[12.26] Headless Server Hangs
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[12.26] Headless Server Hangs
Post by NoPantsMcDance »
I keep having this issue where the server will just randomly hang. From the logs I don't see any errors or anything that would make it obvious (to me atleast) what would be causing this. If I send a SIGINT to factorio it still refuses to shutdown and I have to kill the screen it's running in. Attaching the log and the latest save. This isn't very reproducible so idk if it's just my server or what's going on.
- Attachments
-
- _autosave9.zip
- (10.82 MiB) Downloaded 65 times
-
- factorio-previous.log
- (754.04 KiB) Downloaded 65 times
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Re: [12.26] Headless Server Hangs
Maybe try getting a backtrace when that happens.
Code: Select all
gdb --pid=$(pidof factorio) --batch --ex 'thr apply all bt f'
Automatic Belt (and pipe) Planner—Automate yet another aspect of constructing your factory!
Re: [12.26] Headless Server Hangs
I've had the same happen to me, also on a vanilla server, three times I think in the week the map was played (04 Mar - 10 Mar, 0.12.25-0.12.26).
It may be save specific, as I didn't have that issue with the map before that and the one currently (since Mar 10) playing.
It was be the same behavior as in NoPantsMcDance's log: the server would just freeze and you'd be unable to connect, but looking at the console it seemed fine. When sending SIGINT it showed the line "Received SIGINT, shutting down" and you saw the big difference in log time (hours after the last line), but it wouldn't stop right away.
Only after sending SIGINT a few more times or killing it did the server stop.
If it happens again I'll try to get a backtrace.
It may be save specific, as I didn't have that issue with the map before that and the one currently (since Mar 10) playing.
It was be the same behavior as in NoPantsMcDance's log: the server would just freeze and you'd be unable to connect, but looking at the console it seemed fine. When sending SIGINT it showed the line "Received SIGINT, shutting down" and you saw the big difference in log time (hours after the last line), but it wouldn't stop right away.
Only after sending SIGINT a few more times or killing it did the server stop.
If it happens again I'll try to get a backtrace.
Re: [12.26] Headless Server Hangs
Maybe not so save specific, as it happened this night on a vanilla map that has been running without crash for > 5 days.
Server Log
As explained above server doesn't accept connections, sending SIGINT will write the last line to the log file, sending SIGINT again actually stops the process.Code: Select all
0.001 2016-03-13 10:55:49; Factorio 0.12.26 (Build 17762, linux64)
0.036 Operating system: Linux (Debian 8.3)
0.036 Program arguments: "bin/x64/factorio" "--start-server" "_autosave2.zip" "--autosave-interval" "10" "--autosave-slots" "3" "--latency-ms" "200" "--disallow-commands"
0.036 Read data path: /factorio/data
0.036 Write data path: /factorio
0.036 Binaries path: /factorio/bin
0.050 Running in headless mode
0.053 Loading mod core 0.0.0 (data.lua)
0.056 Loading mod base 0.12.26 (data.lua)
0.398 Factorio initialised
0.399 Info Router.cpp:556: Router peerID(65535) shutting down.
0.399 Info Router.cpp:582: Router state -> Disconnected
0.399 Info MultiplayerManager.cpp:906: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
0.399 Info MultiplayerManager.cpp:906: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
0.399 Loading map /factorio/saves/_autosave2.zip
0.414 Info Scenario.cpp:124: Map version 0.12.26-0
1.666 Info MultiplayerManager.cpp:282: 0x7f4b1e6fa2a0, (nil)
1.666 Info PosixUDPSocket.cpp:34: Opening socket at port 34197
1.666 Info Router.cpp:582: Router state -> Connected
1.666 Info Synchronizer.cpp:54: NetworkTick(0) initialized Synchronizer local peer(0) latency(12).
1.666 Hosting game at port 34197, peerID 0, session magic 3634
1.666 Info MultiplayerManager.cpp:304: 0x7f4b1e6fa2a0, 0x7f4b1e6fa2a0
1.666 Info MultiplayerManager.cpp:906: networkTick(0) mapTick(9000001) changing state from(CreatingGame) to(InGame)
1.666 Info NetworkInputHandler.cpp:40: mapTick(9000001) networkTick(0) initialized NetworkInputHandler local peer(0).
1.883 Info MultiplayerManager.cpp:1385: Received peer info for peer(0) username(<server>).
1.883 Info MultiplayerManager.cpp:1043: networkTick(12) mapTick(9000001) received stateChanged peerID(0) oldState(Ready) newState(CreatingGame)
1.883 Info MultiplayerManager.cpp:1043: networkTick(12) mapTick(9000001) received stateChanged peerID(0) oldState(CreatingGame) newState(InGame)
11.966 Connection request from 91.118.56.247:55693
11.966 Info Router.cpp:647: NetworkTick(617) replying to connectionRequest for address(91.118.56.247:55693).
12.166 Info Router.cpp:799: networkTick(629) adding peer(1) address(91.118.56.247:55693) sending connectionAccept(true)
12.166 Info Router.cpp:670: networkTick(629) sending connectionAccept to address(91.118.56.247:55693) connectionRequestID(37635) newPeerID(1)
12.166 Info Synchronizer.cpp:500: networkTick(629) adding peer(1) success(true).
12.432 Info MultiplayerManager.cpp:1385: Received peer info for peer(0) username(<server>).
12.432 Info MultiplayerManager.cpp:1043: networkTick(641) mapTick(9000017) received stateChanged peerID(0) oldState(InGame) newState(InGame)
12.432 Info MultiplayerManager.cpp:1385: Received peer info for peer(1) username(daniel34).
12.432 Info MultiplayerManager.cpp:1043: networkTick(641) mapTick(9000017) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
12.432 Info NetworkInputHandler.cpp:491: expectedMapTick(9000017) adding peer(1).
12.432 Info MultiplayerManager.cpp:1385: Received peer info for peer(1) username(daniel34).
12.432 Info MultiplayerManager.cpp:1043: networkTick(641) mapTick(9000017) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
12.432 Info MultiplayerManager.cpp:1043: networkTick(641) mapTick(9000017) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
12.849 Info MultiplayerManager.cpp:1043: networkTick(666) mapTick(9000018) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
12.849 Info MultiplayerManager.cpp:906: networkTick(666) mapTick(9000018) changing state from(InGame) to(InGameAligning)
12.849 Info MultiplayerManager.cpp:1669: networkTick(666) mapTick(9000018) starting mapAlign
13.049 Info MultiplayerManager.cpp:1043: networkTick(678) mapTick(9000018) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
13.049 Info MultiplayerManager.cpp:1603: networkTick(678) mapTick(9000018) sending mapAlignAction
13.249 Info MultiplayerManager.cpp:1279: networkTick(690) mapTick(9000018) received MapAlignAction from peer(0), mapAlignTick(9000019) appliedTickClosuresCount(0)
13.249 Info MultiplayerManager.cpp:1685: networkTick(691) mapTick(9000018) mapAlign finished targetTick(9000019) updating map and running the tasks ...
