) success(true).
17.576 Info Synchronizer.cpp:522: networkTick(167067) adding peer(1) success(true).
17.576 Info Synchronizer.cpp:522: networkTick(167067) adding peer(3) success(true).
17.576 Info Synchronizer.cpp:522: networkTick(167067) adding peer(4) success(true).
17.576 Info Router.cpp:594: Router state -> Connected
17.576 Info Router.cpp:827: ConnectionAccepted ownPeerID(13) nextPeerID(14)
17.576 Info MultiplayerManager.cpp:996: networkTick(167067) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
17.805 Verbose Synchronizer.cpp:305: NetworkTick(167067) Processing synchronizer action(PeerConnect) from peer(0)
17.805 Info Router.cpp:885: Received onPeerConnected for already connected peer(13)
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerInfo) from peer(0)
17.999 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerStateChanged) from peer(0)
17.999 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerInfo) from peer(1)
17.999 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(Rod-Serling).
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerStateChanged) from peer(1)
17.999 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(InGame)
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerInfo) from peer(3)
17.999 Info MultiplayerManager.cpp:1527: Received peer info for peer(3) username(Mono Dicot).
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerStateChanged) from peer(3)
17.999 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(-1) received stateChanged peerID(3) oldState(Ready) newState(InGame)
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerInfo) from peer(4)
17.999 Info MultiplayerManager.cpp:1527: Received peer info for peer(4) username(Pocok5).
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerStateChanged) from peer(4)
17.999 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(-1) received stateChanged peerID(4) oldState(Ready) newState(InGame)
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerInfo) from peer(13) (local)
17.999 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(nopantsmcdance).
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerStateChanged) from peer(13) (local)
17.999 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(-1) received stateChanged peerID(13) oldState(Ready) newState(Connecting)
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerInfo) from peer(13) (local)
17.999 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(nopantsmcdance).
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerStateChanged) from peer(13) (local)
17.999 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(-1) received stateChanged peerID(13) oldState(Connecting) newState(Connecting)
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerInfo) from peer(13) (local)
17.999 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(nopantsmcdance).
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerStateChanged) from peer(13) (local)
17.999 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(-1) received stateChanged peerID(13) oldState(Connecting) newState(Connecting)
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerInfo) from peer(13) (local)
17.999 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(nopantsmcdance).
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerStateChanged) from peer(13) (local)
17.999 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(-1) received stateChanged peerID(13) oldState(Connecting) newState(Connecting)
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerInfo) from peer(13) (local)
17.999 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(nopantsmcdance).
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerStateChanged) from peer(13) (local)
17.999 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(-1) received stateChanged peerID(13) oldState(Connecting) newState(Connecting)
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerStateChanged) from peer(13) (local)
17.999 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(-1) received stateChanged peerID(13) oldState(Connecting) newState(VerifyingConnection)
18.546 Info MultiplayerManager.cpp:996: networkTick(167092) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
18.755 Verbose Synchronizer.cpp:305: NetworkTick(167104) Processing synchronizer action(PeerStateChanged) from peer(13) (local)
18.755 Info MultiplayerManager.cpp:1143: networkTick(167104) mapTick(-1) received stateChanged peerID(13) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
18.948 Verbose Synchronizer.cpp:305: NetworkTick(167116) Processing synchronizer action(PeerStateChanged) from peer(0)
18.949 Info MultiplayerManager.cpp:1143: networkTick(167116) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
18.949 Verbose Synchronizer.cpp:305: NetworkTick(167116) Processing synchronizer action(PeerStateChanged) from peer(1)
18.949 Info MultiplayerManager.cpp:1143: networkTick(167116) mapTick(-1) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
18.949 Verbose Synchronizer.cpp:305: NetworkTick(167116) Processing synchronizer action(PeerStateChanged) from peer(3)
18.949 Info MultiplayerManager.cpp:1143: networkTick(167116) mapTick(-1) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
18.949 Verbose Synchronizer.cpp:305: NetworkTick(167116) Processing synchronizer action(PeerStateChanged) from peer(4)
18.949 Info MultiplayerManager.cpp:1143: networkTick(167116) mapTick(-1) received stateChanged peerID(4) oldState(InGame) newState(InGameAligning)
