Recipe that changes

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CMH
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Recipe that changes

Post by CMH »

Is it possible to write a recipe that changes with the number of times the item is built? Hopefully with no limits, or if a limit is needed it can be written in?
CMH
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Re: Recipe that changes

Post by CMH »

No ideas? Or not possible?
orzelek
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Re: Recipe that changes

Post by orzelek »

AFAIK not possible and unlinkely to change.
Recipes are part of data load step which requires game restart to reload atm.
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Re: Recipe that changes

Post by CMH »

Damn.

Oh well, thanks for letting me know.
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bobingabout
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Re: Recipe that changes

Post by bobingabout »

Not CURRENTLY Possible, but the change may be possible in the future.
The ability to change recipe ingredients/results in scripts on runtime is something that at least one of the devs has mentioned previously.
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.
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CMH
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Re: Recipe that changes

Post by CMH »

Interesting.

Although being able to change by use would be better.

Imagine your god modules getting more expensive depending on how many you've made?
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