13.249 Info MultiplayerManager.cpp:1557: networkTick(691) mapTick(9000018) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(9000019))
((peerID(1) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
13.259 Info MultiplayerManager.cpp:1704: maptick(9000019) crc before applying all ticks: 889370869
13.259 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(9000019) lastTickApplied(9000004) referenceMapTick(9000019) networkTick(691)
13.260 Info MultiplayerManager.cpp:1712: maptick(9000019) crc after applying all ticks: 889370869
13.260 Info MultiplayerManager.cpp:906: networkTick(691) mapTick(9000019) changing state from(InGameAligning) to(InGameAligned)
13.260 Info MultiplayerManager.cpp:906: networkTick(691) mapTick(9000019) changing state from(InGameAligned) to(InGameSavingMap)
13.432 Connection request from 62.235.212.145:34197
13.432 Info Router.cpp:647: NetworkTick(701) replying to connectionRequest for address(62.235.212.145:34197).
13.466 Info MultiplayerManager.cpp:1043: networkTick(703) mapTick(9000019) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
13.466 Info MultiplayerManager.cpp:1043: networkTick(703) mapTick(9000019) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
13.632 Info Router.cpp:799: networkTick(713) adding peer(2) address(62.235.212.145:34197) sending connectionAccept(true)
13.632 Info Router.cpp:670: networkTick(713) sending connectionAccept to address(62.235.212.145:34197) connectionRequestID(35581) newPeerID(2)
13.633 Info Synchronizer.cpp:500: networkTick(713) adding peer(2) success(true).
13.882 Info MultiplayerManager.cpp:1385: Received peer info for peer(0) username(<server>).
13.883 Info MultiplayerManager.cpp:1043: networkTick(725) mapTick(9000019) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSavingMap)
13.883 Info MultiplayerManager.cpp:1385: Received peer info for peer(1) username(daniel34).
13.883 Info MultiplayerManager.cpp:1043: networkTick(725) mapTick(9000019) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedWaitingForMap)
13.883 Info MultiplayerManager.cpp:1385: Received peer info for peer(2) username(yanik557).
13.883 Info MultiplayerManager.cpp:1043: networkTick(725) mapTick(9000019) received stateChanged peerID(2) oldState(Ready) newState(Connecting)
13.883 Info NetworkInputHandler.cpp:491: expectedMapTick(9000019) adding peer(2).
13.883 Info MultiplayerManager.cpp:1385: Received peer info for peer(2) username(yanik557).
13.883 Info MultiplayerManager.cpp:1043: networkTick(725) mapTick(9000019) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
13.883 Info MultiplayerManager.cpp:1385: Received peer info for peer(2) username(yanik557).
13.883 Info MultiplayerManager.cpp:1043: networkTick(725) mapTick(9000019) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
13.883 Info MultiplayerManager.cpp:1043: networkTick(725) mapTick(9000019) received stateChanged peerID(2) oldState(Connecting) newState(VerifyingConnection)
14.300 Info MultiplayerManager.cpp:1043: networkTick(750) mapTick(9000019) received stateChanged peerID(2) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
14.416 Info MultiplayerManager.cpp:906: networkTick(758) mapTick(9000019) changing state from(InGameSavingMap) to(InGameSendingMap)
14.497 Info MultiplayerManager.cpp:1160: MapTick(9000019) Serving map(/factorio/temp/mp-download.zip) for peer(1) size(9463279) crc(-2122315626)
14.497 Info MultiplayerManager.cpp:1160: MapTick(9000019) Serving map(/factorio/temp/mp-download.zip) for peer(2) size(9463279) crc(-2122315626)
14.632 Info MultiplayerManager.cpp:1043: networkTick(770) mapTick(9000019) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
14.832 Info MultiplayerManager.cpp:1043: networkTick(782) mapTick(9000019) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
14.832 Info MultiplayerManager.cpp:1043: networkTick(782) mapTick(9000019) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
18.082 Connection request from 90.52.163.178:34197
18.082 Info Router.cpp:647: NetworkTick(968) replying to connectionRequest for address(90.52.163.178:34197).
18.282 Info Router.cpp:799: networkTick(980) adding peer(3) address(90.52.163.178:34197) sending connectionAccept(true)
18.282 Info Router.cpp:670: networkTick(980) sending connectionAccept to address(90.52.163.178:34197) connectionRequestID(6265) newPeerID(3)
--- snipped due to 4.3mb log file ---
463615.988 Connection request from 85.201.195.36:34197
463615.988 Info Router.cpp:647: NetworkTick(27409436) replying to connectionRequest for address(85.201.195.36:34197).
463616.188 Info Router.cpp:799: networkTick(27409448) adding peer(266) address(85.201.195.36:34197) sending connectionAccept(true)
463616.188 Info Router.cpp:670: networkTick(27409448) sending connectionAccept to address(85.201.195.36:34197) connectionRequestID(59265) newPeerID(266)
463616.188 Info Synchronizer.cpp:500: networkTick(27409448) adding peer(266) success(true).
463616.455 Info MultiplayerManager.cpp:1385: Received peer info for peer(0) username(<server>).
463616.455 Info MultiplayerManager.cpp:1043: networkTick(27409460) mapTick(21984272) received stateChanged peerID(0) oldState(InGame) newState(InGame)
463616.455 Info MultiplayerManager.cpp:1385: Received peer info for peer(265) username(Aranoxx).
463616.455 Info MultiplayerManager.cpp:1043: networkTick(27409460) mapTick(21984272) received stateChanged peerID(265) oldState(InGame) newState(InGame)
463616.455 Info MultiplayerManager.cpp:1385: Received peer info for peer(266) username(Redstylt).
463616.455 Info MultiplayerManager.cpp:1043: networkTick(27409460) mapTick(21984272) received stateChanged peerID(266) oldState(Ready) newState(Connecting)
463616.455 Info NetworkInputHandler.cpp:491: expectedMapTick(21984272) adding peer(266).
463616.455 Info MultiplayerManager.cpp:1385: Received peer info for peer(266) username(Redstylt).
463616.455 Info MultiplayerManager.cpp:1043: networkTick(27409460) mapTick(21984272) received stateChanged peerID(266) oldState(Connecting) newState(Connecting)
463616.455 Info MultiplayerManager.cpp:1385: Received peer info for peer(266) username(Redstylt).
463616.455 Info MultiplayerManager.cpp:1043: networkTick(27409460) mapTick(21984272) received stateChanged peerID(266) oldState(Connecting) newState(Connecting)
463616.455 Info MultiplayerManager.cpp:1043: networkTick(27409460) mapTick(21984272) received stateChanged peerID(266) oldState(Connecting) newState(VerifyingConnection)
463616.871 Info MultiplayerManager.cpp:1043: networkTick(27409485) mapTick(21984273) received stateChanged peerID(266) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
463616.871 Info MultiplayerManager.cpp:906: networkTick(27409485) mapTick(21984273) changing state from(InGame) to(InGameAligning)
463616.871 Info MultiplayerManager.cpp:1669: networkTick(27409485) mapTick(21984273) starting mapAlign
463617.071 Info MultiplayerManager.cpp:1043: networkTick(27409497) mapTick(21984273) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
463617.071 Info MultiplayerManager.cpp:1043: networkTick(27409497) mapTick(21984273) received stateChanged peerID(265) oldState(InGame) newState(InGameAligning)
463617.071 Info MultiplayerManager.cpp:1603: networkTick(27409497) mapTick(21984273) sending mapAlignAction
463617.271 Info MultiplayerManager.cpp:1279: networkTick(27409509) mapTick(21984273) received MapAlignAction from peer(0), mapAlignTick(21984274) appliedTickClosuresCount(0)
463617.271 Info MultiplayerManager.cpp:1279: networkTick(27409509) mapTick(21984273) received MapAlignAction from peer(265), mapAlignTick(21984275) appliedTickClosuresCount(30)
463617.271 Info MultiplayerManager.cpp:1685: networkTick(27409510) mapTick(21984273) mapAlign finished targetTick(21984275) updating map and running the tasks ...
