Recipe that changes
Recipe that changes
Is it possible to write a recipe that changes with the number of times the item is built? Hopefully with no limits, or if a limit is needed it can be written in?
Re: Recipe that changes
No ideas? Or not possible?
Re: Recipe that changes
AFAIK not possible and unlinkely to change.
Recipes are part of data load step which requires game restart to reload atm.
Recipes are part of data load step which requires game restart to reload atm.
Re: Recipe that changes
Damn.
Oh well, thanks for letting me know.
Oh well, thanks for letting me know.
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Re: Recipe that changes
Not CURRENTLY Possible, but the change may be possible in the future.
The ability to change recipe ingredients/results in scripts on runtime is something that at least one of the devs has mentioned previously.
The ability to change recipe ingredients/results in scripts on runtime is something that at least one of the devs has mentioned previously.
Re: Recipe that changes
Interesting.
Although being able to change by use would be better.
Imagine your god modules getting more expensive depending on how many you've made?
Although being able to change by use would be better.
Imagine your god modules getting more expensive depending on how many you've made?