21.143 Info Synchronizer.cpp:465: NetworkTick(167128) peer(0) drop detection state(100/900).
24.108 Info Synchronizer.cpp:465: NetworkTick(167128) peer(0) drop detection state(200/900).
25.776 Info Synchronizer.cpp:465: NetworkTick(167128) peer(0) drop detection state(300/900).
27.443 Info Synchronizer.cpp:465: NetworkTick(167128) peer(0) drop detection state(400/900).
34.399 Info Synchronizer.cpp:465: NetworkTick(167128) peer(0) drop detection state(500/900).
36.401 Info Synchronizer.cpp:465: NetworkTick(167128) peer(0) drop detection state(600/900).
36.437 Info Synchronizer.cpp:465: NetworkTick(167128) peer(0) drop detection state(600/900).
36.472 Info Synchronizer.cpp:465: NetworkTick(167128) peer(0) drop detection state(600/900).
38.669 Info Synchronizer.cpp:465: NetworkTick(167128) peer(0) drop detection state(700/900).
40.565 Info Synchronizer.cpp:465: NetworkTick(167128) peer(0) drop detection state(800/900).
44.236 Info Synchronizer.cpp:465: NetworkTick(167128) peer(0) drop detection state(900/900).
44.254 Info Synchronizer.cpp:612: NetworkTick(167128) peer(0) peerHeartbeatsEmpty(false) is not responding, dropping.
44.254 Error MultiplayerManager.cpp:129: MultiplayerManager failed: multiplayer.server-stopped-communicating
44.255 Info MultiplayerManager.cpp:996: networkTick(167128) mapTick(-1) changing state from(ConnectedWaitingForMap) to(Failed)
51.602 Info MultiplayerManager.cpp:180: NetworkTick(167128) quitting multiplayer connection.
51.602 Info MultiplayerManager.cpp:996: networkTick(167128) mapTick(-1) changing state from(Failed) to(Disconnected)
51.602 Info Router.cpp:563: Router peerID(13) shutting down.
51.602 Verbose Router.cpp:396: Finishing router thread.
51.602 Info WindowsUDPSocket.cpp:159: Socket closed
51.602 Info Router.cpp:594: Router state -> Disconnected
52.449 Goodbye
server snippit of when I tried to connect
Code: Select all
3146.286 Connection request(type(ConnectionRequest) applicationVersion(0.13.1 (Build 22864, linux64, headless)) activeMods((base 0.13.1) ) hasPassword(no) connectionRequestID(32517)) from(68.84.179.100:59552)
3146.286 Info Router.cpp:683: NetworkTick(167055) replying to connectionRequest for address(68.84.179.100:59552).
3146.486 Info Router.cpp:905: networkTick(167067) adding peer(13) address(68.84.179.100:59552) sending connectionAccept(true)
3146.486 Info Router.cpp:717: networkTick(167067) sending connectionAccept to address(68.84.179.100:59552) connectionRequestID(32517) newPeerID(13)
3146.486 Info Synchronizer.cpp:522: networkTick(167067) adding peer(13) success(true).
3146.803 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
3146.803 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(5007039) received stateChanged peerID(0) oldState(InGame) newState(InGame)
3146.803 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(Rod-Serling).
3146.803 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(5007039) received stateChanged peerID(1) oldState(InGame) newState(InGame)
3146.803 Info MultiplayerManager.cpp:1527: Received peer info for peer(3) username(Mono Dicot).
3146.803 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(5007039) received stateChanged peerID(3) oldState(InGame) newState(InGame)
3146.803 Info MultiplayerManager.cpp:1527: Received peer info for peer(4) username(Pocok5).
3146.803 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(5007039) received stateChanged peerID(4) oldState(InGame) newState(InGame)
3146.803 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(nopantsmcdance).
3146.803 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(5007039) received stateChanged peerID(13) oldState(Ready) newState(Connecting)
3146.803 Info NetworkInputHandler.cpp:524: expectedMapTick(5007039) adding peer(13).
3146.803 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(nopantsmcdance).
3146.803 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(5007039) received stateChanged peerID(13) oldState(Connecting) newState(Connecting)
3146.803 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(nopantsmcdance).
3146.803 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(5007039) received stateChanged peerID(13) oldState(Connecting) newState(Connecting)
3146.803 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(nopantsmcdance).
3146.803 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(5007039) received stateChanged peerID(13) oldState(Connecting) newState(Connecting)
3146.803 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(nopantsmcdance).