463617.271 Info MultiplayerManager.cpp:1557: networkTick(27409510) mapTick(21984273) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(21984274))
((peerID(265) state(InGameAligning) mapAlignTick(21984275))
((peerID(266) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
463617.296 Info MultiplayerManager.cpp:1704: maptick(21984275) crc before applying all ticks: 239193907
463617.296 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(21984275) lastTickApplied(21984260) referenceMapTick(21984275) networkTick(27409510)
463617.296 Info MultiplayerManager.cpp:1712: maptick(21984275) crc after applying all ticks: 239193907
463617.296 Info MultiplayerManager.cpp:906: networkTick(27409510) mapTick(21984275) changing state from(InGameAligning) to(InGameAligned)
463617.296 Info MultiplayerManager.cpp:906: networkTick(27409510) mapTick(21984275) changing state from(InGameAligned) to(InGameSavingMap)
463617.488 Info MultiplayerManager.cpp:1043: networkTick(27409522) mapTick(21984275) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
463617.488 Info MultiplayerManager.cpp:1043: networkTick(27409522) mapTick(21984275) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
463617.488 Info MultiplayerManager.cpp:1043: networkTick(27409522) mapTick(21984275) received stateChanged peerID(265) oldState(InGameAligning) newState(InGameAligned)
463617.488 Info MultiplayerManager.cpp:1043: networkTick(27409522) mapTick(21984275) received stateChanged peerID(265) oldState(InGameAligned) newState(InGameWaitingForOthers)
463619.204 Info MultiplayerManager.cpp:906: networkTick(27409626) mapTick(21984275) changing state from(InGameSavingMap) to(InGameSendingMap)
463619.253 Info MultiplayerManager.cpp:1160: MapTick(21984275) Serving map(/factorio/temp/mp-download.zip) for peer(266) size(13423276) crc(-1473564928)
463619.421 Info MultiplayerManager.cpp:1043: networkTick(27409638) mapTick(21984275) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
463619.621 Info MultiplayerManager.cpp:1043: networkTick(27409650) mapTick(21984275) received stateChanged peerID(266) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
463639.220 Info Synchronizer.cpp:444: NetworkTick(27410144) peer(266) drop detection state(100/900).
463641.703 Info Synchronizer.cpp:444: NetworkTick(27410150) peer(266) drop detection state(100/900).
463644.470 Info Synchronizer.cpp:444: NetworkTick(27410150) peer(266) drop detection state(100/900).
463646.137 Info Synchronizer.cpp:444: NetworkTick(27410150) peer(266) drop detection state(200/900).
463649.753 Info Synchronizer.cpp:444: NetworkTick(27410157) peer(266) drop detection state(100/900).
463652.753 Info Synchronizer.cpp:444: NetworkTick(27410164) peer(266) drop detection state(100/900).
463654.353 Info MultiplayerManager.cpp:1429: Disconnect notification for peer (265)
463654.354 Info MultiplayerManager.cpp:993: networkTick(27410169) mapTick(21984275) removing peer(265) dropout(false)
463654.354 Info MultiplayerManager.cpp:1583: networkTick(27410169) mapTick(21984275) adding mapAlignTask(RemovePlayerAlignTask)
463662.802 Info MultiplayerManager.cpp:1043: networkTick(27410281) mapTick(21984275) received stateChanged peerID(266) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
463662.803 Canceling serving for peer 266
463662.803 Info MultiplayerManager.cpp:906: networkTick(27410281) mapTick(21984275) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
463663.002 Info MultiplayerManager.cpp:1043: networkTick(27410293) mapTick(21984275) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
463671.519 Info Synchronizer.cpp:444: NetworkTick(27410721) peer(266) drop detection state(100/900).
463672.836 Info MultiplayerManager.cpp:1043: networkTick(27410721) mapTick(21984275) received stateChanged peerID(266) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
463672.837 Info MultiplayerManager.cpp:1231: networkTick(27410721) mapTick(21984275) stopping mapAlign
463672.837 Info MultiplayerManager.cpp:1735: performing map align task (RemovePlayerAlignTask)
463672.837 Info MultiplayerManager.cpp:1759: networkTick(27410721) mapTick(21984275) finishing removing peer(265) hasPeer(true)
463672.837 Info MultiplayerManager.cpp:2050: NetworkTick(27410721) MapTick(21984275) disconnecting player(254) from the user.
463672.837 Info NetworkInputHandler.cpp:515: expectedMapTick(21984275) removing peer(265) success(true).
463672.837 Info Synchronizer.cpp:516: networkTick(27410721) removing peer(265) success(true).
463672.837 Info MultiplayerManager.cpp:906: networkTick(27410721) mapTick(21984275) changing state from(InGameWaitingForOthers) to(InGame)
463672.837 Info MultiplayerManager.cpp:1557: networkTick(27410721) mapTick(21984275) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(266) state(InGameWaitingForOthers) mapAlignTick(-1))
)
463673.036 Info MultiplayerManager.cpp:1043: networkTick(27410733) mapTick(21984287) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
463673.036 Info MultiplayerManager.cpp:1043: networkTick(27410733) mapTick(21984287) received stateChanged peerID(266) oldState(InGameWaitingForOthers) newState(InGame)
463673.469 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(266)
463673.469 Info GameActionHandler.cpp:1943: MapTick(21984290) processed PlayerJoinGame peerID(266) playerIndex(255) mode(create)
463675.319 Info NetworkInputHandler.cpp:334: no crc for mapTick(21984300) by peer(266)
463676.498 Info NetworkInputHandler.cpp:334: no crc for mapTick(21984360) by peer(266)
463677.669 Info NetworkInputHandler.cpp:334: no crc for mapTick(21984420) by peer(266)
463678.761 Info NetworkInputHandler.cpp:334: no crc for mapTick(21984480) by peer(266)
463679.865 Info NetworkInputHandler.cpp:334: no crc for mapTick(21984540) by peer(266)
463681.060 Info NetworkInputHandler.cpp:334: no crc for mapTick(21984600) by peer(266)
463682.163 Info NetworkInputHandler.cpp:334: no crc for mapTick(21984660) by peer(266)
463683.262 Info NetworkInputHandler.cpp:334: no crc for mapTick(21984720) by peer(266)
463684.362 Info NetworkInputHandler.cpp:334: no crc for mapTick(21984780) by peer(266)
463685.429 Info NetworkInputHandler.cpp:334: no crc for mapTick(21984840) by peer(266)
463686.528 Info NetworkInputHandler.cpp:334: no crc for mapTick(21984900) by peer(266)
463687.597 Info NetworkInputHandler.cpp:334: no crc for mapTick(21984960) by peer(266)
463688.661 Info NetworkInputHandler.cpp:334: no crc for mapTick(21985020) by peer(266)
463689.729 Info NetworkInputHandler.cpp:334: no crc for mapTick(21985080) by peer(266)
463690.796 Info NetworkInputHandler.cpp:334: no crc for mapTick(21985140) by peer(266)
463691.930 Info NetworkInputHandler.cpp:334: no crc for mapTick(21985200) by peer(266)
