https://wiki.factorio.com/index.php?tit ... ipmentGrid
The text here is a bit less than clear on how you might go about doing this. I need to be able to, via script, remove or add equipment.
I think I might be able to use take, to remove select equipment, and put should be able to add it, but I can't figure out what put requires to be used.
Script adding/removing Equipment (Modular Armor)
- Ranakastrasz
- Smart Inserter
- Posts: 2179
- Joined: Thu Jun 12, 2014 3:05 am
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Script adding/removing Equipment (Modular Armor)
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Re: Script adding/removing Equipment (Modular Armor)
http://lua-api.factorio.com/0.12.31/Lua ... d.html#put does that make it any clearer?
If you want to get ahold of me I'm almost always on Discord.
- Ranakastrasz
- Smart Inserter
- Posts: 2179
- Joined: Thu Jun 12, 2014 3:05 am
- Contact:
Re: Script adding/removing Equipment (Modular Armor)
Yes. That is useful.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16