3146.803 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(5007039) received stateChanged peerID(13) oldState(Connecting) newState(Connecting)
3146.803 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(5007039) received stateChanged peerID(13) oldState(Connecting) newState(VerifyingConnection)
3147.653 Info MultiplayerManager.cpp:1143: networkTick(167104) mapTick(5007039) received stateChanged peerID(13) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
3147.653 Info MultiplayerManager.cpp:996: networkTick(167104) mapTick(5007039) changing state from(InGame) to(InGameAligning)
3147.653 Info MultiplayerManager.cpp:1818: networkTick(167104) mapTick(5007039) starting mapAlign
3147.853 Info MultiplayerManager.cpp:1143: networkTick(167116) mapTick(5007039) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
3147.853 Info MultiplayerManager.cpp:1143: networkTick(167116) mapTick(5007039) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
3147.853 Info MultiplayerManager.cpp:1143: networkTick(167116) mapTick(5007039) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
3147.853 Info MultiplayerManager.cpp:1143: networkTick(167116) mapTick(5007039) received stateChanged peerID(4) oldState(InGame) newState(InGameAligning)
3147.853 Info MultiplayerManager.cpp:1752: networkTick(167116) mapTick(5007039) sending mapAlignAction
3148.053 Info MultiplayerManager.cpp:1390: networkTick(167128) mapTick(5007039) received MapAlignAction from peer(0), mapAlignTick(5007040) appliedTickClosuresCount(0)
3148.053 Info MultiplayerManager.cpp:1390: networkTick(167128) mapTick(5007039) received MapAlignAction from peer(1), mapAlignTick(5007039) appliedTickClosuresCount(65)
3148.053 Info MultiplayerManager.cpp:1390: networkTick(167128) mapTick(5007039) received MapAlignAction from peer(3), mapAlignTick(5007041) appliedTickClosuresCount(57)
3148.053 Info MultiplayerManager.cpp:1390: networkTick(167128) mapTick(5007039) received MapAlignAction from peer(4), mapAlignTick(5007040) appliedTickClosuresCount(61)
3148.053 Info MultiplayerManager.cpp:1834: networkTick(167129) mapTick(5007039) mapAlign finished targetTick(5007041) updating map and running the tasks ...
3148.053 Info MultiplayerManager.cpp:1706: networkTick(167129) mapTick(5007039) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(5007040))
((peerID(1) state(InGameAligning) mapAlignTick(5007039))
((peerID(3) state(InGameAligning) mapAlignTick(5007041))
((peerID(4) state(InGameAligning) mapAlignTick(5007040))
((peerID(13) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
3148.059 Info MultiplayerManager.cpp:1853: maptick(5007041) crc before applying all ticks: 1023644387
3148.059 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(5007041) lastTickApplied(5007026) referenceMapTick(5007041) networkTick(167129)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007027) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007027) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007027) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007027) inputActions((CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007028) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007028) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007028) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007028) inputActions((CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007029) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007029) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007029) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007029) inputActions((CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007030) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007030) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007030) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007030) inputActions((CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007031) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007031) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007031) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007031) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007032) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007032) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007032) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007032) inputActions((CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007033) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007033) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007033) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007033) inputActions((CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007034) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007034) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007034) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007034) inputActions((CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007035) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007035) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007035) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007035) inputActions((CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007036) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007036) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007036) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007036) inputActions((CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007037) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007037) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007037) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007037) inputActions((CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007038) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007038) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007038) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007039) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info MultiplayerManager.cpp:1861: maptick(5007041) crc after applying all ticks: -1048792623
3148.059 Info MultiplayerManager.cpp:996: networkTick(167129) mapTick(5007041) changing state from(InGameAligning) to(InGameAligned)
3148.059 Info MultiplayerManager.cpp:996: networkTick(167129) mapTick(5007041) changing state from(InGameAligned) to(InGameSavingMap)
3148.836 Info MultiplayerManager.cpp:996: networkTick(167140) mapTick(5007041) changing state from(InGameSavingMap) to(InGameSendingMap)
3148.867 Info MultiplayerManager.cpp:1260: MapTick(5007041) Serving map(/home/factorio/factorio/temp/mp-download.zip) for peer(13) size(12211395) crc(-877267752)