463693.029 Info NetworkInputHandler.cpp:334: no crc for mapTick(21985260) by peer(266)
463694.095 Info NetworkInputHandler.cpp:334: no crc for mapTick(21985320) by peer(266)
463695.197 Info NetworkInputHandler.cpp:334: no crc for mapTick(21985380) by peer(266)
463696.296 Info NetworkInputHandler.cpp:334: no crc for mapTick(21985440) by peer(266)
463697.461 Info NetworkInputHandler.cpp:334: no crc for mapTick(21985500) by peer(266)
463698.596 Info NetworkInputHandler.cpp:334: no crc for mapTick(21985560) by peer(266)
463699.729 Info NetworkInputHandler.cpp:334: no crc for mapTick(21985620) by peer(266)
463700.861 Info NetworkInputHandler.cpp:334: no crc for mapTick(21985680) by peer(266)
463701.961 Info NetworkInputHandler.cpp:334: no crc for mapTick(21985740) by peer(266)
463703.060 Info NetworkInputHandler.cpp:334: no crc for mapTick(21985800) by peer(266)
463704.128 Info NetworkInputHandler.cpp:334: no crc for mapTick(21985860) by peer(266)
463705.163 Info NetworkInputHandler.cpp:334: no crc for mapTick(21985920) by peer(266)
463706.195 Info NetworkInputHandler.cpp:334: no crc for mapTick(21985980) by peer(266)
463707.298 Info NetworkInputHandler.cpp:334: no crc for mapTick(21986040) by peer(266)
463708.364 Info NetworkInputHandler.cpp:334: no crc for mapTick(21986100) by peer(266)
463709.497 Info NetworkInputHandler.cpp:334: no crc for mapTick(21986160) by peer(266)
463710.629 Info NetworkInputHandler.cpp:334: no crc for mapTick(21986220) by peer(266)
463711.697 Info NetworkInputHandler.cpp:334: no crc for mapTick(21986280) by peer(266)
463712.727 Info NetworkInputHandler.cpp:334: no crc for mapTick(21986340) by peer(266)
463713.760 Info NetworkInputHandler.cpp:334: no crc for mapTick(21986400) by peer(266)
463714.797 Info NetworkInputHandler.cpp:334: no crc for mapTick(21986460) by peer(266)
463715.794 Info NetworkInputHandler.cpp:334: no crc for mapTick(21986520) by peer(266)
463716.833 Info NetworkInputHandler.cpp:334: no crc for mapTick(21986580) by peer(266)
463717.831 Info NetworkInputHandler.cpp:334: no crc for mapTick(21986640) by peer(266)
463718.860 Info NetworkInputHandler.cpp:334: no crc for mapTick(21986700) by peer(266)
463719.893 Info NetworkInputHandler.cpp:334: no crc for mapTick(21986760) by peer(266)
463720.894 Info NetworkInputHandler.cpp:334: no crc for mapTick(21986820) by peer(266)
463721.895 Info NetworkInputHandler.cpp:334: no crc for mapTick(21986880) by peer(266)
463722.894 Info NetworkInputHandler.cpp:334: no crc for mapTick(21986940) by peer(266)
463723.897 Info NetworkInputHandler.cpp:334: no crc for mapTick(21987000) by peer(266)
463724.935 Info NetworkInputHandler.cpp:334: no crc for mapTick(21987060) by peer(266)
463725.983 Info NetworkInputHandler.cpp:334: no crc for mapTick(21987120) by peer(266)
463727.083 Info NetworkInputHandler.cpp:334: no crc for mapTick(21987180) by peer(266)
463728.163 Info NetworkInputHandler.cpp:334: no crc for mapTick(21987240) by peer(266)
463729.262 Info NetworkInputHandler.cpp:334: no crc for mapTick(21987300) by peer(266)
463730.800 Info Synchronizer.cpp:444: NetworkTick(27414075) peer(266) drop detection state(100/600).
463733.093 Info NetworkInputHandler.cpp:334: no crc for mapTick(21987360) by peer(266)
463734.261 Info NetworkInputHandler.cpp:334: no crc for mapTick(21987420) by peer(266)
463735.383 Info NetworkInputHandler.cpp:334: no crc for mapTick(21987480) by peer(266)
463736.461 Info NetworkInputHandler.cpp:334: no crc for mapTick(21987540) by peer(266)
463737.596 Info NetworkInputHandler.cpp:334: no crc for mapTick(21987600) by peer(266)
463738.731 Info NetworkInputHandler.cpp:334: no crc for mapTick(21987660) by peer(266)
463739.795 Info NetworkInputHandler.cpp:334: no crc for mapTick(21987720) by peer(266)
463740.862 Info NetworkInputHandler.cpp:334: no crc for mapTick(21987780) by peer(266)
463741.926 Info NetworkInputHandler.cpp:334: no crc for mapTick(21987840) by peer(266)
463742.964 Info NetworkInputHandler.cpp:334: no crc for mapTick(21987900) by peer(266)
463743.994 Info NetworkInputHandler.cpp:334: no crc for mapTick(21987960) by peer(266)
463745.060 Info NetworkInputHandler.cpp:334: no crc for mapTick(21988020) by peer(266)
463746.095 Info NetworkInputHandler.cpp:334: no crc for mapTick(21988080) by peer(266)
463747.127 Info NetworkInputHandler.cpp:334: no crc for mapTick(21988140) by peer(266)
463748.197 Info NetworkInputHandler.cpp:334: no crc for mapTick(21988200) by peer(266)
463749.263 Info NetworkInputHandler.cpp:334: no crc for mapTick(21988260) by peer(266)
463750.296 Info NetworkInputHandler.cpp:334: no crc for mapTick(21988320) by peer(266)
463751.330 Info NetworkInputHandler.cpp:334: no crc for mapTick(21988380) by peer(266)
463752.329 Info NetworkInputHandler.cpp:334: no crc for mapTick(21988440) by peer(266)
463753.362 Info NetworkInputHandler.cpp:334: no crc for mapTick(21988500) by peer(266)
463754.428 Info NetworkInputHandler.cpp:334: no crc for mapTick(21988560) by peer(266)
463755.462 Info NetworkInputHandler.cpp:334: no crc for mapTick(21988620) by peer(266)
463756.494 Info NetworkInputHandler.cpp:334: no crc for mapTick(21988680) by peer(266)
463757.562 Info NetworkInputHandler.cpp:334: no crc for mapTick(21988740) by peer(266)
463758.593 Info NetworkInputHandler.cpp:334: no crc for mapTick(21988800) by peer(266)
463759.660 Info NetworkInputHandler.cpp:334: no crc for mapTick(21988860) by peer(266)
463760.691 Info NetworkInputHandler.cpp:334: no crc for mapTick(21988920) by peer(266)
463761.759 Info NetworkInputHandler.cpp:334: no crc for mapTick(21988980) by peer(266)
463762.826 Info NetworkInputHandler.cpp:334: no crc for mapTick(21989040) by peer(266)
463763.859 Info NetworkInputHandler.cpp:334: no crc for mapTick(21989100) by peer(266)
463764.897 Info NetworkInputHandler.cpp:334: no crc for mapTick(21989160) by peer(266)
463765.960 Info NetworkInputHandler.cpp:334: no crc for mapTick(21989220) by peer(266)
463766.961 Info NetworkInputHandler.cpp:334: no crc for mapTick(21989280) by peer(266)
463767.993 Info NetworkInputHandler.cpp:334: no crc for mapTick(21989340) by peer(266)
463769.026 Info NetworkInputHandler.cpp:334: no crc for mapTick(21989400) by peer(266)
463770.061 Info NetworkInputHandler.cpp:334: no crc for mapTick(21989460) by peer(266)
463771.092 Info NetworkInputHandler.cpp:334: no crc for mapTick(21989520) by peer(266)
463772.194 Info NetworkInputHandler.cpp:334: no crc for mapTick(21989580) by peer(266)
463773.228 Info NetworkInputHandler.cpp:334: no crc for mapTick(21989640) by peer(266)
463774.261 Info NetworkInputHandler.cpp:334: no crc for mapTick(21989700) by peer(266)
