Change the no satellite warning

Ideas that are too old (too many things have changed since) and ones which won't be implemented for certain reasons or if there are obviously better suggestions.

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Kelmoir
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Change the no satellite warning

Post by Kelmoir »

Hello,

I understand the point of letting the players know, when they launched a rocket without a payload.
But having that warning just focus on satellites is bothering, when you use mods, that add different payloads.
With the Ion cannon mod it is bearable, but with the one I am currently working on, it would get old really fast.

So, I suggest just to check, if the recently launched rocket has no payload at all, and then suggesting to add a satellite on next launch.
Koubs idea on that issue.
Last edited by Kelmoir on Sun Mar 20, 2016 2:13 pm, edited 1 time in total.
Koub
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Re: Change the no satellite warning

Post by Koub »

Or add some kind of flag saying to the game "Hey this is a valid charge for a rocket", so that mod makers can flag their own satellites as valid.
Koub - Please consider English is not my native language.
Kelmoir
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Re: Change the no satellite warning

Post by Kelmoir »

Indeed, Koub.
Your idea is much cleaner.

That made me already think about something. Why do inserters add a satellite automatically as the charge, and not things like rocket fuel.
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