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0.003 2016-04-11 10:15:43; Factorio 0.12.29 (Build 17931, win64, steam)
0.003 Operating system: Windows 7 Service Pack 1
0.003 Program arguments: "D:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.003 Read data path: D:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.003 Write data path: C:/Users/Bluelight/AppData/Roaming/Factorio
0.004 Binaries path: D:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.040 Disabled FMA3 (auto)
0.041 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255]
0.042 Available display adapters: 1
0.042 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 560 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.043 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.508 Initialised Direct3D:[0] NVIDIA GeForce GTX 560 Ti ; driver: nvd3dumx.dll 10.18.13.5891
0.588 Desktop composition is active.
0.726 Loading mod core 0.0.0 (data.lua)
0.750 Loading mod base 0.12.29 (data.lua)
1.626 Loading mod advanced-logistics-system 0.2.13 (data.lua)
1.678 Loading mod Crafting_Speed_Research 0.1.1 (data.lua)
1.731 Loading mod EvoGUI 0.4.15 (data.lua)
1.782 Loading mod FARL 0.5.20 (data.lua)
1.843 Loading mod Landfill 2.1.7 (data.lua)
1.896 Loading mod MoreLight 1.0.0 (data.lua)
1.949 Loading mod RailTanker 1.1.3 (data.lua)
2.014 Loading mod RSORadar 0.0.1 (data.lua)
2.066 Loading mod TheFatController 0.3.23 (data.lua)
2.122 Loading mod tree_collision 0.2.0 (data.lua)
2.173 Loading mod upgrade-planner 1.1.9 (data.lua)
2.235 Loading mod YARM 0.7.15 (data.lua)
2.289 Loading mod SmartTrains 0.3.81 (data.lua)
2.344 Loading mod FARL 0.5.20 (data-updates.lua)
2.401 Loading mod rso-mod 1.5.1 (data-updates.lua)
2.497 Loading mod SmartTrains 0.3.81 (data-updates.lua)
2.551 Loading mod advanced-logistics-system 0.2.13 (data-final-fixes.lua)
2.612 Loading mod FARL 0.5.20 (data-final-fixes.lua)
2.692 Loading mod long-reach 0.0.4 (data-final-fixes.lua)
3.311 Initial atlas bitmap size is 16384
3.313 Created atlas bitmap 16384x5519
29.167 Sprites loaded
29.344 Loading sounds...
34.065 Factorio initialised
59.670 Info Router.cpp:507: Router peerID(65535) shutting down.
59.681 Info Router.cpp:534: Router state -> Disconnected
59.681 Joining game 90.149.84.164:34197 at port 34197
59.681 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
59.688 Info Router.cpp:534: Router state -> Connecting
59.689 Info MultiplayerManager.cpp:912: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
59.720 Info Router.cpp:534: Router state -> WaitingForAccept
59.820 Info Synchronizer.cpp:54: NetworkTick(19275539) initialized Synchronizer local peer(30) latency(6).
59.820 Info Synchronizer.cpp:500: networkTick(19275539) adding peer(0) success(true).
59.820 Info Router.cpp:534: Router state -> Connected
59.820 Info Router.cpp:719: ConnectionAccepted ownPeerID(30) nextPeerID(31)
59.820 Info MultiplayerManager.cpp:912: networkTick(19275539) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
59.837 Info Router.cpp:731: Received onPeerConnected for already connected peer(30)
59.936 Info MultiplayerManager.cpp:1411: Received peer info for peer(0) username(<server>).
59.937 Info MultiplayerManager.cpp:1059: networkTick(19275545) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
59.937 Info MultiplayerManager.cpp:1411: Received peer info for peer(30) username(Bluelight).
59.937 Info MultiplayerManager.cpp:1059: networkTick(19275545) mapTick(-1) received stateChanged peerID(30) oldState(Ready) newState(Connecting)
