Night steam engines + accumalators

Post all other topics which do not belong to any other category.
Post Reply
nmid
Inserter
Inserter
Posts: 44
Joined: Tue Jul 08, 2014 9:21 pm
Contact:

Night steam engines + accumalators

Post by nmid » Tue Apr 12, 2016 5:45 am

Hi,

I used to play factorio in 2014 when there were very complicated ways to manage using accumulator energy before switching to steam engines.
However with all the new changes to the game, I'm wondering if there's a simpler way to use accumulator power before turning to steam engine.

Thanks.

Koub
Global Moderator
Global Moderator
Posts: 4780
Joined: Fri May 30, 2014 8:54 am
Contact:

Re: Night steam engines + accumalators

Post by Koub » Tue Apr 12, 2016 6:08 am

Koub - Please consider English is not my native language.

nmid
Inserter
Inserter
Posts: 44
Joined: Tue Jul 08, 2014 9:21 pm
Contact:

Re: Night steam engines + accumalators

Post by nmid » Tue Apr 12, 2016 6:21 am

Thanks man.
I tried searching earlier, but guess murphy's law screwed me over.
Thanks for helping me out.

nmid
Inserter
Inserter
Posts: 44
Joined: Tue Jul 08, 2014 9:21 pm
Contact:

Re: Night steam engines + accumalators

Post by nmid » Tue Apr 12, 2016 7:48 am

Still feels too complicated :(

I wish there was a simple way to do it.

AssaultRaven
Inserter
Inserter
Posts: 48
Joined: Sun Jun 08, 2014 4:00 am
Contact:

Re: Night steam engines + accumalators

Post by AssaultRaven » Tue Apr 12, 2016 10:47 am

The easy solution should be to lower the no-load voltage on your steam engines' voltage regulators to that of your accumulators' full-load voltage so that the engines will only assume any load when the accumulators are not enough. Unfortunately, their voltage settings are hard-coded to the opposite. :(

Koub
Global Moderator
Global Moderator
Posts: 4780
Joined: Fri May 30, 2014 8:54 am
Contact:

Re: Night steam engines + accumalators

Post by Koub » Tue Apr 12, 2016 11:08 am

New content is expected for signal / combinator handling with 0.13 I think it's wise to wait and see what will be possible then. Until then, This solution does work.
Koub - Please consider English is not my native language.

nmid
Inserter
Inserter
Posts: 44
Joined: Tue Jul 08, 2014 9:21 pm
Contact:

Re: Night steam engines + accumalators

Post by nmid » Tue Apr 12, 2016 10:51 pm

Koub wrote:New content is expected for signal / combinator handling with 0.13 I think it's wise to wait and see what will be possible then. Until then, This solution does work.
I promise myself, I'm going to figure it out when I learn combinator basics.

Or if someone has this setup in their maps, can some one share by uploading the map on any filesharing site and give me a link?
It would help me understand this by actually seeing it in action.
Thanks.

Ps - where are the youtubers when you want them :>D

Koub
Global Moderator
Global Moderator
Posts: 4780
Joined: Fri May 30, 2014 8:54 am
Contact:

Re: Night steam engines + accumalators

Post by Koub » Wed Apr 13, 2016 5:26 am

Here : https://www.youtube.com/watch?v=VJS1Z-t05QA
This one is without combinators :)
Koub - Please consider English is not my native language.

nmid
Inserter
Inserter
Posts: 44
Joined: Tue Jul 08, 2014 9:21 pm
Contact:

Re: Night steam engines + accumalators

Post by nmid » Wed Apr 13, 2016 6:01 am

ahhhhhhhhhhhhhh.....
satiated sigh.

That seems more up my sleeve for now :)

Post Reply

Return to “General discussion”

Who is online

Users browsing this forum: No registered users