[0.13.0] Deserialisation Error

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Sergeant_Steve
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[0.13.0] Deserialisation Error

Post by Sergeant_Steve »

Converted a 0.12.35 save to 0.13 and whenever my friend tried to join my Headless MP Server he gets a deserialisation error and if I leave to rejoin I get the same error with a different ID, same if I restart the server, same thing happens to both the "save" and the autosaves, but usually with different IDs.

The last error message I got from my server log was:
4.959 Error MultiplayerManager.cpp:129: MultiplayerManager failed: "Deserialisation error, target with id 9977 doesn't exist"
4.960 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(CreatingGame) to(InitializationFailed)
4.962 Error Main.cpp:442: Couldn't load the game for MP: Deserialisation error, target with id 9977 doesn't exist

I have two mods, Larger Inventory 1.0.1 which was updated for 0.13 along with the Rail Tanker Mod which was also updated for 0.13, I had other mods in 0.12.35 but I removed them and resaved the map for 0.13 with only these two mods on my PC, then copied it all to my headless server. I don't have any Blueprints in my hand as I haven't researched them or rails either. I'm not sure whether it happens at a set time or if I craft something in particular.
Attachments
factorio-current.log
Log from PC when trying to join the server
(6.98 KiB) Downloaded 85 times
RailTanker_1.3.2.zip
(10.24 MiB) Downloaded 89 times
larger-inventory_1.0.1.zip
(742 Bytes) Downloaded 82 times
0.12.35 saves.zip
Saves initally created with 0.12.35
(26.56 MiB) Downloaded 79 times
0.13.0 saves.zip
All the saves from 0.13 MP server initially converted on PC.
(22.3 MiB) Downloaded 94 times
factorio-previous (Headless Server).log
Log for 0.13 MP server
(2.03 KiB) Downloaded 115 times
Last edited by Sergeant_Steve on Wed Jun 29, 2016 11:51 am, edited 1 time in total.

Arangato
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Re: [0.13.0] Deserialisation Error

Post by Arangato »

Hello, i got exactly same error with >30h savegame in 0.13.0 and no mods (started in 0.12.29) :/ i tried with an older 0.12.35 save version and placed some chests around me and after that the error occurs :( (seems to be an older issue that now happens again with 0.13.0) please provide a fix for that as soon as possible..

see:
viewtopic.php?t=19209
viewtopic.php?t=20865

Arangato
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Re: [0.13.0] Deserialisation Error

Post by Arangato »

No one else having issues with that? I would really appreciate if i could get my savegame fixed :(

Rseding91
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Re: [0.13.0] Deserialisation Error

Post by Rseding91 »

If you update to 0.13.1 and use the 0.12 save file it should be resolved. Any corrupt saves created in 0.13.0 are lost.
If you want to get ahold of me I'm almost always on Discord.

Sergeant_Steve
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Re: [0.13.0] Deserialisation Error

Post by Sergeant_Steve »

Rseding91 wrote:If you update to 0.13.1 and use the 0.12 save file it should be resolved. Any corrupt saves created in 0.13.0 are lost.
Thankfully I had the sense to keep the 0.12.35 saves separate from the 0.13.0 versions of the same. Thanks for letting me know it was fixed in 0.13.1 :)

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