59.937 Info MultiplayerManager.cpp:1411: Received peer info for peer(30) username(Bluelight).
59.937 Info MultiplayerManager.cpp:1059: networkTick(19275545) mapTick(-1) received stateChanged peerID(30) oldState(Connecting) newState(Connecting)
59.937 Info MultiplayerManager.cpp:1059: networkTick(19275545) mapTick(-1) received stateChanged peerID(30) oldState(Connecting) newState(VerifyingConnection)
60.054 Info MultiplayerManager.cpp:912: networkTick(19275552) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
60.153 Info MultiplayerManager.cpp:1059: networkTick(19275558) mapTick(-1) received stateChanged peerID(30) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
60.253 Info MultiplayerManager.cpp:1059: networkTick(19275564) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
60.470 Info MultiplayerManager.cpp:1059: networkTick(19275577) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
60.470 Info MultiplayerManager.cpp:1059: networkTick(19275577) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
61.386 Info MultiplayerManager.cpp:1059: networkTick(19275632) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
61.386 Downloading file C:/Users\Bluelight\AppData\Roaming\Factorio\temp\mp-download.zip (5103505 B, 10147 blocks)
61.392 Info MultiplayerManager.cpp:912: networkTick(19275632) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
61.392 Info NetworkInputHandler.cpp:45: mapTick(2473389) networkTick(19275632) initialized NetworkInputHandler local peer(30).
61.392 Info NetworkInputHandler.cpp:503: expectedMapTick(2473389) adding peer(0).
61.392 Info Synchronizer.cpp:413: NetworkTick(19275632) mapTick(2473389) applying 10 pending tickClosures
61.392 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(0)
61.392 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(30)
61.392 Info MultiplayerManager.cpp:1611: networkTick(19275632) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
61.476 Info MultiplayerManager.cpp:1059: networkTick(19275638) mapTick(-1) received stateChanged peerID(30) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
69.807 Finished download (8 s, 5.1 MB, 606 kB/s)
69.855 Info MultiplayerManager.cpp:1134: networkTick(19276102) mapTick(-1) map download finished creating scenario
69.856 Info MultiplayerManager.cpp:912: networkTick(19276102) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
69.856 Loading map C:/Users\Bluelight\AppData\Roaming\Factorio\temp\mp-download.zip
69.889 Info Scenario.cpp:124: Map version 0.12.29-0
69.957 Info MultiplayerManager.cpp:1059: networkTick(19276108) mapTick(-1) received stateChanged peerID(30) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
70.056 Info MultiplayerManager.cpp:1059: networkTick(19276114) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
70.421 Info MultiplayerManager.cpp:912: networkTick(19276136) mapTick(2473389) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
70.538 Info MultiplayerManager.cpp:1059: networkTick(19276142) mapTick(2473389) received stateChanged peerID(30) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
70.538 Info MultiplayerManager.cpp:1257: networkTick(19276142) mapTick(2473389) stopping mapAlign
70.538 Info MultiplayerManager.cpp:1763: performing map align task (SendPlayerJoinGameAlignTask)
70.538 Info MultiplayerManager.cpp:912: networkTick(19276142) mapTick(2473389) changing state from(InGameWaitingForOthers) to(InGame)
70.538 Info MultiplayerManager.cpp:1585: networkTick(19276142) mapTick(2473389) peerID(30) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(30) state(InGameWaitingForOthers) mapAlignTick(-1))
)
70.626 Info MultiplayerManager.cpp:1059: networkTick(19276148) mapTick(2473393) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
70.626 Info MultiplayerManager.cpp:1059: networkTick(19276148) mapTick(2473393) received stateChanged peerID(30) oldState(InGameWaitingForOthers) newState(InGame)