463775.292 Info NetworkInputHandler.cpp:334: no crc for mapTick(21989760) by peer(266)
463776.325 Info NetworkInputHandler.cpp:334: no crc for mapTick(21989820) by peer(266)
463777.392 Info NetworkInputHandler.cpp:334: no crc for mapTick(21989880) by peer(266)
463778.428 Info NetworkInputHandler.cpp:334: no crc for mapTick(21989940) by peer(266)
463779.492 Info NetworkInputHandler.cpp:334: no crc for mapTick(21990000) by peer(266)
463788.060 Info NetworkInputHandler.cpp:334: no crc for mapTick(21990060) by peer(266)
463789.092 Info NetworkInputHandler.cpp:334: no crc for mapTick(21990120) by peer(266)
463790.125 Info NetworkInputHandler.cpp:334: no crc for mapTick(21990180) by peer(266)
463791.158 Info NetworkInputHandler.cpp:334: no crc for mapTick(21990240) by peer(266)
463792.195 Info NetworkInputHandler.cpp:334: no crc for mapTick(21990300) by peer(266)
463793.229 Info NetworkInputHandler.cpp:334: no crc for mapTick(21990360) by peer(266)
463794.258 Info NetworkInputHandler.cpp:334: no crc for mapTick(21990420) by peer(266)
463795.291 Info NetworkInputHandler.cpp:334: no crc for mapTick(21990480) by peer(266)
463796.325 Info NetworkInputHandler.cpp:334: no crc for mapTick(21990540) by peer(266)
463797.359 Info NetworkInputHandler.cpp:334: no crc for mapTick(21990600) by peer(266)
463798.393 Info NetworkInputHandler.cpp:334: no crc for mapTick(21990660) by peer(266)
463799.424 Info NetworkInputHandler.cpp:334: no crc for mapTick(21990720) by peer(266)
463800.490 Info NetworkInputHandler.cpp:334: no crc for mapTick(21990780) by peer(266)
463801.624 Info NetworkInputHandler.cpp:334: no crc for mapTick(21990840) by peer(266)
463802.759 Info NetworkInputHandler.cpp:334: no crc for mapTick(21990900) by peer(266)
463803.922 Info NetworkInputHandler.cpp:334: no crc for mapTick(21990960) by peer(266)
463804.990 Info NetworkInputHandler.cpp:334: no crc for mapTick(21991020) by peer(266)
463805.992 Info NetworkInputHandler.cpp:334: no crc for mapTick(21991080) by peer(266)
463807.059 Info NetworkInputHandler.cpp:334: no crc for mapTick(21991140) by peer(266)
463808.090 Info NetworkInputHandler.cpp:334: no crc for mapTick(21991200) by peer(266)
463808.897 Info MultiplayerManager.cpp:1557: networkTick(27418702) mapTick(21991257) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(266) state(InGame) mapAlignTick(-1))
)
463809.224 Info NetworkInputHandler.cpp:334: no crc for mapTick(21991260) by peer(266)
463810.391 Info NetworkInputHandler.cpp:334: no crc for mapTick(21991320) by peer(266)
463811.662 Info NetworkInputHandler.cpp:334: no crc for mapTick(21991380) by peer(266)
463812.823 Info NetworkInputHandler.cpp:334: no crc for mapTick(21991440) by peer(266)
463814.057 Info NetworkInputHandler.cpp:334: no crc for mapTick(21991500) by peer(266)
463815.260 Info NetworkInputHandler.cpp:334: no crc for mapTick(21991560) by peer(266)
463816.428 Info NetworkInputHandler.cpp:334: no crc for mapTick(21991620) by peer(266)
463817.564 Info NetworkInputHandler.cpp:334: no crc for mapTick(21991680) by peer(266)
463818.591 Info NetworkInputHandler.cpp:334: no crc for mapTick(21991740) by peer(266)
463819.757 Info NetworkInputHandler.cpp:334: no crc for mapTick(21991800) by peer(266)
463820.894 Info NetworkInputHandler.cpp:334: no crc for mapTick(21991860) by peer(266)
463821.992 Info NetworkInputHandler.cpp:334: no crc for mapTick(21991920) by peer(266)
463823.224 Info NetworkInputHandler.cpp:334: no crc for mapTick(21991980) by peer(266)
463824.524 Info NetworkInputHandler.cpp:334: no crc for mapTick(21992040) by peer(266)
463825.695 Info NetworkInputHandler.cpp:334: no crc for mapTick(21992100) by peer(266)
463826.725 Info NetworkInputHandler.cpp:334: no crc for mapTick(21992160) by peer(266)
463827.795 Info NetworkInputHandler.cpp:334: no crc for mapTick(21992220) by peer(266)
463828.925 Info NetworkInputHandler.cpp:334: no crc for mapTick(21992280) by peer(266)
463830.091 Info NetworkInputHandler.cpp:334: no crc for mapTick(21992340) by peer(266)
463831.158 Info NetworkInputHandler.cpp:334: no crc for mapTick(21992400) by peer(266)
463832.224 Info NetworkInputHandler.cpp:334: no crc for mapTick(21992460) by peer(266)
463833.291 Info NetworkInputHandler.cpp:334: no crc for mapTick(21992520) by peer(266)
463834.324 Info NetworkInputHandler.cpp:334: no crc for mapTick(21992580) by peer(266)
463835.357 Info NetworkInputHandler.cpp:334: no crc for mapTick(21992640) by peer(266)
463836.393 Info NetworkInputHandler.cpp:334: no crc for mapTick(21992700) by peer(266)
463837.424 Info NetworkInputHandler.cpp:334: no crc for mapTick(21992760) by peer(266)
463838.490 Info NetworkInputHandler.cpp:334: no crc for mapTick(21992820) by peer(266)
463839.679 Info NetworkInputHandler.cpp:334: no crc for mapTick(21992880) by peer(266)
463840.945 Info NetworkInputHandler.cpp:334: no crc for mapTick(21992940) by peer(266)
463842.190 Info NetworkInputHandler.cpp:334: no crc for mapTick(21993000) by peer(266)
463843.258 Info NetworkInputHandler.cpp:334: no crc for mapTick(21993060) by peer(266)
463844.457 Info NetworkInputHandler.cpp:334: no crc for mapTick(21993120) by peer(266)
463845.592 Info NetworkInputHandler.cpp:334: no crc for mapTick(21993180) by peer(266)
463846.857 Info NetworkInputHandler.cpp:334: no crc for mapTick(21993240) by peer(266)
463848.123 Info NetworkInputHandler.cpp:334: no crc for mapTick(21993300) by peer(266)
463849.291 Info NetworkInputHandler.cpp:334: no crc for mapTick(21993360) by peer(266)
463850.590 Info NetworkInputHandler.cpp:334: no crc for mapTick(21993420) by peer(266)
463851.712 Info NetworkInputHandler.cpp:334: no crc for mapTick(21993480) by peer(266)
463853.058 Info NetworkInputHandler.cpp:334: no crc for mapTick(21993540) by peer(266)
463854.357 Info NetworkInputHandler.cpp:334: no crc for mapTick(21993600) by peer(266)
463855.378 Connection request from 112.215.64.1:14525
463855.378 Refusing connection for address(112.215.64.1:14525). Current applicationVersion(0.12.8 (Build 16825, linux64)) doesn't match received applicationVersion(0.12.26 (Build 17762, linux64)).
463855.511 Info NetworkInputHandler.cpp:334: no crc for mapTick(21993660) by peer(266)
463855.862 Connection request from 112.215.64.1:14525
463855.862 Refusing connection for address(112.215.64.1:14525). Current applicationVersion(0.12.8 (Build 16825, linux64)) doesn't match received applicationVersion(0.12.26 (Build 17762, linux64)).
463856.378 Connection request from 112.215.64.1:14525
463856.378 Refusing connection for address(112.215.64.1:14525). Current applicationVersion(0.12.8 (Build 16825, linux64)) doesn't match received applicationVersion(0.12.26 (Build 17762, linux64)).