3174.885 Info Synchronizer.cpp:465: NetworkTick(167140) peer(13) drop detection state(100/900).
3176.551 Info Synchronizer.cpp:465: NetworkTick(167140) peer(13) drop detection state(200/900).
3178.218 Info Synchronizer.cpp:465: NetworkTick(167140) peer(13) drop detection state(300/900).
3179.885 Info Synchronizer.cpp:465: NetworkTick(167140) peer(13) drop detection state(400/900).
3181.551 Info Synchronizer.cpp:465: NetworkTick(167140) peer(13) drop detection state(500/900).
3183.218 Info Synchronizer.cpp:465: NetworkTick(167140) peer(13) drop detection state(600/900).
3184.884 Info Synchronizer.cpp:465: NetworkTick(167140) peer(13) drop detection state(700/900).
3186.551 Info Synchronizer.cpp:465: NetworkTick(167140) peer(13) drop detection state(800/900).
3188.218 Info Synchronizer.cpp:465: NetworkTick(167140) peer(13) drop detection state(900/900).
3188.234 Info Synchronizer.cpp:612: NetworkTick(167140) peer(13) peerHeartbeatsEmpty(false) is not responding, dropping.
3188.268 Info MultiplayerManager.cpp:1143: networkTick(167141) mapTick(5007041) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
3188.268 Info MultiplayerManager.cpp:1143: networkTick(167141) mapTick(5007041) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
3188.268 Info MultiplayerManager.cpp:1143: networkTick(167141) mapTick(5007041) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
3188.268 Info MultiplayerManager.cpp:1143: networkTick(167141) mapTick(5007041) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
3188.268 Info MultiplayerManager.cpp:1143: networkTick(167141) mapTick(5007041) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
3188.268 Info MultiplayerManager.cpp:1143: networkTick(167141) mapTick(5007041) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
3188.268 Info MultiplayerManager.cpp:1143: networkTick(167141) mapTick(5007041) received stateChanged peerID(4) oldState(InGameAligning) newState(InGameAligned)
3188.268 Info MultiplayerManager.cpp:1143: networkTick(167141) mapTick(5007041) received stateChanged peerID(4) oldState(InGameAligned) newState(InGameWaitingForOthers)
3188.484 Info MultiplayerManager.cpp:1143: networkTick(167152) mapTick(5007041) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
3188.484 Info MultiplayerManager.cpp:1596: Peer dropout for peer (13) by peer (0) -- removing now
3188.485 Info MultiplayerManager.cpp:1093: networkTick(167152) mapTick(5007041) removing peer(13) dropout(true)
3188.485 Info Synchronizer.cpp:538: networkTick(167152) removing peer(13) success(false).
3188.485 Info MultiplayerManager.cpp:1732: networkTick(167152) mapTick(5007041) adding mapAlignTask(RemovePlayerAlignTask)
3188.485 Canceling serving for peer 13
3188.485 Info MultiplayerManager.cpp:996: networkTick(167153) mapTick(5007041) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
3188.951 Info MultiplayerManager.cpp:1143: networkTick(167165) mapTick(5007041) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
3188.951 Info MultiplayerManager.cpp:1342: networkTick(167165) mapTick(5007041) stopping mapAlign
3188.951 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
3188.951 Info MultiplayerManager.cpp:1908: networkTick(167165) mapTick(5007041) finishing removing peer(13) hasPeer(false)
3188.951 Info NetworkInputHandler.cpp:548: expectedMapTick(5007041) removing peer(13) success(true).
3188.951 Info Synchronizer.cpp:538: networkTick(167165) removing peer(13) success(false).
3188.951 Info MultiplayerManager.cpp:996: networkTick(167165) mapTick(5007041) changing state from(InGameWaitingForOthers) to(InGame)
3188.951 Info MultiplayerManager.cpp:1706: networkTick(167165) mapTick(5007041) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(4) state(InGameWaitingForOthers) mapAlignTick(-1))
)
3189.151 Info MultiplayerManager.cpp:1143: networkTick(167177) mapTick(5007053) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
3189.151 Info MultiplayerManager.cpp:1143: networkTick(167177) mapTick(5007053) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
3189.151 Info MultiplayerManager.cpp:1143: networkTick(167177) mapTick(5007053) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
3189.151 Info MultiplayerManager.cpp:1143: networkTick(167177) mapTick(5007053) received stateChanged peerID(4) oldState(InGameWaitingForOthers) newState(InGame)