70.696 Info NetworkInputHandler.cpp:728: mapTick(2473398) networkTick(19276153) connecting to player(Bluelight).
70.696 Info NetworkInputHandler.cpp:582: assigning playerIndex(0) to peer(30)
70.697 Info GameActionHandler.cpp:1945: MapTick(2473398) processed PlayerJoinGame peerID(30) playerIndex(0) mode(connect)
71.863 Error NetworkInputHandler.cpp:360: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2473440) peer(30) testCrc(1187988849) testCrcPeerID(0) currentCrc(1958122601)
71.863 Info NetworkInputHandler.cpp:428: Desync specification: Reference CRC = 1187988849, reference peers = {0}; desynced CRC = 1958122601, desynced peers = {30 (Bluelight)}
71.863 Info MultiplayerManager.cpp:912: networkTick(19276216) mapTick(2473449) changing state from(InGame) to(Desynced)
71.976 Info MultiplayerManager.cpp:1059: networkTick(19276222) mapTick(2473449) received stateChanged peerID(30) oldState(InGame) newState(Desynced)
71.976 Info MultiplayerManager.cpp:912: networkTick(19276222) mapTick(2473449) changing state from(Desynced) to(DesyncedAligning)
71.976 Info MultiplayerManager.cpp:1697: networkTick(19276222) mapTick(2473449) starting mapAlign
72.076 Info MultiplayerManager.cpp:1059: networkTick(19276228) mapTick(2473449) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
72.076 Info MultiplayerManager.cpp:1059: networkTick(19276228) mapTick(2473449) received stateChanged peerID(30) oldState(Desynced) newState(DesyncedAligning)
72.076 Info MultiplayerManager.cpp:1631: networkTick(19276228) mapTick(2473449) sending mapAlignAction
72.176 Info MultiplayerManager.cpp:1305: networkTick(19276234) mapTick(2473449) received MapAlignAction from peer(0), mapAlignTick(2473457) appliedTickClosuresCount(10)
72.176 Info MultiplayerManager.cpp:1305: networkTick(19276234) mapTick(2473449) received MapAlignAction from peer(30), mapAlignTick(2473450) appliedTickClosuresCount(0)
72.177 Info MultiplayerManager.cpp:1713: networkTick(19276235) mapTick(2473449) mapAlign finished targetTick(2473457) updating map and running the tasks ...
72.177 Info MultiplayerManager.cpp:1585: networkTick(19276235) mapTick(2473449) peerID(30) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2473457))
((peerID(30) state(DesyncedAligning) mapAlignTick(2473450))
)
72.192 Info MultiplayerManager.cpp:1732: maptick(2473457) crc before applying all ticks: 1219632944
72.192 Info NetworkInputHandler.cpp:644: applyAllTickClosures: expectedMapTick(2473457) lastTickApplied(2473448) referenceMapTick(2473457) networkTick(19276235)
72.192 Info MultiplayerManager.cpp:1740: maptick(2473457) crc after applying all ticks: 1219632944
72.192 Info MultiplayerManager.cpp:912: networkTick(19276235) mapTick(2473457) changing state from(DesyncedAligning) to(DesyncedAligned)
72.293 Info MultiplayerManager.cpp:1059: networkTick(19276241) mapTick(2473457) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
72.293 Info MultiplayerManager.cpp:1059: networkTick(19276241) mapTick(2473457) received stateChanged peerID(30) oldState(DesyncedAligning) newState(DesyncedAligned)
72.293 Info MultiplayerManager.cpp:1935: NetworkTick(19276241) reconnecting after map desync.
72.293 Info MultiplayerManager.cpp:2082: NetworkTick(19276241) MapTick(2473457) disconnecting player(0) from the user.
72.299 Info MultiplayerManager.cpp:912: networkTick(19276241) mapTick(2473457) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
72.394 Info MultiplayerManager.cpp:1059: networkTick(19276247) mapTick(2473457) received stateChanged peerID(30) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
72.894 Info MultiplayerManager.cpp:912: networkTick(19276278) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
72.911 Info NetworkInputHandler.cpp:745: mapTick(2473457) networkTick(19276278) disconnecting from player.
73.294 Info MultiplayerManager.cpp:1059: networkTick(19276284) mapTick(-1) received stateChanged peerID(30) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
73.353 Info MultiplayerManager.cpp:1059: networkTick(19276290) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
74.336 Info MultiplayerManager.cpp:1059: networkTick(19276347) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
74.336 Downloading file C:/Users\Bluelight\AppData\Roaming\Factorio\temp\mp-download.zip (5105035 B, 10150 blocks)
74.338 Info MultiplayerManager.cpp:912: networkTick(19276347) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
74.339 Info NetworkInputHandler.cpp:45: mapTick(2473457) networkTick(19276347) initialized NetworkInputHandler local peer(30).
