I will include an attachment. If a solution is found please elaborate on why it didn't work and how I could fix it.
Thanks

Mind the spaghetti
I did what you said and I ended up with this. Any way you could get me a save file?twepy wrote:Ive spotted several issues, but lets start with the basics. A section of railway between two signals is called a block and only one train can be in a block and as long as a section is occupied no other train is allowed to enter.
Another function of signals is determining the drive direction of the trains, if a signal is placed at one side of the track, that block is considered single way track and the automated trains will not go against a signal, when signals are placed at both sides of the track it is marked as dual way track. I spotted several incorrectly placed signals, which causes trains to not have a path to the next stop. Further its really recommended to make intersections as small as possible blocks, for example this intersection, ive added a green line to make the block visible. When a train goes to the station below it blocks the intersection also because its massive block and the train from station on the left is forced to wait at the signal until the block is cleared. Ive added signals to the intersection, now the train from the left station can continue his route while a train is at the station below. Additionally ive made a block dual way (red box) all the way to turn-around at the other station. Lastly note ive used chain signals before the intersection and normal signals after the intersection to keep intersection free from blocking trains, a train will only enter a chain signal block if the exit is free. The block behind signal 1 is occupied and the signal is red, the chain signal 2 has only one exit which is red so it also shows red. A train that wants to go to the station below will wait before the intersection until the block behind signal 1 is free.
The answer is that another train is occupying the block behind the signal or a train is on the parallel block, the latter is caused by this part of track. When track is placed this close, the game will occupy both tracks to prevent collisions. Things like this should be avoidedGreenLED wrote:I did what you said and I ended up with this. Any way you could get me a save file?
Not everything is running fine, you forgot about the train that runs from Oil load to Oil unload that still has a no path error. Because the section i marked as dual way wasnt dual way the entire section.Shokubai wrote:Actually...I made my own suggestion in your save and everything is actually running fine. I made one other Chain to Signal change at a cross over North of there.
twepy wrote: Not everything is running fine, you forgot about the train that runs from Oil load to Oil unload that still has a no path error. Because the section i marked as dual way wasnt dual way the entire section.
I didn't say i fixed everything outside that junctionShokubai wrote:The only other thing you really need is to space your signals out on your main train at intervals about the length of your longest train. Use a chain signal anywhere you want a train to stop AFTER the next regular signal(i.e. before a junction with the next regular signal after the junction).