463856.624 Info NetworkInputHandler.cpp:334: no crc for mapTick(21993720) by peer(266)
463857.756 Info NetworkInputHandler.cpp:334: no crc for mapTick(21993780) by peer(266)
463858.891 Info NetworkInputHandler.cpp:334: no crc for mapTick(21993840) by peer(266)
463860.090 Info NetworkInputHandler.cpp:334: no crc for mapTick(21993900) by peer(266)
463861.358 Info NetworkInputHandler.cpp:334: no crc for mapTick(21993960) by peer(266)
463862.628 Info NetworkInputHandler.cpp:334: no crc for mapTick(21994020) by peer(266)
463863.845 Info NetworkInputHandler.cpp:334: no crc for mapTick(21994080) by peer(266)
463865.023 Info NetworkInputHandler.cpp:334: no crc for mapTick(21994140) by peer(266)
463866.257 Info NetworkInputHandler.cpp:334: no crc for mapTick(21994200) by peer(266)
463867.455 Info NetworkInputHandler.cpp:334: no crc for mapTick(21994260) by peer(266)
463868.657 Info NetworkInputHandler.cpp:334: no crc for mapTick(21994320) by peer(266)
463869.956 Info NetworkInputHandler.cpp:334: no crc for mapTick(21994380) by peer(266)
463871.154 Info NetworkInputHandler.cpp:334: no crc for mapTick(21994440) by peer(266)
463872.387 Info NetworkInputHandler.cpp:334: no crc for mapTick(21994500) by peer(266)
463873.644 Info NetworkInputHandler.cpp:334: no crc for mapTick(21994560) by peer(266)
463874.852 Info NetworkInputHandler.cpp:334: no crc for mapTick(21994620) by peer(266)
463876.121 Info NetworkInputHandler.cpp:334: no crc for mapTick(21994680) by peer(266)
463877.254 Info NetworkInputHandler.cpp:334: no crc for mapTick(21994740) by peer(266)
463878.455 Info NetworkInputHandler.cpp:334: no crc for mapTick(21994800) by peer(266)
463879.592 Info NetworkInputHandler.cpp:334: no crc for mapTick(21994860) by peer(266)
463880.723 Info NetworkInputHandler.cpp:334: no crc for mapTick(21994920) by peer(266)
463881.857 Info NetworkInputHandler.cpp:334: no crc for mapTick(21994980) by peer(266)
463882.989 Info NetworkInputHandler.cpp:334: no crc for mapTick(21995040) by peer(266)
463884.158 Info NetworkInputHandler.cpp:334: no crc for mapTick(21995100) by peer(266)
463885.288 Info NetworkInputHandler.cpp:334: no crc for mapTick(21995160) by peer(266)
463886.454 Info NetworkInputHandler.cpp:334: no crc for mapTick(21995220) by peer(266)
463887.621 Info NetworkInputHandler.cpp:334: no crc for mapTick(21995280) by peer(266)
463888.856 Info NetworkInputHandler.cpp:334: no crc for mapTick(21995340) by peer(266)
463889.921 Info NetworkInputHandler.cpp:334: no crc for mapTick(21995400) by peer(266)
463890.987 Info NetworkInputHandler.cpp:334: no crc for mapTick(21995460) by peer(266)
463891.988 Info NetworkInputHandler.cpp:334: no crc for mapTick(21995520) by peer(266)
463893.020 Info NetworkInputHandler.cpp:334: no crc for mapTick(21995580) by peer(266)
463894.089 Info NetworkInputHandler.cpp:334: no crc for mapTick(21995640) by peer(266)
463895.189 Info NetworkInputHandler.cpp:334: no crc for mapTick(21995700) by peer(266)
463896.256 Info NetworkInputHandler.cpp:334: no crc for mapTick(21995760) by peer(266)
463897.355 Info NetworkInputHandler.cpp:334: no crc for mapTick(21995820) by peer(266)
463898.423 Info NetworkInputHandler.cpp:334: no crc for mapTick(21995880) by peer(266)
463899.521 Info NetworkInputHandler.cpp:334: no crc for mapTick(21995940) by peer(266)
463902.473 Info NetworkInputHandler.cpp:334: no crc for mapTick(21996000) by peer(266)
463905.171 Info NetworkInputHandler.cpp:334: no crc for mapTick(21996060) by peer(266)
463906.206 Info NetworkInputHandler.cpp:334: no crc for mapTick(21996120) by peer(266)
463907.238 Info NetworkInputHandler.cpp:334: no crc for mapTick(21996180) by peer(266)
463908.339 Info NetworkInputHandler.cpp:334: no crc for mapTick(21996240) by peer(266)
463909.426 Info MultiplayerManager.cpp:1429: Disconnect notification for peer (266)
463909.427 Info MultiplayerManager.cpp:993: networkTick(27424730) mapTick(21996310) removing peer(266) dropout(false)
463909.428 Info MultiplayerManager.cpp:906: networkTick(27424730) mapTick(21996310) changing state from(InGame) to(InGameAligning)
463909.428 Info MultiplayerManager.cpp:1669: networkTick(27424730) mapTick(21996310) starting mapAlign
463909.428 Info MultiplayerManager.cpp:1583: networkTick(27424730) mapTick(21996310) adding mapAlignTask(RemovePlayerAlignTask)
463909.626 Info MultiplayerManager.cpp:1043: networkTick(27424742) mapTick(21996310) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
463909.626 Info MultiplayerManager.cpp:1043: networkTick(27424742) mapTick(21996310) received stateChanged peerID(266) oldState(InGame) newState(InGameAligning)
463909.626 Info MultiplayerManager.cpp:1603: networkTick(27424742) mapTick(21996310) sending mapAlignAction
463909.826 Info MultiplayerManager.cpp:1279: networkTick(27424754) mapTick(21996310) received MapAlignAction from peer(0), mapAlignTick(21996311) appliedTickClosuresCount(0)
463909.826 Info MultiplayerManager.cpp:1279: networkTick(27424754) mapTick(21996310) received MapAlignAction from peer(266), mapAlignTick(21996307) appliedTickClosuresCount(33)
463909.826 Info MultiplayerManager.cpp:1685: networkTick(27424755) mapTick(21996310) mapAlign finished targetTick(21996311) updating map and running the tasks ...
463909.826 Info MultiplayerManager.cpp:1557: networkTick(27424755) mapTick(21996310) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(21996311))
((peerID(266) state(InGameAligning) mapAlignTick(21996307))
)
463909.840 Info MultiplayerManager.cpp:1704: maptick(21996311) crc before applying all ticks: -1401209107
463909.840 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(21996311) lastTickApplied(21996296) referenceMapTick(21996311) networkTick(27424755)
463909.840 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(21996300) inputActions((CheckCRCHeuristic) ) ) for peer(0)
463909.841 Info MultiplayerManager.cpp:1712: maptick(21996311) crc after applying all ticks: -1401209107
463909.841 Info MultiplayerManager.cpp:906: networkTick(27424755) mapTick(21996311) changing state from(InGameAligning) to(InGameAligned)
463910.043 Info MultiplayerManager.cpp:1043: networkTick(27424767) mapTick(21996311) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
463910.043 Info MultiplayerManager.cpp:1043: networkTick(27424767) mapTick(21996311) received stateChanged peerID(266) oldState(InGameAligning) newState(InGameAligned)
463910.043 Info MultiplayerManager.cpp:906: networkTick(27424767) mapTick(21996311) changing state from(InGameAligned) to(InGameWaitingForOthers)
463910.043 Info MultiplayerManager.cpp:1043: networkTick(27424767) mapTick(21996311) received stateChanged peerID(266) oldState(InGameAligned) newState(InGameWaitingForOthers)
463910.243 Info MultiplayerManager.cpp:1043: networkTick(27424779) mapTick(21996311) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
463910.243 Info MultiplayerManager.cpp:1231: networkTick(27424779) mapTick(21996311) stopping mapAlign
463910.243 Info MultiplayerManager.cpp:1735: performing map align task (RemovePlayerAlignTask)
463910.243 Info MultiplayerManager.cpp:1759: networkTick(27424779) mapTick(21996311) finishing removing peer(266) hasPeer(true)
463910.243 Info NetworkInputHandler.cpp:515: expectedMapTick(21996311) removing peer(266) success(true).
463910.243 Info Synchronizer.cpp:516: networkTick(27424779) removing peer(266) success(true).
463910.243 Info MultiplayerManager.cpp:906: networkTick(27424779) mapTick(21996311) changing state from(InGameWaitingForOthers) to(InGame)
463910.243 Info MultiplayerManager.cpp:1557: networkTick(27424779) mapTick(21996311) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
)
463910.443 Info MultiplayerManager.cpp:1043: networkTick(27424791) mapTick(21996311) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