74.339 Info NetworkInputHandler.cpp:503: expectedMapTick(2473457) adding peer(0).
74.339 Info Synchronizer.cpp:413: NetworkTick(19276347) mapTick(2473457) applying 10 pending tickClosures
74.339 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(0)
74.339 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(30)
74.339 Info MultiplayerManager.cpp:1611: networkTick(19276347) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
74.423 Info MultiplayerManager.cpp:1059: networkTick(19276353) mapTick(-1) received stateChanged peerID(30) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
82.182 Finished download (7 s, 5.1 MB, 651 kB/s)
82.222 Info MultiplayerManager.cpp:1134: networkTick(19276778) mapTick(-1) map download finished creating scenario
82.222 Info MultiplayerManager.cpp:912: networkTick(19276778) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
82.222 Loading map C:/Users\Bluelight\AppData\Roaming\Factorio\temp\mp-download.zip
82.261 Info Scenario.cpp:124: Map version 0.12.29-0
82.307 Info MultiplayerManager.cpp:1059: networkTick(19276784) mapTick(-1) received stateChanged peerID(30) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
82.407 Info MultiplayerManager.cpp:1059: networkTick(19276790) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
82.807 Info MultiplayerManager.cpp:1874: networkTick(19276814) mapTick(2473457) created desync report(C:/Users\Bluelight\AppData\Roaming\Factorio\archive\desync-report-2016-04-11-10-17-06)
82.808 Info MultiplayerManager.cpp:912: networkTick(19276814) mapTick(2473457) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
82.919 Info MultiplayerManager.cpp:1059: networkTick(19276820) mapTick(2473457) received stateChanged peerID(30) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
82.919 Info MultiplayerManager.cpp:1257: networkTick(19276820) mapTick(2473457) stopping mapAlign
82.919 Info MultiplayerManager.cpp:1763: performing map align task (SendPlayerJoinGameAlignTask)
82.919 Info MultiplayerManager.cpp:912: networkTick(19276820) mapTick(2473457) changing state from(InGameWaitingForOthers) to(InGame)
82.919 Info MultiplayerManager.cpp:1585: networkTick(19276820) mapTick(2473457) peerID(30) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(30) state(InGameWaitingForOthers) mapAlignTick(-1))
)
83.010 Info MultiplayerManager.cpp:1059: networkTick(19276826) mapTick(2473461) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
83.010 Info MultiplayerManager.cpp:1059: networkTick(19276826) mapTick(2473461) received stateChanged peerID(30) oldState(InGameWaitingForOthers) newState(InGame)
83.079 Info NetworkInputHandler.cpp:728: mapTick(2473466) networkTick(19276831) connecting to player(Bluelight).
83.080 Info NetworkInputHandler.cpp:582: assigning playerIndex(0) to peer(30)
83.080 Info GameActionHandler.cpp:1945: MapTick(2473466) processed PlayerJoinGame peerID(30) playerIndex(0) mode(connect)
83.939 Error NetworkInputHandler.cpp:360: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2473500) peer(30) testCrc(1421614493) testCrcPeerID(0) currentCrc(1740926667)
83.939 Info NetworkInputHandler.cpp:428: Desync specification: Reference CRC = 1421614493, reference peers = {0}; desynced CRC = 1740926667, desynced peers = {30 (Bluelight)}
83.939 Info MultiplayerManager.cpp:912: networkTick(19276882) mapTick(2473509) changing state from(InGame) to(Desynced)
84.055 Info MultiplayerManager.cpp:1059: networkTick(19276888) mapTick(2473509) received stateChanged peerID(30) oldState(InGame) newState(Desynced)
84.055 Info MultiplayerManager.cpp:912: networkTick(19276888) mapTick(2473509) changing state from(Desynced) to(DesyncedAligning)
84.055 Info MultiplayerManager.cpp:1697: networkTick(19276888) mapTick(2473509) starting mapAlign
84.153 Info MultiplayerManager.cpp:1059: networkTick(19276894) mapTick(2473509) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
84.153 Info MultiplayerManager.cpp:1059: networkTick(19276894) mapTick(2473509) received stateChanged peerID(30) oldState(Desynced) newState(DesyncedAligning)
84.153 Info MultiplayerManager.cpp:1631: networkTick(19276894) mapTick(2473509) sending mapAlignAction
84.253 Info MultiplayerManager.cpp:1305: networkTick(19276900) mapTick(2473509) received MapAlignAction from peer(0), mapAlignTick(2473515) appliedTickClosuresCount(12)
84.253 Info MultiplayerManager.cpp:1305: networkTick(19276900) mapTick(2473509) received MapAlignAction from peer(30), mapAlignTick(2473510) appliedTickClosuresCount(0)
84.254 Info MultiplayerManager.cpp:1713: networkTick(19276901) mapTick(2473509) mapAlign finished targetTick(2473515) updating map and running the tasks ...
