Need help picking the right prototype

Place to get help with not working mods / modding interface.
Post Reply
Mengmoshu
Long Handed Inserter
Long Handed Inserter
Posts: 53
Joined: Tue May 26, 2015 11:24 pm
Contact:

Need help picking the right prototype

Post by Mengmoshu »

I've been stalled trying to find the right prototype for a building entity I'm trying to mod in. I want it to consume electricity and have 4 orientations, it shouldn't have a GUI or any kind of storage. I poked around and tried a few things from the base game (assembler, lab, mining drill) but each of those had features I'd like to avoid. I expect to have to use scripting for the ultimate functionality of my mod, so I'm not afraid to use scripting to manage this part too.

More specifically the building will be moving resource entities from behind my building to in front of it. I'd like to be able to give it 3 animation states (Active, Idle, Done).

Post Reply

Return to “Modding help”