463990.489 Connection request from 80.110.107.102:15663
463990.489 Info Router.cpp:647: NetworkTick(27429594) replying to connectionRequest for address(80.110.107.102:15663).
463990.689 Info Router.cpp:799: networkTick(27429606) adding peer(267) address(80.110.107.102:15663) sending connectionAccept(true)
463990.689 Info Router.cpp:670: networkTick(27429606) sending connectionAccept to address(80.110.107.102:15663) connectionRequestID(61982) newPeerID(267)
463990.689 Info Synchronizer.cpp:500: networkTick(27429606) adding peer(267) success(true).
463990.956 Info MultiplayerManager.cpp:1385: Received peer info for peer(0) username(<server>).
463990.956 Info MultiplayerManager.cpp:1043: networkTick(27429618) mapTick(21996327) received stateChanged peerID(0) oldState(InGame) newState(InGame)
463990.956 Info MultiplayerManager.cpp:1385: Received peer info for peer(267) username(Hermann).
463990.956 Info MultiplayerManager.cpp:1043: networkTick(27429618) mapTick(21996327) received stateChanged peerID(267) oldState(Ready) newState(Connecting)
463990.956 Info NetworkInputHandler.cpp:491: expectedMapTick(21996327) adding peer(267).
463990.956 Info MultiplayerManager.cpp:1385: Received peer info for peer(267) username(Hermann).
463990.956 Info MultiplayerManager.cpp:1043: networkTick(27429618) mapTick(21996327) received stateChanged peerID(267) oldState(Connecting) newState(Connecting)
463990.956 Info MultiplayerManager.cpp:1043: networkTick(27429618) mapTick(21996327) received stateChanged peerID(267) oldState(Connecting) newState(VerifyingConnection)
463991.373 Info MultiplayerManager.cpp:1043: networkTick(27429643) mapTick(21996328) received stateChanged peerID(267) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
463991.373 Info MultiplayerManager.cpp:906: networkTick(27429643) mapTick(21996328) changing state from(InGame) to(InGameAligning)
463991.373 Info MultiplayerManager.cpp:1669: networkTick(27429643) mapTick(21996328) starting mapAlign
463991.573 Info MultiplayerManager.cpp:1043: networkTick(27429655) mapTick(21996328) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
463991.573 Info MultiplayerManager.cpp:1603: networkTick(27429655) mapTick(21996328) sending mapAlignAction
463991.773 Info MultiplayerManager.cpp:1279: networkTick(27429667) mapTick(21996328) received MapAlignAction from peer(0), mapAlignTick(21996329) appliedTickClosuresCount(0)
463991.773 Info MultiplayerManager.cpp:1685: networkTick(27429668) mapTick(21996328) mapAlign finished targetTick(21996329) updating map and running the tasks ...
463991.773 Info MultiplayerManager.cpp:1557: networkTick(27429668) mapTick(21996328) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(21996329))
((peerID(267) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
463991.784 Info MultiplayerManager.cpp:1704: maptick(21996329) crc before applying all ticks: -1251506968
463991.784 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(21996329) lastTickApplied(21996314) referenceMapTick(21996329) networkTick(27429668)
463991.784 Info MultiplayerManager.cpp:1712: maptick(21996329) crc after applying all ticks: -1251506968
463991.784 Info MultiplayerManager.cpp:906: networkTick(27429668) mapTick(21996329) changing state from(InGameAligning) to(InGameAligned)
463991.785 Info MultiplayerManager.cpp:906: networkTick(27429668) mapTick(21996329) changing state from(InGameAligned) to(InGameSavingMap)
463991.989 Info MultiplayerManager.cpp:1043: networkTick(27429680) mapTick(21996329) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
463991.989 Info MultiplayerManager.cpp:1043: networkTick(27429680) mapTick(21996329) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
463993.589 Info MultiplayerManager.cpp:906: networkTick(27429777) mapTick(21996329) changing state from(InGameSavingMap) to(InGameSendingMap)
463993.640 Info MultiplayerManager.cpp:1160: MapTick(21996329) Serving map(/factorio/temp/mp-download.zip) for peer(267) size(13308737) crc(-2051086025)
463993.806 Info MultiplayerManager.cpp:1043: networkTick(27429789) mapTick(21996329) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
463994.006 Info MultiplayerManager.cpp:1043: networkTick(27429801) mapTick(21996329) received stateChanged peerID(267) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
464013.089 Info MultiplayerManager.cpp:1043: networkTick(27430946) mapTick(21996329) received stateChanged peerID(267) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
464013.089 Canceling serving for peer 267
464013.089 Info MultiplayerManager.cpp:906: networkTick(27430946) mapTick(21996329) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
464013.288 Info MultiplayerManager.cpp:1043: networkTick(27430958) mapTick(21996329) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
464016.355 Info MultiplayerManager.cpp:1043: networkTick(27431055) mapTick(21996329) received stateChanged peerID(267) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
464016.357 Info MultiplayerManager.cpp:1231: networkTick(27431055) mapTick(21996329) stopping mapAlign
464016.357 Info MultiplayerManager.cpp:906: networkTick(27431055) mapTick(21996329) changing state from(InGameWaitingForOthers) to(InGame)
464016.357 Info MultiplayerManager.cpp:1557: networkTick(27431055) mapTick(21996329) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(267) state(InGameWaitingForOthers) mapAlignTick(-1))
)
464016.555 Info MultiplayerManager.cpp:1043: networkTick(27431067) mapTick(21996341) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
464016.555 Info MultiplayerManager.cpp:1043: networkTick(27431067) mapTick(21996341) received stateChanged peerID(267) oldState(InGameWaitingForOthers) newState(InGame)
507749.159 Received SIGINT, shutting down
Backtrace
Code: Select all
[New LWP 23512]
[New LWP 23511]
[New LWP 23510]
[New LWP 23508]
[New LWP 23507]
[New LWP 23506]
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
0x000000000098e4b4 in createAndAddPlayer () at src/Surface/Surface.cpp:929
Thread 7 (Thread 0x7f4b2affe700 (LWP 23506)):
#0 pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:185
No locals.
#1 0x00000000007787c3 in wait () at /home/build/build_environment/boost_1_58_0/output_linux64/include/boost/thread/pthread/condition_variable.hpp:73
No locals.
#2 0x00000000007c0a13 in loop () at src/Util/Thread.cpp:28
No locals.
#3 0x0000000000d462cf in thread_proxy ()
No symbol table info available.
#4 0x00007f4b2bad10a4 in start_thread (arg=0x7f4b2affe700) at pthread_create.c:309
__res = <optimized out>
pd = 0x7f4b2affe700
now = <optimized out>
unwind_buf = {cancel_jmp_buf = {{jmp_buf = {139960820688640, 3294864820098636686, 0, 139960836452448, 140733660053744, 139960820688640, -3229111824701383794, -3229114730187383922}, mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0}, data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}}
not_first_call = <optimized out>
pagesize_m1 = <optimized out>
sp = <optimized out>
freesize = <optimized out>
__PRETTY_FUNCTION__ = "start_thread"
#5 0x00007f4b2b0e79cd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:111
No locals.
Thread 6 (Thread 0x7f4b2a5fd700 (LWP 23507)):
#0 pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:185
No locals.
#1 0x00000000007787c3 in wait () at /home/build/build_environment/boost_1_58_0/output_linux64/include/boost/thread/pthread/condition_variable.hpp:73
No locals.
#2 0x00000000007c0a13 in loop () at src/Util/Thread.cpp:28
No locals.
#3 0x0000000000d462cf in thread_proxy ()
No symbol table info available.
#4 0x00007f4b2bad10a4 in start_thread (arg=0x7f4b2a5fd700) at pthread_create.c:309
__res = <optimized out>
pd = 0x7f4b2a5fd700
now = <optimized out>
unwind_buf = {cancel_jmp_buf = {{jmp_buf = {139960810198784, 3294864820098636686, 0, 139960836452448, 1, 139960810198784, -3229113199627789426, -3229114730187383922}, mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0}, data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}}
not_first_call = <optimized out>
pagesize_m1 = <optimized out>
sp = <optimized out>
freesize = <optimized out>
__PRETTY_FUNCTION__ = "start_thread"
#5 0x00007f4b2b0e79cd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:111
No locals.