84.254 Info MultiplayerManager.cpp:1585: networkTick(19276901) mapTick(2473509) peerID(30) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2473515))
((peerID(30) state(DesyncedAligning) mapAlignTick(2473510))
)
84.266 Info MultiplayerManager.cpp:1732: maptick(2473515) crc before applying all ticks: 1036435628
84.266 Info NetworkInputHandler.cpp:644: applyAllTickClosures: expectedMapTick(2473515) lastTickApplied(2473506) referenceMapTick(2473515) networkTick(19276901)
84.266 Info MultiplayerManager.cpp:1740: maptick(2473515) crc after applying all ticks: 1036435628
84.266 Info MultiplayerManager.cpp:912: networkTick(19276901) mapTick(2473515) changing state from(DesyncedAligning) to(DesyncedAligned)
84.369 Info MultiplayerManager.cpp:1059: networkTick(19276907) mapTick(2473515) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
84.369 Info MultiplayerManager.cpp:1059: networkTick(19276907) mapTick(2473515) received stateChanged peerID(30) oldState(DesyncedAligning) newState(DesyncedAligned)
84.369 Info MultiplayerManager.cpp:1935: NetworkTick(19276907) reconnecting after map desync.
84.369 Info MultiplayerManager.cpp:2082: NetworkTick(19276907) MapTick(2473515) disconnecting player(0) from the user.
84.376 Info MultiplayerManager.cpp:912: networkTick(19276907) mapTick(2473515) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
84.470 Info MultiplayerManager.cpp:1059: networkTick(19276913) mapTick(2473515) received stateChanged peerID(30) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
84.970 Info MultiplayerManager.cpp:912: networkTick(19276944) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
84.987 Info NetworkInputHandler.cpp:745: mapTick(2473515) networkTick(19276944) disconnecting from player.
85.370 Info MultiplayerManager.cpp:1059: networkTick(19276950) mapTick(-1) received stateChanged peerID(30) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
85.435 Info MultiplayerManager.cpp:1059: networkTick(19276956) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
86.352 Info MultiplayerManager.cpp:1059: networkTick(19277009) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
86.352 Downloading file C:/Users\Bluelight\AppData\Roaming\Factorio\temp\mp-download.zip (5099203 B, 10138 blocks)
86.354 Info MultiplayerManager.cpp:912: networkTick(19277009) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
86.354 Info NetworkInputHandler.cpp:45: mapTick(2473515) networkTick(19277009) initialized NetworkInputHandler local peer(30).
86.354 Info NetworkInputHandler.cpp:503: expectedMapTick(2473515) adding peer(0).
86.354 Info Synchronizer.cpp:413: NetworkTick(19277009) mapTick(2473515) applying 10 pending tickClosures
86.354 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(0)
86.354 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(30)
86.354 Info MultiplayerManager.cpp:1611: networkTick(19277009) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
86.454 Info MultiplayerManager.cpp:1059: networkTick(19277015) mapTick(-1) received stateChanged peerID(30) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
94.237 Finished download (7 s, 5.1 MB, 647 kB/s)
94.297 Info MultiplayerManager.cpp:1134: networkTick(19277446) mapTick(-1) map download finished creating scenario
94.297 Info MultiplayerManager.cpp:912: networkTick(19277446) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
94.297 Loading map C:/Users\Bluelight\AppData\Roaming\Factorio\temp\mp-download.zip
94.327 Info Scenario.cpp:124: Map version 0.12.29-0
94.364 Info MultiplayerManager.cpp:1059: networkTick(19277452) mapTick(-1) received stateChanged peerID(30) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
94.465 Info MultiplayerManager.cpp:1059: networkTick(19277458) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
94.863 Info MultiplayerManager.cpp:1874: networkTick(19277482) mapTick(2473515) created desync report(C:/Users\Bluelight\AppData\Roaming\Factorio\archive\desync-report-2016-04-11-10-17-18)
94.863 Info MultiplayerManager.cpp:912: networkTick(19277482) mapTick(2473515) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
94.971 Info MultiplayerManager.cpp:1059: networkTick(19277488) mapTick(2473515) received stateChanged peerID(30) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
94.971 Info MultiplayerManager.cpp:1257: networkTick(19277488) mapTick(2473515) stopping mapAlign
94.971 Info MultiplayerManager.cpp:1763: performing map align task (SendPlayerJoinGameAlignTask)
94.971 Info MultiplayerManager.cpp:912: networkTick(19277488) mapTick(2473515) changing state from(InGameWaitingForOthers) to(InGame)
94.972 Info MultiplayerManager.cpp:1585: networkTick(19277488) mapTick(2473515) peerID(30) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(30) state(InGameWaitingForOthers) mapAlignTick(-1))
)
95.080 Info MultiplayerManager.cpp:1059: networkTick(19277494) mapTick(2473521) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
95.081 Info MultiplayerManager.cpp:1059: networkTick(19277494) mapTick(2473521) received stateChanged peerID(30) oldState(InGameWaitingForOthers) newState(InGame)
95.116 Info NetworkInputHandler.cpp:728: mapTick(2473524) networkTick(19277497) connecting to player(Bluelight).
95.116 Info NetworkInputHandler.cpp:582: assigning playerIndex(0) to peer(30)
95.116 Info GameActionHandler.cpp:1945: MapTick(2473524) processed PlayerJoinGame peerID(30) playerIndex(0) mode(connect)
96.054 Error NetworkInputHandler.cpp:360: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2473560) peer(30) testCrc(-647865172) testCrcPeerID(0) currentCrc(167057914)
96.055 Info NetworkInputHandler.cpp:428: Desync specification: Reference CRC = 3647102124, reference peers = {0}; desynced CRC = 167057914, desynced peers = {30 (Bluelight)}
96.055 Info MultiplayerManager.cpp:912: networkTick(19277552) mapTick(2473569) changing state from(InGame) to(Desynced)
96.168 Info MultiplayerManager.cpp:1059: networkTick(19277558) mapTick(2473569) received stateChanged peerID(30) oldState(InGame) newState(Desynced)
96.168 Info MultiplayerManager.cpp:912: networkTick(19277558) mapTick(2473569) changing state from(Desynced) to(DesyncedAligning)
96.168 Info MultiplayerManager.cpp:1697: networkTick(19277558) mapTick(2473569) starting mapAlign
96.268 Info MultiplayerManager.cpp:1059: networkTick(19277564) mapTick(2473569) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
96.268 Info MultiplayerManager.cpp:1059: networkTick(19277564) mapTick(2473569) received stateChanged peerID(30) oldState(Desynced) newState(DesyncedAligning)
96.268 Info MultiplayerManager.cpp:1631: networkTick(19277564) mapTick(2473569) sending mapAlignAction
96.368 Info MultiplayerManager.cpp:1305: networkTick(19277570) mapTick(2473569) received MapAlignAction from peer(0), mapAlignTick(2473577) appliedTickClosuresCount(10)
96.368 Info MultiplayerManager.cpp:1305: networkTick(19277570) mapTick(2473569) received MapAlignAction from peer(30), mapAlignTick(2473570) appliedTickClosuresCount(0)
96.368 Info MultiplayerManager.cpp:1713: networkTick(19277571) mapTick(2473569) mapAlign finished targetTick(2473577) updating map and running the tasks ...