Thread 5 (Thread 0x7f4b29bfc700 (LWP 23508)):
#0 pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:185
No locals.
#1 0x00000000007787c3 in wait () at /home/build/build_environment/boost_1_58_0/output_linux64/include/boost/thread/pthread/condition_variable.hpp:73
No locals.
#2 0x00000000007c0a13 in loop () at src/Util/Thread.cpp:28
No locals.
#3 0x0000000000d462cf in thread_proxy ()
No symbol table info available.
#4 0x00007f4b2bad10a4 in start_thread (arg=0x7f4b29bfc700) at pthread_create.c:309
__res = <optimized out>
pd = 0x7f4b29bfc700
now = <optimized out>
unwind_buf = {cancel_jmp_buf = {{jmp_buf = {139960799708928, 3294864820098636686, 0, 139960836452448, 2, 139960799708928, -3229110174360200306, -3229114730187383922}, mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0}, data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}}
not_first_call = <optimized out>
pagesize_m1 = <optimized out>
sp = <optimized out>
freesize = <optimized out>
__PRETTY_FUNCTION__ = "start_thread"
#5 0x00007f4b2b0e79cd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:111
No locals.
Thread 4 (Thread 0x7f4b23fff700 (LWP 23510)):
#0 pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:185
No locals.
#1 0x00000000007787c3 in wait () at /home/build/build_environment/boost_1_58_0/output_linux64/include/boost/thread/pthread/condition_variable.hpp:73
No locals.
#2 0x000000000077a6f9 in consumeTasks () at src/Map/MapGenerationHelper.cpp:117
No locals.
#3 0x0000000000d462cf in thread_proxy ()
No symbol table info available.
#4 0x00007f4b2bad10a4 in start_thread (arg=0x7f4b23fff700) at pthread_create.c:309
__res = <optimized out>
pd = 0x7f4b23fff700
now = <optimized out>
unwind_buf = {cancel_jmp_buf = {{jmp_buf = {139960703252224, 3294864820098636686, 0, 139960836452448, 139960622227232, 139960703252224, -3229096433149207666, -3229114730187383922}, mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0}, data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}}
not_first_call = <optimized out>
pagesize_m1 = <optimized out>
sp = <optimized out>
freesize = <optimized out>
__PRETTY_FUNCTION__ = "start_thread"
#5 0x00007f4b2b0e79cd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:111
No locals.
Thread 3 (Thread 0x7f4b22dfd700 (LWP 23511)):
#0 0x00007f4b2b0e0c33 in select () at ../sysdeps/unix/syscall-template.S:81
No locals.
#1 0x00000000004a8266 in recvfrom () at src/Net/PosixUDPSocket.cpp:173
No locals.
#2 0x000000000091e3c0 in readPacketsLoop () at src/Net/Router.cpp:200
No locals.
#3 0x0000000000d462cf in thread_proxy ()
No symbol table info available.
#4 0x00007f4b2bad10a4 in start_thread (arg=0x7f4b22dfd700) at pthread_create.c:309
__res = <optimized out>
pd = 0x7f4b22dfd700
now = <optimized out>
unwind_buf = {cancel_jmp_buf = {{jmp_buf = {139960684369664, 3294864820098636686, 0, 139960836452448, 53177152, 139960684369664, -3229094507930117234, -3229114730187383922}, mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0}, data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}}
not_first_call = <optimized out>
pagesize_m1 = <optimized out>
sp = <optimized out>
freesize = <optimized out>
__PRETTY_FUNCTION__ = "start_thread"
#5 0x00007f4b2b0e79cd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:111
No locals.
Thread 2 (Thread 0x7f4b291fb700 (LWP 23512)):
#0 pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:185
No locals.
#1 0x00000000007787c3 in wait () at /home/build/build_environment/boost_1_58_0/output_linux64/include/boost/thread/pthread/condition_variable.hpp:73
No locals.
#2 0x00000000007c0a13 in loop () at src/Util/Thread.cpp:28
No locals.
#3 0x0000000000d462cf in thread_proxy ()
No symbol table info available.
#4 0x00007f4b2bad10a4 in start_thread (arg=0x7f4b291fb700) at pthread_create.c:309
__res = <optimized out>
pd = 0x7f4b291fb700
now = <optimized out>
unwind_buf = {cancel_jmp_buf = {{jmp_buf = {139960789219072, 3294864820098636686, 0, 55144288, 16, 139960789219072, -3229111549286605938, -3229114730187383922}, mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0}, data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}}
not_first_call = <optimized out>
pagesize_m1 = <optimized out>
sp = <optimized out>
freesize = <optimized out>
__PRETTY_FUNCTION__ = "start_thread"
#5 0x00007f4b2b0e79cd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:111
No locals.
Thread 1 (Thread 0x7f4b2bef9840 (LWP 23503)):
#0 0x000000000098e4b4 in createAndAddPlayer () at src/Surface/Surface.cpp:929
No locals.
#1 playerJoinGame () at src/GameActionHandler.cpp:1920
No locals.
#2 0x000000000079b326 in actionPerformed () at src/GameActionHandler.cpp:180
No locals.
#3 0x00000000006f356c in flushToListeners () at src/Input/InputHandler.cpp:41
No locals.
#4 flushActions () at src/Input/InputHandler.cpp:34
No locals.
#5 0x00000000006f3658 in flushActions () at src/Net/NetworkInputHandler.hpp:65
No locals.
#6 0x0000000000a31253 in tryToApplyHeartbeats () at src/Net/NetworkInputHandler.cpp:284
No locals.
#7 update () at src/Net/NetworkInputHandler.cpp:192
No locals.
#8 updateMultiplayerInputInternal () at src/Net/MultiplayerManager.cpp:704
No locals.
#9 updateMultiplayerInput () at src/Net/MultiplayerManager.cpp:677
No locals.
#10 gameUpdateStep () at src/MainLoop.cpp:268
No locals.
#11 0x0000000000a32a6e in updateLoop () at src/MainLoop.cpp:358
No locals.
#12 0x0000000000a3b005 in tickStep () at src/MainLoop.cpp:462
No locals.
#13 run () at src/MainLoop.cpp:569
No locals.
#14 0x0000000000a8c3cd in main () at src/Main.cpp:332
No locals.
Re: [12.26] Headless Server Hangs
Can you provide the save game?
Edit: I mean, it almost looks, like there were more than 255 players in the save game (all of them can be offline, but it would still result in this).
Edit: I mean, it almost looks, like there were more than 255 players in the save game (all of them can be offline, but it would still result in this).
Re: [12.26] Headless Server Hangs
Savegame (the last autosave before the hang): http://188.165.250.160:34197/bug-21771.zipkovarex wrote:Can you provide the save game?
Edit: I mean, it almost looks, like there were more than 255 players in the save game (all of them can be offline, but it would still result in this).
Is that an actual hard limit? Then I guess we have reached it.
When I load the save in multiplayer mode, then game.local_player.index and #game.players both give me 255.
Yup, that might be it

Re: [12.26] Headless Server Hangs
I never expected this to happendaniel34 wrote:Savegame (the last autosave before the hang): http://188.165.250.160:34197/bug-21771.zipkovarex wrote:Can you provide the save game?
Edit: I mean, it almost looks, like there were more than 255 players in the save game (all of them can be offline, but it would still result in this).
Is that an actual hard limit? Then I guess we have reached it.
When I load the save in multiplayer mode, then game.local_player.index and #game.players both give me 255.
Yup, that might be it

I increased the limit to 65535 for 0.12.27, and when it is reached, the server crashes with the proper error message instead of freezing.
(the limit of 255 players at the same time is still there, but I guess that is not a problem).
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