96.368 Info MultiplayerManager.cpp:1585: networkTick(19277571) mapTick(2473569) peerID(30) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2473577))
((peerID(30) state(DesyncedAligning) mapAlignTick(2473570))
)
96.384 Info MultiplayerManager.cpp:1732: maptick(2473577) crc before applying all ticks: 2092556620
96.384 Info NetworkInputHandler.cpp:644: applyAllTickClosures: expectedMapTick(2473577) lastTickApplied(2473568) referenceMapTick(2473577) networkTick(19277571)
96.384 Info MultiplayerManager.cpp:1740: maptick(2473577) crc after applying all ticks: 2092556620
96.384 Info MultiplayerManager.cpp:912: networkTick(19277571) mapTick(2473577) changing state from(DesyncedAligning) to(DesyncedAligned)
96.485 Info MultiplayerManager.cpp:1059: networkTick(19277577) mapTick(2473577) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
96.485 Info MultiplayerManager.cpp:1059: networkTick(19277577) mapTick(2473577) received stateChanged peerID(30) oldState(DesyncedAligning) newState(DesyncedAligned)
96.485 Info MultiplayerManager.cpp:1935: NetworkTick(19277577) reconnecting after map desync.
96.485 Info MultiplayerManager.cpp:2082: NetworkTick(19277577) MapTick(2473577) disconnecting player(0) from the user.
96.488 Info MultiplayerManager.cpp:912: networkTick(19277577) mapTick(2473577) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
96.585 Info MultiplayerManager.cpp:1059: networkTick(19277583) mapTick(2473577) received stateChanged peerID(30) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
97.086 Info MultiplayerManager.cpp:912: networkTick(19277614) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
97.103 Info NetworkInputHandler.cpp:745: mapTick(2473577) networkTick(19277614) disconnecting from player.
97.489 Info MultiplayerManager.cpp:1059: networkTick(19277620) mapTick(-1) received stateChanged peerID(30) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
97.552 Info MultiplayerManager.cpp:1059: networkTick(19277626) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
98.435 Info MultiplayerManager.cpp:1059: networkTick(19277677) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
98.435 Downloading file C:/Users\Bluelight\AppData\Roaming\Factorio\temp\mp-download.zip (5100357 B, 10140 blocks)
98.436 Info MultiplayerManager.cpp:912: networkTick(19277677) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
98.436 Info NetworkInputHandler.cpp:45: mapTick(2473577) networkTick(19277677) initialized NetworkInputHandler local peer(30).
98.436 Info NetworkInputHandler.cpp:503: expectedMapTick(2473577) adding peer(0).
98.436 Info Synchronizer.cpp:413: NetworkTick(19277677) mapTick(2473577) applying 10 pending tickClosures
98.436 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(0)
98.436 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(30)
98.436 Info MultiplayerManager.cpp:1611: networkTick(19277677) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
98.536 Info MultiplayerManager.cpp:1059: networkTick(19277683) mapTick(-1) received stateChanged peerID(30) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
106.357 Finished download (7 s, 5.1 MB, 644 kB/s)
106.415 Info MultiplayerManager.cpp:1134: networkTick(19278105) mapTick(-1) map download finished creating scenario
106.415 Info MultiplayerManager.cpp:912: networkTick(19278105) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
106.415 Loading map C:/Users\Bluelight\AppData\Roaming\Factorio\temp\mp-download.zip
106.451 Info Scenario.cpp:124: Map version 0.12.29-0
106.483 Info MultiplayerManager.cpp:1059: networkTick(19278111) mapTick(-1) received stateChanged peerID(30) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
106.581 Info MultiplayerManager.cpp:1059: networkTick(19278117) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)